📄 handletime.c
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#define __HANDLETIME_C__ #include "version.h"#include <time.h>#include <sys/time.h>#include "common.h"#include "handletime.h"#define LSTIME_SECONDS_PER_DAY 5400 /* LSTIME域 少氏及蜇 及 醒 */ #define LSTIME_HOURS_PER_DAY 1024 /* LSTIME域 少氏及LSTIME及凛棉醒 */#define LSTIME_DAYS_PER_YEAR 100 /* LSTIME域 少氏及LSTIME及 醒 *//*// Nuke 0701: localtime struct timeval NowTime;#ifdef localtime#undef localtime#endifstruct tm *localtime(const time_t *timep){ static struct tm lt; memset(<,0,sizeof(lt)); lt.tm_sec=*timep %60; lt.tm_min=(*timep %3600) / 60; lt.tm_hour=(*timep % 86400) / 3600; return <}*//*------------------------------------------------------------ * 娄醒 * 卅仄 * 忒曰袄 ------------------------------------------------------------*/BOOL setNewTime( void ){ if( gettimeofday( &NowTime, (struct timezone*)NULL) != 0 ) { NowTime.tv_sec = time(0); // Nuke 0701: Localtime down print("\n time err !! \n"); return FALSE; } NowTime.tv_sec += DEBUG_ADJUSTTIME; return TRUE;}/**************************************************************************************************************************************/static long era = (long)912766409 + 5400; /* SA及啃卞内日仄凶 */void RealTimeToLSTime(long t , LSTIME *lstime){ long lsseconds = t - era; /* LS葭 井日及 醒 */ long lsdays; /* LS葭 井日及 醒 */ lstime->year = (int)( lsseconds/(LSTIME_SECONDS_PER_DAY*LSTIME_DAYS_PER_YEAR) ); lsdays = lsseconds/LSTIME_SECONDS_PER_DAY;/* 引内葭 井日及 醒毛煌遥仄化 */ lstime->day = lsdays % LSTIME_DAYS_PER_YEAR;/* 癫凶曰及 醒匹喃匀凶丐引曰互 */ lstime->hour = (int)(lsseconds % LSTIME_SECONDS_PER_DAY ) * LSTIME_HOURS_PER_DAY / LSTIME_SECONDS_PER_DAY; return;}/******************************************************************* LS凛棉井日穴扑件凛棉卞允月*******************************************************************/void LSTimeToRealTime( LSTIME *lstime, long *t){ *t=(long)( ( lstime->hour*LSTIME_DAYS_PER_YEAR+lstime->day) /* 凛棉 */ *LSTIME_HOURS_PER_DAY + lstime->year) *450; return;}/**************************************************************************************************************************************/LSTIME_SECTION getLSTime (LSTIME *lstime){ if (NIGHT_TO_MORNING < lstime->hour && lstime->hour <= MORNING_TO_NOON) return LS_MORNING; else if(NOON_TO_EVENING < lstime->hour && lstime->hour <= EVENING_TO_NIGHT) return LS_EVENING; else if(EVENING_TO_NIGHT < lstime->hour && lstime->hour <= NIGHT_TO_MORNING) return LS_NIGHT; else return LS_NOON;}#ifdef _ASSESS_SYSEFFICACYstatic clock_t TotalClock = 0;static clock_t StartClock = 0;//static int EndClock = 0;//static float SysTime=0.0;static clock_t EndClock = 0;static double SysTime=0.0;static int Cnum = 0;#ifdef _ASSESS_SYSEFFICACY_SUBstatic clock_t Net_TotalClock = 0;static clock_t NPCGEN_TotalClock = 0;static clock_t Battle_TotalClock = 0;static clock_t Char_TotalClock = 0;static clock_t Petmail_TotalClock = 0;static clock_t Family_TotalClock = 0;static clock_t SaveCheck_TotalClock = 0;static clock_t GMBroadCast_TotalClock = 0;static double Net_SysTime=0.0;static double NPCGEN_SysTime=0.0;static double Battle_SysTime=0.0;static double Char_SysTime=0.0;static double Petmail_SysTime=0.0;static double Family_SysTime=0.0;static double SaveCheck_SysTime=0.0;static double GMBroadCast_SysTime=0.0;static clock_t SubStartClock = 0;#endifvoid Assess_InitSysEfficacy(){ TotalClock = 0; StartClock = 0; EndClock = 0;#ifdef _ASSESS_SYSEFFICACY_SUB Net_TotalClock = 0; NPCGEN_TotalClock = 0; Battle_TotalClock = 0; Char_TotalClock = 0; Petmail_TotalClock = 0; Family_TotalClock = 0; SaveCheck_TotalClock = 0; GMBroadCast_TotalClock = 0; SubStartClock = 0;#endif}void Assess_SysEfficacy( int flg){ if( flg == 0 ){ StartClock=clock(); }else if( flg == 1 ){ EndClock = clock(); if( EndClock < StartClock ) return; TotalClock += (int)(EndClock-StartClock); Cnum++; if( Cnum%500 == 0 ){ SysTime = (float)(TotalClock/Cnum)/CLOCKS_PER_SEC; TotalClock = 0;#ifdef _ASSESS_SYSEFFICACY_SUB Net_SysTime = (float)(Net_TotalClock/Cnum)/CLOCKS_PER_SEC; Net_TotalClock = 0; NPCGEN_SysTime = (float)(NPCGEN_TotalClock/Cnum)/CLOCKS_PER_SEC; NPCGEN_TotalClock = 0; Battle_SysTime = (float)(Battle_TotalClock/Cnum)/CLOCKS_PER_SEC; Battle_TotalClock = 0; Char_SysTime = (float)(Char_TotalClock/Cnum)/CLOCKS_PER_SEC; Char_TotalClock = 0; Petmail_SysTime = (float)(Petmail_TotalClock/Cnum)/CLOCKS_PER_SEC; Petmail_TotalClock = 0; Family_SysTime = (float)(Family_TotalClock/Cnum)/CLOCKS_PER_SEC; Family_TotalClock = 0; SaveCheck_SysTime = (float)(SaveCheck_TotalClock/Cnum)/CLOCKS_PER_SEC; SaveCheck_TotalClock = 0; GMBroadCast_SysTime = (float)(GMBroadCast_TotalClock/Cnum)/CLOCKS_PER_SEC; GMBroadCast_TotalClock = 0;#endif Cnum = 0; } } /* EndClock = clock(); if( StartClock != 0 ){ if( EndClock < StartClock ) return; TotalClock += (int)(EndClock-StartClock); Cnum++; if( Cnum%500 == 0 ){ SysTime = (float)TotalClock/Cnum; TotalClock = 0; } } StartClock = EndClock; */}void ASSESS_getSysEfficacy( float *TVsec){ *TVsec = SysTime;}#ifdef _ASSESS_SYSEFFICACY_SUBvoid Assess_SysEfficacy_sub( int flg, int loop){ if( flg == 0 ){ SubStartClock = clock(); }else if( flg == 1 ){ EndClock = clock(); if( EndClock < SubStartClock ) return; switch( loop) { case 1: // Net_TotalClock Net_TotalClock += (int)(EndClock-SubStartClock); break; case 2: // NPCGEN_TotalClock NPCGEN_TotalClock += (int)(EndClock-SubStartClock); break; case 3: // Battle_TotalClock Battle_TotalClock += (int)(EndClock-SubStartClock); break; case 4: // Char_TotalClock Char_TotalClock += (int)(EndClock-SubStartClock); break; case 5: // Petmail_TotalClock Petmail_TotalClock += (int)(EndClock-SubStartClock); break; case 6: // Family_TotalClock Family_TotalClock += (int)(EndClock-SubStartClock); break; case 7: // SaveCheck_TotalClock SaveCheck_TotalClock += (int)(EndClock-SubStartClock); break; case 8: // GMBroadCast_TotalClock GMBroadCast_TotalClock += (int)(EndClock-SubStartClock); break; } }}void ASSESS_getSysEfficacy_sub( float *TVsec, int loop_index){ switch( loop_index) { case 1: *TVsec = Net_SysTime; break; case 2: *TVsec = NPCGEN_SysTime; break; case 3: *TVsec = Battle_SysTime; break; case 4: *TVsec = Char_SysTime; break; case 5: *TVsec = Petmail_SysTime; break; case 6: *TVsec = Family_SysTime; break; case 7: *TVsec = SaveCheck_SysTime; break; case 8: *TVsec = GMBroadCast_SysTime; break; }}#endif#endif
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