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📄 sounddoc.cpp

📁 symbian 可以实现控制声音大小的源码 非常实用!
💻 CPP
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/* Copyright (c) 2004, Nokia. All rights reserved */


// INCLUDE FILES
#include <eikenv.h>
#include <eikproc.h>

#include "SoundDoc.h"
#include "SoundAppUI.h"


// ========================= MEMBER FUNCTIONS ==================================

// -----------------------------------------------------------------------------
// CSoundDocument::CSoundDocument()
// C++ default constructor can NOT contain any code, that might leave.
// -----------------------------------------------------------------------------
//
CSoundDocument::CSoundDocument( CEikApplication& aApp ) : CAknDocument( aApp )
    {
    // No implementation required
    }

// -----------------------------------------------------------------------------
// CSoundDocument::NewL()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CSoundDocument* CSoundDocument::NewL( CEikApplication& aApp )
    {
    CSoundDocument* self = NewLC( aApp );
    CleanupStack::Pop( self );
    return self;
    }

// -----------------------------------------------------------------------------
// CSoundDocument::NewLC()
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
CSoundDocument* CSoundDocument::NewLC( CEikApplication& aApp )
    {
    CSoundDocument* self = new ( ELeave ) CSoundDocument( aApp );
    CleanupStack::PushL( self );
    self->ConstructL();
    return self;
    }

// -----------------------------------------------------------------------------
// CSoundDocument::ConstructL()
// Symbian 2nd phase constructor can leave.
// -----------------------------------------------------------------------------
//
void CSoundDocument::ConstructL()
    {
    // No implementation required
    }
        

// -----------------------------------------------------------------------------
// CSoundDocument::CreateAppUiL()
// Create the application user interface, and return a pointer to it
// -----------------------------------------------------------------------------
//
CEikAppUi* CSoundDocument::CreateAppUiL()
    {
    return ( static_cast<CEikAppUi*>( new ( ELeave ) CSoundAppUi ) );
    }

// End of File

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