📄 toneadapter.h
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/* Copyright (c) 2004, Nokia. All rights reserved */
#ifndef __CTONEADAPTER_H__
#define __CTONEADAPTER_H__
// INCLUDES
#include <e32std.h>
#include <MdaAudioTonePlayer.h>
#include "audioadapter.h"
// CONSTANTS
// Frequency and duration of the tone to be played
static const TInt KSoundFrequency = 3000;
static const TInt KSoundDuration = 5000000;
// FORWARD DECLARATIONS
class CSoundAppUi;
// CLASS DECLARATION
/**
* CToneAdapter
* An instance of class CToneAdapter is an adapter for
* the CMdaAudioToneUtility class.
*/
class CToneAdapter : public CBase,
public MAudioAdapter,
public MMdaAudioToneObserver
{
public:
/**
* NewL
* Two-phased constructor.
* Create a CToneAdapter object using two phase construction,
* and return a pointer to the created object
* @param aAppUi the User Interface
* @return pointer to new object
*/
static CToneAdapter* NewL( CSoundAppUi& aAppUi );
/**
* NewLC
* Two-phased constructor.
* Create a CToneAdapter object using two phase construction,
* and return a pointer to the created object
* @param aAppUi the User Interface
* @return pointer to new object
*/
static CToneAdapter* NewLC( CSoundAppUi& aAppUi );
/**
* ~CToneAdapter.
* Virtual Destructor.
*/
virtual ~CToneAdapter();
public: // from MAudioAdapter
/**
* PlayL
* Begin playback of the tone.
*/
void PlayL();
/**
* RecordL
* Do nothing. Recording is not supported.
*/
void RecordL();
/**
* StopL
* Stop playback or recording of the tone.
* Note that this implementation of the virtual function does not leave.
*/
void StopL();
/**
* UpdateMenuL
* Update the menu aMenuPane to reflect the
* current state of the audio tone utility.
* Note that this implementation of the virtual function does not leave.
* @param aMenuPane the menu pane to update
*/
void UpdateMenuL( CEikMenuPane* aMenuPane );
/**
* Identify
* Return an identifying string
* @return An identification string
*/
const TDesC& Identify();
public: // from MMdaAudioToneObserver
/**
* MatoPrepareComplete
* Handle the event when a tone utility initialisation
* operation has completed.
* @param aError indicates whether an error occurred.
*/
void MatoPrepareComplete( TInt aError );
/**
* MatoPlayComplete
* Handle the event when a tone playing operation has completed.
* @param aError indicates whether an error occurred.
*/
void MatoPlayComplete( TInt aError );
private: // Constructors and destructor
/**
* CToneAdapter.
* C++ default constructor.
* Perform the first phase of two phase construction
* @param aAppUi the Ui to use
*/
CToneAdapter( CSoundAppUi& aAppUi );
/**
* ConstructL
* 2nd phase constructor.
* @param aRect Frame rectangle for container.
*/
void ConstructL();
private: // Data
/**
* iMdaAudioToneUtility The audio tone utility object.
* owned by CToneAdapter object.
*/
CMdaAudioToneUtility* iMdaAudioToneUtility;
/** iAppUi Reference to the application's UI object. **/
CSoundAppUi& iAppUi;
/**
* itextResourceIdentifier. Textresource for identifier
* owned by CToneAdapter object.
*/
HBufC* itextResourceIdentifier;
};
#endif // __CTONEADAPTER_H__
// End of File
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