📄 sounddoc.h
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/* Copyright (c) 2004, Nokia. All rights reserved */
#ifndef __SOUNDDOC_H__
#define __SOUNDDOC_H__
// INCLUDES
#include <akndoc.h>
// CLASS DECLARATION
/**
* CSoundDocument
* An instance of class CSoundDocument is the Document part of the AVKON
* application framework for the Sound example application
*/
class CSoundDocument : public CAknDocument
{
public:
/**
* NewL
* Two-phased constructor.
* Construct a CSoundDocument for the AVKON application aApp
* using two phase construction, and return a pointer to
* the created object
* @param aApp application creating this document
* @return a pointer to the created instance of CSoundDocument
*/
static CSoundDocument* NewL( CEikApplication& aApp );
/**
* NewLC
* Two-phased constructor.
* Construct a CSoundDocument for the AVKON application aApp
* using two phase construction, and return a pointer to
* the created object
* @param aApp application creating this document
* @return a pointer to the created instance of CSoundDocument
*/
static CSoundDocument* NewLC( CEikApplication& aApp );
public: // from CAknDocument
/**
* CreateAppUiL
* Create a CSoundAppUi object and return a pointer to it
* @return a pointer to the created instance of the AppUi created
*/
CEikAppUi* CreateAppUiL();
private: // Constructors and destructor
/**
* ConstructL.
* 2nd phase constructor.
*/
void ConstructL();
/**
* CSoundDocument.
* C++ default constructor.
* Perform the first phase of two phase construction
* @param aApp application creating this document
*/
CSoundDocument( CEikApplication& aApp );
};
#endif // __SOUNDDOC_H__
// End of File
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