📄 listcelledit.h.svn-base
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#if !defined(AFX_LISTCELLEDIT_H__485EB068_E4D0_40BA_914C_24DBD9CE0887__INCLUDED_)
#define AFX_LISTCELLEDIT_H__485EB068_E4D0_40BA_914C_24DBD9CE0887__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ListCellEdit.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CListCellEdit window
class CListCellEdit : public CEdit
{
// Construction
public:
CListCellEdit();
CListCellEdit(int nItem, int nSubItem, CString strInitTex);
void SetListItemText();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CListCellEdit)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CListCellEdit();
protected:
int m_nItem;
int m_nSubItem;
CString m_strInitText;
BOOL m_bEscape;
int m_left;
int m_width;
// Generated message map functions
protected:
//{{AFX_MSG(CListCellEdit)
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnNcDestroy();
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnChange();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LISTCELLEDIT_H__485EB068_E4D0_40BA_914C_24DBD9CE0887__INCLUDED_)
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