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📄 mfc.cpp

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//
// This file was automatically generated from mfc.acf
//
#include "vpModule.h"
#include "vpKernel.h"
#include "vpSearchPath.h"
#include "vpPipeline.h"
#include "vpWindow.h"
#include "vpChannel.h"
#include "vpObserver.h"
#include "vpScene.h"
#include "vpObject.h"
#include "vpEnv.h"
#include "vpEnvSun.h"
#include "vpEnvMoon.h"
#include "vpEnvSkyDome.h"
#include "vpEnvCloudLayer.h"
#include "vpMotionGame.h"
#include "vpOverlay2DText.h"

//
// Define a static list to hold the instances we create, so that we 
// can unref them when unconfigure is called
//
typedef vuVector< vuField< vuBase* > > InstancesList;
static InstancesList* s_pInstancesToUnref = NULL;



void define( void )
{
    // Create static instances list that we use to track what we create
    s_pInstancesToUnref = new InstancesList;

    //
    // Initialize all modules
    //

    vpModule::initializeModule( "vpEnv" );
    vpModule::initializeModule( "vpMotion" );
    vpModule::initializeModule( "vpOverlay" );


    //
    // Create all instances
    //

    vpKernel* pKernel_myKernel = vpKernel::instance();
    pKernel_myKernel->setNotifyLevel( vuNotify::LEVEL_WARN );
    pKernel_myKernel->setNotifyColorEnable( false );
    pKernel_myKernel->setPriority( vuThread::PRIORITY_NORMAL );
    pKernel_myKernel->setProcessor( -1 );
    pKernel_myKernel->setDesiredFrameRate( 0.000000 );
    pKernel_myKernel->setNotifyClassTypeMode( vuNotify::CLASS_TYPE_MODE_INCLUSIVE );

    vpSearchPath* pSearchPath_mySearchPath = vpSearchPath::instance();
    pSearchPath_mySearchPath->append( "./models" );
    pSearchPath_mySearchPath->append( "E:/myVP/MFC122/MFC122" );

    vpPipeline* pPipeline_myPipeline = new vpPipeline();
    pPipeline_myPipeline->setName( "myPipeline" );
    pPipeline_myPipeline->setMultiThread( vsPipeline::MULTITHREAD_INLINE );
    pPipeline_myPipeline->setId( 0 );
    pPipeline_myPipeline->setNumCullThreads( 0 );
    pPipeline_myPipeline->setCullThreadPriority( vuThread::PRIORITY_NORMAL );
    pPipeline_myPipeline->setCullThreadProcessor( -1 );
    pPipeline_myPipeline->setDrawThreadPriority( vuThread::PRIORITY_NORMAL );
    pPipeline_myPipeline->setDrawThreadProcessor( -1 );

    s_pInstancesToUnref->push_back( pPipeline_myPipeline );

    vpWindow* pWindow_myWindow = new vpWindow();
    pWindow_myWindow->setName( "myWindow" );
    pWindow_myWindow->setLabel( "Vega Prime Window" );
    pWindow_myWindow->setOrigin( 0 ,  0 );
    pWindow_myWindow->setSize( 1024 ,  768 );
    pWindow_myWindow->setFullScreenEnable( false );
    pWindow_myWindow->setBorderEnable( true );
    pWindow_myWindow->setInputEnable( true );
    pWindow_myWindow->setCursorEnable( true );
    pWindow_myWindow->setStereoEnable( false );
    pWindow_myWindow->setAntiAliasEnable( true );
    pWindow_myWindow->setNumColorBits( 8 );
    pWindow_myWindow->setNumAlphaBits( 0 );
    pWindow_myWindow->setNumDepthBits( 24 );
    pWindow_myWindow->setNumStencilBits( 0 );
    pWindow_myWindow->setNumAccumColorBits( 0 );
    pWindow_myWindow->setNumAccumAlphaBits( 0 );
    pWindow_myWindow->setNumMultiSampleBits( 0 );

    s_pInstancesToUnref->push_back( pWindow_myWindow );

    vpChannel* pChannel_myChannel = new vpChannel();
    pChannel_myChannel->setName( "myChannel" );
    pChannel_myChannel->setOffsetTranslate( 0.000000 ,  0.000000 ,  0.000000 );
    pChannel_myChannel->setOffsetRotate( 0.000000 ,  0.000000 ,  0.000000 );
    pChannel_myChannel->setCullMask( 0x0FFFFFFFF );
    pChannel_myChannel->setRenderMask( 0x0FFFFFFFF );
    pChannel_myChannel->setClearColor( 0.000000f ,  0.500000f ,  1.000000f ,  0.000000f );
    pChannel_myChannel->setClearBuffers( 0x03 );
    pChannel_myChannel->setDrawArea( 0.000000 ,  1.000000 ,  0.000000 ,  1.000000 );
    pChannel_myChannel->setFOVSymmetric( 45.000000f ,  -1.000000f );
    pChannel_myChannel->setNearFar( 1.000000f ,  35000.000000f );
    pChannel_myChannel->setLODVisibilityRangeScale( 1.000000 );
    pChannel_myChannel->setLODTransitionRangeScale( 1.000000 );
    pChannel_myChannel->setCullThreadPriority( vuThread::PRIORITY_NORMAL );
    pChannel_myChannel->setCullThreadProcessor( -1 );
    pChannel_myChannel->setGraphicsModeEnable( vpChannel::GRAPHICS_MODE_WIREFRAME ,  false );
    pChannel_myChannel->setGraphicsModeEnable( vpChannel::GRAPHICS_MODE_TRANSPARENCY ,  true );
    pChannel_myChannel->setGraphicsModeEnable( vpChannel::GRAPHICS_MODE_TEXTURE ,  true );
    pChannel_myChannel->setGraphicsModeEnable( vpChannel::GRAPHICS_MODE_LIGHT ,  true );
    pChannel_myChannel->setGraphicsModeEnable( vpChannel::GRAPHICS_MODE_FOG ,  true );
    pChannel_myChannel->setLightPointThreadPriority( vuThread::PRIORITY_NORMAL );
    pChannel_myChannel->setLightPointThreadProcessor( -1 );

    s_pInstancesToUnref->push_back( pChannel_myChannel );

    vpObserver* pObserver_myObserver = new vpObserver();
    pObserver_myObserver->setName( "myObserver" );
    pObserver_myObserver->setStrategyEnable( true );
    pObserver_myObserver->setTranslate( 2300.000000 ,  2500.000000 ,  15.000000 );
    pObserver_myObserver->setRotate( -90.000000 ,  0.000000 ,  0.000000 );
    pObserver_myObserver->setLatencyCriticalEnable( false );

    s_pInstancesToUnref->push_back( pObserver_myObserver );

    vpScene* pScene_myScene = new vpScene();
    pScene_myScene->setName( "myScene" );

    s_pInstancesToUnref->push_back( pScene_myScene );

    vpObject* pObject_myObject = new vpObject();
    pObject_myObject->setName( "myObject" );
    pObject_myObject->setCullMask( 0x0FFFFFFFF );
    pObject_myObject->setRenderMask( 0x0FFFFFFFF );
    pObject_myObject->setIsectMask( 0x0FFFFFFFF );
    pObject_myObject->setStrategyEnable( false );
    pObject_myObject->setTranslate( 0.000000 ,  0.000000 ,  0.000000 );
    pObject_myObject->setRotate( 0.000000 ,  0.000000 ,  0.000000 );
    pObject_myObject->setScale( 1.000000 ,  1.000000 ,  1.000000 );
    pObject_myObject->setStaticEnable( false );
    pObject_myObject->setFileName( "town.vsb" );
    pObject_myObject->setLoaderAttribute( vpGeometryPageable::LOADER_ATTRIBUTE_GENERATE_VERTEX_ARRAYS ,  true );
    pObject_myObject->setLoaderAttribute( vpGeometryPageable::LOADER_ATTRIBUTE_GENERATE_DISPLAY_LISTS ,  true );
    pObject_myObject->setLoaderAttribute( vpGeometryPageable::LOADER_ATTRIBUTE_COMBINE_LIGHT_POINTS ,  true );
    pObject_myObject->setLoaderAttribute( vpGeometryPageable::LOADER_ATTRIBUTE_PRESERVE_QUADS ,  false );
    pObject_myObject->setLoaderAttribute( vpGeometryPageable::LOADER_ATTRIBUTE_OPTIMIZE_GEOM ,  true );
    pObject_myObject->setLoaderAttribute( vpGeometryPageable::LOADER_ATTRIBUTE_COMPUTE_NORMALS ,  false );
    pObject_myObject->setLoaderAttribute( vpGeometryPageable::LOADER_ATTRIBUTE_COMPATIBILITY_MODE ,  true );
    pObject_myObject->setFlattenEnable( true );
    pObject_myObject->setCleanEnable( true );
    pObject_myObject->setAutoPage( vpObject::AUTO_PAGE_SYNCHRONOUS );

    s_pInstancesToUnref->push_back( pObject_myObject );

    vpEnv* pEnv_myEnv = new vpEnv();
    pEnv_myEnv->setName( "myEnv" );
    pEnv_myEnv->setDate( 22 ,  6 ,  2002 );
    pEnv_myEnv->setTimeOfDay( 12.000000f );
    pEnv_myEnv->setTimeMultiplier( 1.000000f );
    pEnv_myEnv->setEphemerisUpdateInterval( 0.000000f );
    pEnv_myEnv->setReferencePosition( -96.790001f ,  32.790001f );
    pEnv_myEnv->setEphemerisTimeZoneOffset( -10000 );
    pEnv_myEnv->setSkyColor( 0.513725f ,  0.701961f ,  0.941176f ,  1.000000f );
    pEnv_myEnv->setVisibilityRange( 80000.000000f );
    pEnv_myEnv->setVisibilityColor( 1.000000f ,  1.000000f ,  1.000000f ,  1.000000f );
    pEnv_myEnv->setAmbientLightingColor( 0.000000f ,  0.000000f ,  0.000000f ,  1.000000f );
    pEnv_myEnv->setWindSpeed( 0.000000f );
    pEnv_myEnv->setWindDirection( 0.000000f ,  1.000000f );

    s_pInstancesToUnref->push_back( pEnv_myEnv );

    vpEnvSun* pEnvSun_myEnvSun = new vpEnvSun();
    pEnvSun_myEnvSun->setName( "myEnvSun" );
    pEnvSun_myEnvSun->setEnable( true );
    pEnvSun_myEnvSun->setTwilightDip( -18.000000f );
    pEnvSun_myEnvSun->setTextureFile( "sun.inta" );
    pEnvSun_myEnvSun->setColor( 0.992156f ,  1.000000f ,  0.949019f ,  1.000000f );
    pEnvSun_myEnvSun->setHorizonColor( 1.000000f ,  0.545098f ,  0.239216f ,  1.000000f );

    s_pInstancesToUnref->push_back( pEnvSun_myEnvSun );

    vpEnvMoon* pEnvMoon_myEnvMoon = new vpEnvMoon();
    pEnvMoon_myEnvMoon->setName( "myEnvMoon" );
    pEnvMoon_myEnvMoon->setEnable( true );
    pEnvMoon_myEnvMoon->setBrightness( 0.250000f );
    pEnvMoon_myEnvMoon->setTextureFile( "moon.inta" );
    pEnvMoon_myEnvMoon->setColor( 0.811765f ,  0.886275f ,  0.937255f ,  1.000000f );

    s_pInstancesToUnref->push_back( pEnvMoon_myEnvMoon );

    vpEnvSkyDome* pEnvSkyDome_myEnvSkyDome = new vpEnvSkyDome();
    pEnvSkyDome_myEnvSkyDome->setName( "myEnvSkyDome" );
    pEnvSkyDome_myEnvSkyDome->setEnable( true );
    pEnvSkyDome_myEnvSkyDome->setGroundColor( 0.211765f ,  0.286275f ,  0.149020f ,  1.000000f );

    s_pInstancesToUnref->push_back( pEnvSkyDome_myEnvSkyDome );

    vpEnvCloudLayer* pEnvCloudLayer_myEnvCloudLayer = new vpEnvCloudLayer();
    pEnvCloudLayer_myEnvCloudLayer->setName( "myEnvCloudLayer" );
    pEnvCloudLayer_myEnvCloudLayer->setEnable( true );
    pEnvCloudLayer_myEnvCloudLayer->setColor( 0.956863f ,  0.976471f ,  0.984314f ,  1.000000f );
    pEnvCloudLayer_myEnvCloudLayer->setElevation( 3000.000000f ,  5000.000000f );
    pEnvCloudLayer_myEnvCloudLayer->setTransitionRange( 500.000000f ,  500.000000f );
    pEnvCloudLayer_myEnvCloudLayer->setScudEnable( false );
    pEnvCloudLayer_myEnvCloudLayer->setTextureFile( "cloud_scattered.inta" );
    pEnvCloudLayer_myEnvCloudLayer->setTextureTiling( 3.000000f ,  3.000000f );

    s_pInstancesToUnref->push_back( pEnvCloudLayer_myEnvCloudLayer );

    vpMotionGame* pMotionGame_myMotion = new vpMotionGame();
    pMotionGame_myMotion->setName( "myMotion" );
    pMotionGame_myMotion->setSpeed( 1.000000 );
    pMotionGame_myMotion->setSpeedDelta( 1.000000 );
    pMotionGame_myMotion->setRateLook( 50.000000 );

    s_pInstancesToUnref->push_back( pMotionGame_myMotion );

    vpOverlay2DText* pOverlay2DText_myOverlay2DText = new vpOverlay2DText();
    pOverlay2DText_myOverlay2DText->setName( "myOverlay2DText" );
    pOverlay2DText_myOverlay2DText->setEnable( true );
    pOverlay2DText_myOverlay2DText->setDisplayText( "vr2004@sina.com http://159.226.117.32/home/" );
    pOverlay2DText_myOverlay2DText->setOriginX( 0.000000f );
    pOverlay2DText_myOverlay2DText->setOriginY( 0.100000f );
    pOverlay2DText_myOverlay2DText->setColor( 0.666667f ,  0.000000f ,  0.000000f ,  1.000000f );
    pOverlay2DText_myOverlay2DText->setFont( vpOverlay2DText::ARIAL );
    pOverlay2DText_myOverlay2DText->setFontHeight( 30 );
    pOverlay2DText_myOverlay2DText->setFontItalic( false );
    pOverlay2DText_myOverlay2DText->setBlinking( false );

    s_pInstancesToUnref->push_back( pOverlay2DText_myOverlay2DText );



    //
    // Satisfy all references
    //



    pPipeline_myPipeline->addWindow( pWindow_myWindow );

    pWindow_myWindow->addChannel( pChannel_myChannel );


    pObserver_myObserver->setStrategy( pMotionGame_myMotion );
    pObserver_myObserver->addChannel( pChannel_myChannel );
    pObserver_myObserver->addAttachment( pEnv_myEnv );
    pObserver_myObserver->setScene( pScene_myScene );

    pScene_myScene->addChild( pObject_myObject );


    pEnv_myEnv->addEnvFx( pEnvSun_myEnvSun );
    pEnv_myEnv->addEnvFx( pEnvMoon_myEnvMoon );
    pEnv_myEnv->addEnvFx( pEnvSkyDome_myEnvSkyDome );
    pEnv_myEnv->addEnvFx( pEnvCloudLayer_myEnvCloudLayer );






    pOverlay2DText_myOverlay2DText->addChannel( pChannel_myChannel );

}




void unconfigure( void )
{
    //
    // Unref all created instances
    //

    s_pInstancesToUnref->clear();
    delete s_pInstancesToUnref;
}

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