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📁 基于STM32和TFT液晶屏编写的贪食蛇程序
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</UL>
<P><STRONG><a name="[c82b80]"></a>PVD_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82b38]"></a>RCC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82af0]"></a>RTCAlarm_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82aa8]"></a>RTC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82a60]"></a>SPI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82a18]"></a>SPI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c829d0]"></a>TAMPER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82988]"></a>TIM1_BRK_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82940]"></a>TIM1_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c828f8]"></a>TIM1_TRG_COM_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c828b0]"></a>TIM1_UP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82868]"></a>TIM2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82820]"></a>TIM3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c827d8]"></a>TIM4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82790]"></a>USART1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82748]"></a>USART2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82700]"></a>USART3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c826b8]"></a>USBWakeUp_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82670]"></a>USB_HP_CAN_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c82628]"></a>USB_LP_CAN_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c825e0]"></a>WWDG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, stm32f10x.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> stm32f10x.o(RESET)
</UL>
<P><STRONG><a name="[c835a0]"></a>__user_initial_stackheap</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, stm32f10x.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[c753b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[c7ef70]"></a>stm32_EfiSetup</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32_init.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[c7eca0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stm32_Init
</UL>

<P><STRONG><a name="[c7ef28]"></a>stm32_ClockSetup</STRONG> (Thumb, 52 bytes, Stack size 0 bytes, stm32_init.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[c7eca0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stm32_Init
</UL>

<P><STRONG><a name="[c7eee0]"></a>stm32_IwdgSetup</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, stm32_init.o(.text), UNUSED)

<P><STRONG><a name="[c7ee98]"></a>stm32_SysTickSetup</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, stm32_init.o(.text), UNUSED)

<P><STRONG><a name="[c7ee50]"></a>stm32_RtcSetup</STRONG> (Thumb, 180 bytes, Stack size 0 bytes, stm32_init.o(.text), UNUSED)

<P><STRONG><a name="[c7ee08]"></a>stm32_TimerSetup</STRONG> (Thumb, 106 bytes, Stack size 0 bytes, stm32_init.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[c7eca0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stm32_Init
</UL>

<P><STRONG><a name="[c7edc0]"></a>stm32_GpioSetup</STRONG> (Thumb, 86 bytes, Stack size 0 bytes, stm32_init.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[c7eca0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stm32_Init
</UL>

<P><STRONG><a name="[c7ed78]"></a>stm32_UsartSetup</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32_init.o(.text), UNUSED)

<P><STRONG><a name="[c7ed30]"></a>stm32_ExtiSetup</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32_init.o(.text), UNUSED)

<P><STRONG><a name="[c7ece8]"></a>stm32_TamperSetup</STRONG> (Thumb, 102 bytes, Stack size 0 bytes, stm32_init.o(.text), UNUSED)

<P><STRONG><a name="[c7eca0]"></a>stm32_Init</STRONG> (Thumb, 20 bytes, Stack size 4 bytes, stm32_init.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = stm32_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[c7edc0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stm32_GpioSetup
<LI><a href="#[c7ee08]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stm32_TimerSetup
<LI><a href="#[c7ef28]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stm32_ClockSetup
<LI><a href="#[c7ef70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;stm32_EfiSetup
</UL>
<BR>[Called By]<UL><LI><a href="#[c78608]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init
</UL>

<P><STRONG><a name="[c7ec58]"></a>stm32_GetPCLK1</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32_init.o(.text), UNUSED)

<P><STRONG><a name="[c7ba10]"></a>LCD_Bus_Initial</STRONG> (Thumb, 114 bytes, Stack size 4 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = LCD_Bus_Initial
</UL>
<BR>[Calls]<UL><LI><a href="#[c7cca0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay
</UL>
<BR>[Called By]<UL><LI><a href="#[c7b818]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[c7b9c8]"></a>LCD_Bus_Write_Byte</STRONG> (Thumb, 48 bytes, Stack size 4 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[c7cca0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay
</UL>
<BR>[Called By]<UL><LI><a href="#[c7b548]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_BMP
<LI><a href="#[c7b620]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PutGB1616
<LI><a href="#[c7b668]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x8
<LI><a href="#[c7b6b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x16
<LI><a href="#[c7b6f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPixel
<LI><a href="#[c7b788]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rectangle
<LI><a href="#[c7b860]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Reg_Set
<LI><a href="#[c7b8a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Data
<LI><a href="#[c7b8f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[c7b980]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Data
</UL>

<P><STRONG><a name="[c7b980]"></a>LCD_Bus_Write_Data</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, tft018.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[c7b9c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>

<P><STRONG><a name="[c7b938]"></a>LCD_Bus_Read_Byte</STRONG> (Thumb, 52 bytes, Stack size 4 bytes, tft018.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[c7cca0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay
</UL>

<P><STRONG><a name="[c7b8f0]"></a>LCD_Inst</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = LCD_Inst &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[c7b9c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[c7b548]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_BMP
<LI><a href="#[c7b620]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PutGB1616
<LI><a href="#[c7b668]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x8
<LI><a href="#[c7b6b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x16
<LI><a href="#[c7b6f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPixel
<LI><a href="#[c7b788]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rectangle
<LI><a href="#[c7b7d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[c7b818]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[c7b8a8]"></a>LCD_Data</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[c7b9c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[c7b7d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[c7b818]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[c7b860]"></a>LCD_Reg_Set</STRONG> (Thumb, 76 bytes, Stack size 12 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_Reg_Set &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[c7b9c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[c7b818]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[c7b818]"></a>LCD_Init</STRONG> (Thumb, 332 bytes, Stack size 4 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = LCD_Init &rArr; LCD_Reg_Set &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[c7b860]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Reg_Set
<LI><a href="#[c7b8a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Data
<LI><a href="#[c7b8f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[c7ba10]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Initial
<LI><a href="#[c7cca0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay
</UL>
<BR>[Called By]<UL><LI><a href="#[c78608]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init
</UL>

<P><STRONG><a name="[c7b7d0]"></a>LCD_SetArea</STRONG> (Thumb, 72 bytes, Stack size 20 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[c7b8a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Data
<LI><a href="#[c7b8f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
</UL>
<BR>[Called By]<UL><LI><a href="#[c7b548]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_BMP
<LI><a href="#[c7b620]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PutGB1616
<LI><a href="#[c7b668]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x8
<LI><a href="#[c7b6b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x16
<LI><a href="#[c7b6f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPixel
<LI><a href="#[c7b788]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rectangle
</UL>

<P><STRONG><a name="[c7b788]"></a>LCD_Rectangle</STRONG> (Thumb, 150 bytes, Stack size 36 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = LCD_Rectangle &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[c7b7d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[c7b8f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[c7b9c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[c784a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GamePlay
<LI><a href="#[c785c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DrawK
<LI><a href="#[c7b740]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear_Screen
</UL>

<P><STRONG><a name="[c7b740]"></a>LCD_Clear_Screen</STRONG> (Thumb, 32 bytes, Stack size 12 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = LCD_Clear_Screen &rArr; LCD_Rectangle &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[c7b788]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Rectangle
</UL>
<BR>[Called By]<UL><LI><a href="#[c78530]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GameOver
<LI><a href="#[c78608]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init
</UL>

<P><STRONG><a name="[c7b6f8]"></a>LCD_SetPixel</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, tft018.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[c7b7d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[c7b8f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[c7b9c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>

<P><STRONG><a name="[c7b6b0]"></a>LCD_PutChar8x16</STRONG> (Thumb, 178 bytes, Stack size 36 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = LCD_PutChar8x16 &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[c7b7d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[c7b8f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[c7b9c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[c7b5d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar
</UL>

<P><STRONG><a name="[c7b668]"></a>LCD_PutChar8x8</STRONG> (Thumb, 176 bytes, Stack size 36 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = LCD_PutChar8x8 &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[c7b7d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[c7b8f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[c7b9c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[c7b5d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar
</UL>

<P><STRONG><a name="[c7b620]"></a>PutGB1616</STRONG> (Thumb, 234 bytes, Stack size 36 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = PutGB1616 &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[c7b7d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetArea
<LI><a href="#[c7b8f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Inst
<LI><a href="#[c7b9c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Bus_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[c7b590]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutString
</UL>

<P><STRONG><a name="[c7b5d8]"></a>LCD_PutChar</STRONG> (Thumb, 60 bytes, Stack size 28 bytes, tft018.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = LCD_PutChar &rArr; LCD_PutChar8x8 &rArr; LCD_SetArea &rArr; LCD_Data &rArr; LCD_Bus_Write_Byte
</UL>
<BR>[Calls]<UL><LI><a href="#[c7b668]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x8
<LI><a href="#[c7b6b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutChar8x16
</UL>
<BR>[Called By]<UL><LI><a href="#[c7b590]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutString

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