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<%@language="vbscript" codepage="65001"%>
<%
'****************************************************
' Jetiben CMS Power by Jetiben.com
' Email: jetiben@hotmail.com
' Web: http://www.jetiben.com/
'****************************************************
Session.CodePage = 65001
Response.Expires = -9999
Response.AddHeader "pragma", "no-cache"
Response.AddHeader "cache-ctrol", "no-cache"
Response.AddHeader "cache-control", "private, no-cache, must-revalidate"
Response.ContentType = "image/bmp"

Const nMaxSaturation = 100
Const nBlankNoisyDotOdds = 0.2
Const nColorNoisyDotOdds = 0.1
Const nCharCount = 4
Const nPixelWidth = 16
Const nPixelHeight = 18
Const nColorHue = 10
Const nAngleRandom = 8
Const nLengthRandom = 8
Const cCharSet = "0123456789"

Dim Buf(), DigtalStr
Dim Lines(), LineCount
Dim CursorX, CursorY, DirX, DirY

Randomize
Call CreatValidCode("rndcodes")

Sub CDGen_Reset()
  LineCount = 0
  CursorX = 0
  CursorY = 0
  DirX = 0
  DirY = 1
End Sub

Sub CDGen_Clear()
  Dim i, j
  ReDim Buf(nPixelHeight - 1, nCharCount * nPixelWidth - 1)

  For j = 0 To nPixelHeight - 1
    For i = 0 To nCharCount * nPixelWidth - 1
      Buf(j, i) = 0
    Next
  Next
End Sub

Sub CDGen_PSet(X, Y)
  Buf(Y, X) = 1
End Sub

Sub CDGen_Line(X1, Y1, X2, Y2)
  Dim DX, DY, DeltaT, i
  DX = X2 - X1
  DY = Y2 - Y1
  If Abs(DX) > Abs(DY) Then DeltaT = Abs(DX) Else DeltaT = Abs(DY)
  For i = 0 To DeltaT
    CDGen_PSet X1 + DX * i / DeltaT, Y1 + DY * i / DeltaT
  Next
End Sub

Sub CDGen_FowardDraw(nLength)
  nLength = Sgn(nLength) * Abs(nLength) * (1 - nLengthRandom / 100 + Rnd * nLenghtRandom * 2 / 100)
  ReDim Preserve Lines(3, LineCount)
  Lines(0, LineCount) = CursorX
  Lines(1, LineCount) = CursorY
  CursorX = CursorX + DirX * nLength
  CursorY = CursorY + DirY * nLength
  Lines(2, LineCount) = CursorX
  Lines(3, LineCount) = CursorY
  LineCount = LineCount + 1
End Sub

Sub CDGen_SetDirection(nAngle)
  Dim DX, DY
  nAngle = Sgn(nAngle) * (Abs(nAngle) - nAngleRandom + Rnd * nAngleRandom * 2) / 180 * 3.1415926
  DX = DirX
  DY = DirY
  DirX = DX * Cos(nAngle) - DY * Sin(nAngle)
  DirY = DX * Sin(nAngle) + DY * Cos(nAngle)
End Sub

Sub CDGen_MoveToMiddle(nActionIndex, nPercent)
  Dim DeltaX, DeltaY
  DeltaX = Lines(2, nActionIndex) - Lines(0, nActionIndex)
  DeltaY = Lines(3, nActionIndex) - Lines(1, nActionIndex)
  CursorX = Lines(0, nActionIndex) + Sgn(DeltaX) * Abs(DeltaX) * nPercent / 100
  CursorY = Lines(1, nActionIndex) + Sgn(DeltaY) * Abs(DeltaY) * nPercent / 100
End Sub

Sub CDGen_MoveCursor(nActionIndex)
  CursorX = Lines(0, nActionIndex)
  CursorY = Lines(1, nActionIndex)
End Sub

Sub CDGen_Close(nActionIndex)
  ReDim Preserve Lines(3, LineCount)
  Lines(0, LineCount) = CursorX
  Lines(1, LineCount) = CursorY
  CursorX = Lines(0, nActionIndex)
  CursorY = Lines(1, nActionIndex)
  Lines(2, LineCount) = CursorX
  Lines(3, LineCount) = CursorY
  LineCount = LineCount + 1
End Sub

Sub CDGen_CloseToMiddle(nActionIndex, nPercent)
  Dim DeltaX, DeltaY
  ReDim Preserve Lines(3, LineCount)
  Lines(0, LineCount) = CursorX
  Lines(1, LineCount) = CursorY
  DeltaX = Lines(2, nActionIndex) - Lines(0, nActionIndex)
  DeltaY = Lines(3, nActionIndex) - Lines(1, nActionIndex)
  CursorX = Lines(0, nActionIndex) + Sgn(DeltaX) * Abs(DeltaX) * nPercent / 100
  CursorY = Lines(1, nActionIndex) + Sgn(DeltaY) * Abs(DeltaY) * nPercent / 100
  Lines(2, LineCount) = CursorX
  Lines(3, LineCount) = CursorY
  LineCount = LineCount + 1
End Sub

Sub CDGen_Flush(X0, Y0)
  Dim MaxX, MinX, MaxY, MinY
  Dim DeltaX, DeltaY, StepX, StepY, OffsetX, OffsetY
  Dim i
  MaxX = MinX = MaxY = MinY = 0
  For i = 0 To LineCount - 1
    If MaxX < Lines(0, i) Then MaxX = Lines(0, i)
    If MaxX < Lines(2, i) Then MaxX = Lines(2, i)
    If MinX > Lines(0, i) Then MinX = Lines(0, i)
    If MinX > Lines(2, i) Then MinX = Lines(2, i)
    If MaxY < Lines(1, i) Then MaxY = Lines(1, i)
    If MaxY < Lines(3, i) Then MaxY = Lines(3, i)
    If MinY > Lines(1, i) Then MinY = Lines(1, i)
    If MinY > Lines(3, i) Then MinY = Lines(3, i)
  Next
  DeltaX = MaxX - MinX
  DeltaY = MaxY - MinY
  If DeltaX = 0 Then DeltaX = 1
  If DeltaY = 0 Then DeltaY = 1
  MaxX = MinX
  MaxY = MinY
  If DeltaX > DeltaY Then
    StepX = (nPixelWidth - 2) / DeltaX
    StepY = (nPixelHeight - 2) / DeltaX
    OffsetX = 0
    OffsetY = (DeltaX - DeltaY) / 2
  Else
    StepX = (nPixelWidth - 2) / DeltaY
    StepY = (nPixelHeight - 2) / DeltaY
    OffsetX = (DeltaY - DeltaX) / 2
    OffsetY = 0
  End If
  For i = 0 To LineCount - 1
    Lines(0, i) = Round((Lines(0, i) - MaxX + OffsetX) * StepX, 0)
    If Lines(0, i) < 0 Then Lines(0, i) = 0
    If Lines(0, i) >= nPixelWidth - 2 Then Lines(0, i) = nPixelWidth - 3
    Lines(1, i) = Round((Lines(1, i) - MaxY + OffsetY) * StepY, 0)
    If Lines(1, i) < 0 Then Lines(1, i) = 0
    If Lines(1, i) >= nPixelHeight - 2 Then Lines(1, i) = nPixelHeight - 3
    Lines(2, i) = Round((Lines(2, i) - MinX + OffsetX) * StepX, 0)
    If Lines(2, i) < 0 Then Lines(2, i) = 0
    If Lines(2, i) >= nPixelWidth - 2 Then Lines(2, i) = nPixelWidth - 3
    Lines(3, i) = Round((Lines(3, i) - MinY + OffsetY) * StepY, 0)
    If Lines(3, i) < 0 Then Lines(3, i) = 0
    If Lines(3, i) >= nPixelHeight - 2 Then Lines(3, i) = nPixelHeight - 3
    CDGen_Line Lines(0, i) + X0 + 1, Lines(1, i) + Y0 + 1, Lines(2, i) + X0 + 1, Lines(3, i) + Y0 + 1
  Next
End Sub

Sub CDGen_Char(cChar, X0, Y0)
  CDGen_Reset
  Select Case cChar
  Case "0"
    CDGen_SetDirection -60
    CDGen_FowardDraw -0.7
    CDGen_SetDirection -60
    CDGen_FowardDraw -0.7
    CDGen_SetDirection 120
    CDGen_FowardDraw 1.5
    CDGen_SetDirection -60
    CDGen_FowardDraw 0.7
    CDGen_SetDirection -60
    CDGen_FowardDraw 0.7
    CDGen_Close 0
  Case "1"
    CDGen_SetDirection -90
    CDGen_FowardDraw 0.5
    CDGen_MoveToMiddle 0, 50
    CDGen_SetDirection 90
    CDGen_FowardDraw -1.4
    CDGen_SetDirection 30
    CDGen_FowardDraw 0.4
  Case "2"
    CDGen_SetDirection 45
    CDGen_FowardDraw -0.7
    CDGen_SetDirection -120
    CDGen_FowardDraw 0.4
    CDGen_SetDirection 60
    CDGen_FowardDraw 0.6
    CDGen_SetDirection 60
    CDGen_FowardDraw 1.6
    CDGen_SetDirection -135
    CDGen_FowardDraw 1.0
  Case "3"
    CDGen_SetDirection -90
    CDGen_FowardDraw 0.8
    CDGen_SetDirection 135
    CDGen_FowardDraw 0.8
    CDGen_SetDirection -120
    CDGen_FowardDraw 0.6
    CDGen_SetDirection 80
    CDGen_FowardDraw 0.5
    CDGen_SetDirection 60
    CDGen_FowardDraw 0.5
    CDGen_SetDirection 60
    CDGen_FowardDraw 0.5
  Case "4"
    CDGen_SetDirection 20
    CDGen_FowardDraw 0.8
    CDGen_SetDirection -110
    CDGen_FowardDraw 1.2
    CDGen_MoveToMiddle 1, 60
    CDGen_SetDirection 90
    CDGen_FowardDraw 0.7
    CDGen_MoveCursor 2
    CDGen_FowardDraw -1.5
  Case "5"
    CDGen_SetDirection 90
    CDGen_FowardDraw 1.0
    CDGen_SetDirection -90
    CDGen_FowardDraw 0.8
    CDGen_SetDirection -90
    CDGen_FowardDraw 0.8
    CDGen_SetDirection 30
    CDGen_FowardDraw 0.4
    CDGen_SetDirection 60
    CDGen_FowardDraw 0.4
    CDGen_SetDirection 30
    CDGen_FowardDraw 0.5
    CDGen_SetDirection 60
    CDGen_FowardDraw 0.8
  Case "6"
    CDGen_SetDirection -60
    CDGen_FowardDraw -0.7
    CDGen_SetDirection -60
    CDGen_FowardDraw -0.7
    CDGen_SetDirection 120
    CDGen_FowardDraw 1.5
    CDGen_SetDirection 120
    CDGen_FowardDraw -0.7
    CDGen_SetDirection 120
    CDGen_FowardDraw 0.7
    CDGen_SetDirection 120
    CDGen_FowardDraw -0.7
    CDGen_SetDirection 120
    CDGen_FowardDraw 0.5
    CDGen_CloseToMiddle 2, 50
  Case "7"
    CDGen_SetDirection 180
    CDGen_FowardDraw 0.3
    CDGen_SetDirection 90
    CDGen_FowardDraw 0.9
    CDGen_SetDirection 120
    CDGen_FowardDraw 1.3
  Case "8"
    CDGen_SetDirection -60
    CDGen_FowardDraw -0.8
    CDGen_SetDirection -60
    CDGen_FowardDraw -0.8
    CDGen_SetDirection 120
    CDGen_FowardDraw 0.8
    CDGen_SetDirection 110
    CDGen_FowardDraw -1.5
    CDGen_SetDirection -110
    CDGen_FowardDraw 0.9
    CDGen_SetDirection 60
    CDGen_FowardDraw 0.8
    CDGen_SetDirection 60
    CDGen_FowardDraw 0.8
    CDGen_SetDirection 60
    CDGen_FowardDraw 0.9
    CDGen_SetDirection 70
    CDGen_FowardDraw 1.5
    CDGen_Close 0
  Case "9"
    CDGen_SetDirection 120
    CDGen_FowardDraw -0.7
    CDGen_SetDirection -60
    CDGen_FowardDraw -0.7
    CDGen_SetDirection -60
    CDGen_FowardDraw -1.5
    CDGen_SetDirection -60
    CDGen_FowardDraw -0.7
    CDGen_SetDirection -60
    CDGen_FowardDraw -0.7
    CDGen_SetDirection 120
    CDGen_FowardDraw 0.7
    CDGen_SetDirection -60
    CDGen_FowardDraw 0.5
    CDGen_CloseToMiddle 2, 50
  End Select
  CDGen_Flush X0, Y0
End Sub

Sub CDGen_Blur()
  Dim i, j
  For j = 1 To nPixelHeight - 2
    For i = 1 To nCharCount * nPixelWidth - 2
      If Buf(j, i) = 0 Then
        If ((Buf(j, i - 1) Or Buf(j + 1, i)) And 1) <> 0 Then
          Buf(j, i) = 2
        End If
      End If
    Next
  Next
End Sub

Sub CDGen_NoisyDot()
  Dim i, j, NoisyDot, CurDot
  For j = 0 To nPixelHeight - 1
    For i = 0 To nCharCount * nPixelWidth - 1
      If Buf(j, i) <> 0 Then
        NoisyDot = Int(Rnd * Rnd * nMaxSaturation)
        Select Case nColorNoisyDotOdds
        Case 0
          CurDot = nMaxSaturation
        Case 1
          CurDot = 0
        Case Else
          CurDot = NoisyDot
        End Select
        If Rnd < nColorNoisyDotOdds Then Buf(j, i) = CurDot Else Buf(j, i) = nMaxSaturation
      Else
        NoisyDot = Int(Rnd * nMaxSaturation)
        Select Case nBlankNoisyDotOdds
        Case 0
          CurDot = 0
        Case 1
          CurDot = nMaxSaturation
        Case Else
          CurDot = NoisyDot
        End Select
        If Rnd < nBlankNoisyDotOdds Then Buf(j, i) = CurDot Else Buf(j, i) = 0
      End If
    Next
  Next
End Sub

Sub CDGen()
  Dim i, Ch
  DigtalStr = ""
  CDGen_Clear
  For i = 0 To nCharCount - 1
    Ch = Mid(cCharSet, Int(Rnd * Len(cCharSet)) + 1, 1)
    DigtalStr = DigtalStr + Ch
    CDGen_Char Ch, i * nPixelWidth, 0
  Next
  CDGen_Blur
  CDGen_NoisyDot
End Sub

Function HSBToRGB(vH, vS, vB)
  Dim aRGB(3), RGB1st, RGB2nd, RGB3rd
  Dim nH, nS, nB
  Dim lH, nF, nP, nQ, nT

  vH = (vH Mod 360)
  If vS > 100 Then
    vS = 100
  ElseIf vS < 0 Then
    vS = 0
  End If
  If vB > 100 Then
    vB = 100
  ElseIf vB < 0 Then
    vB = 0
  End If
  If vS > 0 Then
    nH = vH / 60
    nS = vS / 100
    nB = vB / 100
    lH = Int(nH)
    nF = nH - lH
    nP = nB * (1 - nS)
    nQ = nB * (1 - nS * nF)
    nT = nB * (1 - nS * (1 - nF))
    Select Case lH
    Case 0
      aRGB(0) = nB * 255
      aRGB(1) = nT * 255
      aRGB(2) = nP * 255
    Case 1
      aRGB(0) = nQ * 255
      aRGB(1) = nB * 255
      aRGB(2) = nP * 255
    Case 2
      aRGB(0) = nP * 255
      aRGB(1) = nB * 255    
      aRGB(2) = nT * 255
    Case 3
      aRGB(0) = nP * 255
      aRGB(1) = nQ * 255
      aRGB(2) = nB * 255
    Case 4
      aRGB(0) = nT * 255
      aRGB(1) = nP * 255
      aRGB(2) = nB * 255
    Case 5
      aRGB(0) = nB * 255
      aRGB(1) = nP * 255
      aRGB(2) = nQ * 255
    End Select      
  Else
    aRGB(0) = (vB * 255) / 100
    aRGB(1) = aRGB(0)
    aRGB(2) = aRGB(0)
  End If
  HSBToRGB = ChrB(Round(aRGB(2), 0)) & ChrB(Round(aRGB(1), 0)) & ChrB(Round(aRGB(0), 0))
End Function

Sub CreatValidCode(pSN)
  Dim i, j, CurColorHue
  Call CDGen
  Session(pSN) = DigtalStr
  Dim PicWidth, PicHeight, FileSize, PicDataSize
  PicWidth = nCharCount * nPixelWidth
  PicHeight = nPixelHeight
  PicDataSize = PicWidth * PicHeight * 3
  FileSize = PicDataSize + 54
  Response.BinaryWrite ChrB(66) & ChrB(77) & _
    ChrB(FileSize Mod 256) & ChrB((FileSize \ 256) Mod 256) & ChrB((FileSize \ 256 \ 256) Mod 256) & ChrB(FileSize \ 256 \ 256 \ 256) & _
    ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) & _
    ChrB(54) & ChrB(0) & ChrB(0) & ChrB(0)
  Response.BinaryWrite ChrB(40) & ChrB(0) & ChrB(0) & ChrB(0) & _
    ChrB(PicWidth Mod 256) & ChrB((PicWidth \ 256) Mod 256) & ChrB((PicWidth \ 256 \ 256) Mod 256) & ChrB(PicWidth \ 256 \ 256 \ 256) & _
    ChrB(PicHeight Mod 256) & ChrB((PicHeight \ 256) Mod 256) & ChrB((PicHeight \ 256 \ 256) Mod 256) & ChrB(PicHeight \ 256 \ 256 \ 256) & _
    ChrB(1) & ChrB(0) & _
    ChrB(24) & ChrB(0) & _
    ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) & _
    ChrB(PicDataSize Mod 256) & ChrB((PicDataSize \ 256) Mod 256) & ChrB((PicDataSize \ 256 \ 256) Mod 256) & ChrB(PicDataSize \ 256 \ 256 \ 256) & _
    ChrB(18) & ChrB(11) & ChrB(0) & ChrB(0) & _
    ChrB(18) & ChrB(11) & ChrB(0) & ChrB(0) & _
    ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0) & _
    ChrB(0) & ChrB(0) & ChrB(0) & ChrB(0)
  If nColorHue = -1 Then
    CurColorHue = Int(Rnd * 360)
  ElseIf nColorHue = -2 Then
    CurColorHue = 0
  Else
    CurColorHue = nColorHue
  End If
  For j = 0 To nPixelHeight - 1
    For i = 0 To Len(DigtalStr) * nPixelWidth - 1
      If nColorHue = -2 Then
        Response.BinaryWrite HSBToRGB(CurColorHue, 0, 100 - Buf(nPixelHeight - 1 - j, i))
      Else
        Response.BinaryWrite HSBToRGB(CurColorHue, Buf(nPixelHeight - 1 - j, i), 100)
      End If
    Next
  Next
End Sub
'****************************************************
' Jetiben CMS Power by Jetiben.com
' Email: jetiben@hotmail.com
' Web: http://www.jetiben.com/
'****************************************************
%>

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