⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 id3v2.mak

📁 这是一个mp3的源代码
💻 MAK
📖 第 1 页 / 共 2 页
字号:
# Microsoft Developer Studio Generated NMAKE File, Based on id3v2.dsp
!IF "$(CFG)" == ""
CFG=id3v2 - Win32 NASM Debug
!MESSAGE No configuration specified. Defaulting to id3v2 - Win32 NASM Debug.
!ENDIF 

!IF "$(CFG)" != "id3v2 - Win32 Release" && "$(CFG)" != "id3v2 - Win32 Debug" &&\
 "$(CFG)" != "id3v2 - Win32 NASM Release" && "$(CFG)" !=\
 "id3v2 - Win32 NASM Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "id3v2.mak" CFG="id3v2 - Win32 NASM Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "id3v2 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "id3v2 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "id3v2 - Win32 NASM Release" (based on\
 "Win32 (x86) Dynamic-Link Library")
!MESSAGE "id3v2 - Win32 NASM Debug" (based on\
 "Win32 (x86) Dynamic-Link Library")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 

!IF  "$(CFG)" == "id3v2 - Win32 Release"

OUTDIR=.\Release
INTDIR=.\Release

!IF "$(RECURSE)" == "0" 

ALL : ".\id3v2.mdf"

!ELSE 

ALL : "fabaselib - Win32 Release" ".\id3v2.mdf"

!ENDIF 

!IF "$(RECURSE)" == "1" 
CLEAN :"fabaselib - Win32 ReleaseCLEAN" 
!ELSE 
CLEAN :
!ENDIF 
	-@erase "$(INTDIR)\id3v2.obj"
	-@erase "$(INTDIR)\id3v2.res"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(OUTDIR)\id3v2.exp"
	-@erase "$(OUTDIR)\id3v2.lib"
	-@erase ".\id3v2.mdf"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\..\\" /I "..\..\..\include" /I\
 "..\..\include" /I "..\..\..\..\io\include" /I "..\..\..\..\base\include" /I\
 "..\..\..\..\base\win32\include" /I "..\..\..\..\config" /I\
 "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include" /D "WIN32" /D "NDEBUG" /D\
 "_WINDOWS" /Fp"$(INTDIR)\id3v2.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\
 /c 
CPP_OBJS=.\Release/
CPP_SBRS=.

.c{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\id3v2.res" /d "NDEBUG" 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\id3v2.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib wsock32.lib kernel32.lib user32.lib gdi32.lib\
 winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib\
 uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll\
 /incremental:no /pdb:"$(OUTDIR)\id3v2.pdb" /machine:I386 /def:".\id3v2.def"\
 /out:"id3v2.mdf" /implib:"$(OUTDIR)\id3v2.lib"\
 /libpath:"..\..\..\..\base\win32" 
DEF_FILE= \
	".\id3v2.def"
LINK32_OBJS= \
	"$(INTDIR)\id3v2.obj" \
	"$(INTDIR)\id3v2.res" \
	"..\..\..\..\base\win32\fabaselib.lib"

".\id3v2.mdf" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep

ALL : $(DS_POSTBUILD_DEP)

$(DS_POSTBUILD_DEP) : "fabaselib - Win32 Release" ".\id3v2.mdf"
   IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir                               ..\..\..\..\base\win32\prj\plugins
	copy id3v2.mdf      ..\..\..\..\base\win32\prj\plugins
	echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"

!ELSEIF  "$(CFG)" == "id3v2 - Win32 Debug"

OUTDIR=.\Debug
INTDIR=.\Debug

!IF "$(RECURSE)" == "0" 

ALL : ".\id3v2.mdf"

!ELSE 

ALL : "fabaselib - Win32 Debug" ".\id3v2.mdf"

!ENDIF 

!IF "$(RECURSE)" == "1" 
CLEAN :"fabaselib - Win32 DebugCLEAN" 
!ELSE 
CLEAN :
!ENDIF 
	-@erase "$(INTDIR)\id3v2.obj"
	-@erase "$(INTDIR)\id3v2.res"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(INTDIR)\vc50.pdb"
	-@erase "$(OUTDIR)\id3v2.exp"
	-@erase "$(OUTDIR)\id3v2.lib"
	-@erase "$(OUTDIR)\id3v2.pdb"
	-@erase ".\id3v2.ilk"
	-@erase ".\id3v2.mdf"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\\" /I "..\..\..\include" /I\
 "..\..\include" /I "..\..\..\..\io\include" /I "..\..\..\..\base\include" /I\
 "..\..\..\..\base\win32\include" /I "..\..\..\..\config" /I\
 "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include" /D "WIN32" /D "_DEBUG" /D\
 "_WINDOWS" /Fp"$(INTDIR)\id3v2.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\
 /c 
CPP_OBJS=.\Debug/
CPP_SBRS=.

.c{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\id3v2.res" /d "_DEBUG" 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\id3v2.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib wsock32.lib kernel32.lib user32.lib gdi32.lib\
 winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib\
 uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll\
 /incremental:yes /pdb:"$(OUTDIR)\id3v2.pdb" /debug /machine:I386\
 /def:".\id3v2.def" /out:"id3v2.mdf" /implib:"$(OUTDIR)\id3v2.lib" /pdbtype:sept\
 /libpath:"..\..\..\..\base\win32" 
DEF_FILE= \
	".\id3v2.def"
LINK32_OBJS= \
	"$(INTDIR)\id3v2.obj" \
	"$(INTDIR)\id3v2.res" \
	"..\..\..\..\base\win32\fabaselib.lib"

".\id3v2.mdf" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep

ALL : $(DS_POSTBUILD_DEP)

$(DS_POSTBUILD_DEP) : "fabaselib - Win32 Debug" ".\id3v2.mdf"
   IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir                               ..\..\..\..\base\win32\prj\plugins
	copy id3v2.mdf      ..\..\..\..\base\win32\prj\plugins
	echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"

!ELSEIF  "$(CFG)" == "id3v2 - Win32 NASM Release"

OUTDIR=.\Release
INTDIR=.\Release

!IF "$(RECURSE)" == "0" 

ALL : ".\id3v2.mdf"

!ELSE 

ALL : "fabaselib - Win32 NASM Release" ".\id3v2.mdf"

!ENDIF 

!IF "$(RECURSE)" == "1" 
CLEAN :"fabaselib - Win32 NASM ReleaseCLEAN" 
!ELSE 
CLEAN :
!ENDIF 
	-@erase "$(INTDIR)\id3v2.obj"
	-@erase "$(INTDIR)\id3v2.res"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(OUTDIR)\id3v2.exp"
	-@erase "$(OUTDIR)\id3v2.lib"
	-@erase ".\id3v2.mdf"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\..\\" /I "..\..\..\include" /I\
 "..\..\include" /I "..\..\..\..\io\include" /I "..\..\..\..\base\include" /I\
 "..\..\..\..\base\win32\include" /I "..\..\..\..\config" /I\
 "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include" /D "WIN32" /D "NDEBUG" /D\
 "_WINDOWS" /Fp"$(INTDIR)\id3v2.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\
 /c 
CPP_OBJS=.\Release/
CPP_SBRS=.

.c{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -