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📄 m3u.mak

📁 这是一个mp3的源代码
💻 MAK
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".\m3u.plf" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep

ALL : $(DS_POSTBUILD_DEP)

$(DS_POSTBUILD_DEP) : "fabaselib - Win32 NASM Release" ".\m3u.plf"
   IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir                               ..\..\..\..\base\win32\prj\plugins
	copy m3u.plf      ..\..\..\..\base\win32\prj\plugins
	echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"

!ELSEIF  "$(CFG)" == "m3u - Win32 NASM Debug"

OUTDIR=.\Debug
INTDIR=.\Debug

!IF "$(RECURSE)" == "0" 

ALL : ".\m3u.plf"

!ELSE 

ALL : "fabaselib - Win32 NASM Debug" ".\m3u.plf"

!ENDIF 

!IF "$(RECURSE)" == "1" 
CLEAN :"fabaselib - Win32 NASM DebugCLEAN" 
!ELSE 
CLEAN :
!ENDIF 
	-@erase "$(INTDIR)\m3u.obj"
	-@erase "$(INTDIR)\m3u.res"
	-@erase "$(INTDIR)\vc50.idb"
	-@erase "$(INTDIR)\vc50.pdb"
	-@erase "$(OUTDIR)\m3u.exp"
	-@erase "$(OUTDIR)\m3u.lib"
	-@erase "$(OUTDIR)\m3u.pdb"
	-@erase ".\m3u.ilk"
	-@erase ".\m3u.plf"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\\" /I "..\..\..\include" /I\
 "..\..\include" /I "..\..\..\..\io\include" /I "..\..\..\..\base\include" /I\
 "..\..\..\..\base\win32\include" /I "..\..\..\..\config" /I\
 "..\..\..\..\ui\include" /I "..\..\..\..\lmc\include" /D "WIN32" /D "_DEBUG" /D\
 "_WINDOWS" /Fp"$(INTDIR)\m3u.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 
CPP_OBJS=.\Debug/
CPP_SBRS=.

.c{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_OBJS)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(CPP_SBRS)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\m3u.res" /d "_DEBUG" 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\m3u.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
 comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
 odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\
 /pdb:"$(OUTDIR)\m3u.pdb" /debug /machine:I386 /def:".\m3u.def" /out:"m3u.plf"\
 /implib:"$(OUTDIR)\m3u.lib" /pdbtype:sept /libpath:"..\..\..\..\base\win32" 
DEF_FILE= \
	".\m3u.def"
LINK32_OBJS= \
	"$(INTDIR)\m3u.obj" \
	"$(INTDIR)\m3u.res" \
	"..\..\..\..\base\win32\fabaselib.lib"

".\m3u.plf" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep

ALL : $(DS_POSTBUILD_DEP)

$(DS_POSTBUILD_DEP) : "fabaselib - Win32 NASM Debug" ".\m3u.plf"
   IF NOT EXIST ..\..\..\..\base\win32\prj\plugins mkdir                               ..\..\..\..\base\win32\prj\plugins
	copy m3u.plf      ..\..\..\..\base\win32\prj\plugins
	echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"

!ENDIF 


!IF "$(CFG)" == "m3u - Win32 Release" || "$(CFG)" == "m3u - Win32 Debug" ||\
 "$(CFG)" == "m3u - Win32 NASM Release" || "$(CFG)" == "m3u - Win32 NASM Debug"
SOURCE=..\m3u.cpp

!IF  "$(CFG)" == "m3u - Win32 Release"

DEP_CPP_M3U_C=\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\metadata.h"\
	"..\..\..\..\base\include\playlist.h"\
	"..\..\..\..\base\include\playlistformat.h"\
	"..\..\..\..\base\include\plmevent.h"\
	"..\..\..\..\base\include\portabledevice.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\include\registry.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\include\undomanager.h"\
	"..\..\..\..\base\include\utility.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\m3u.h"\
	

"$(INTDIR)\m3u.obj" : $(SOURCE) $(DEP_CPP_M3U_C) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "m3u - Win32 Debug"

DEP_CPP_M3U_C=\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\metadata.h"\
	"..\..\..\..\base\include\playlist.h"\
	"..\..\..\..\base\include\playlistformat.h"\
	"..\..\..\..\base\include\plmevent.h"\
	"..\..\..\..\base\include\portabledevice.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\include\registry.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\include\undomanager.h"\
	"..\..\..\..\base\include\utility.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\m3u.h"\
	

"$(INTDIR)\m3u.obj" : $(SOURCE) $(DEP_CPP_M3U_C) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "m3u - Win32 NASM Release"

DEP_CPP_M3U_C=\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\metadata.h"\
	"..\..\..\..\base\include\playlist.h"\
	"..\..\..\..\base\include\playlistformat.h"\
	"..\..\..\..\base\include\plmevent.h"\
	"..\..\..\..\base\include\portabledevice.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\include\registry.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\include\undomanager.h"\
	"..\..\..\..\base\include\utility.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\m3u.h"\
	

"$(INTDIR)\m3u.obj" : $(SOURCE) $(DEP_CPP_M3U_C) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "m3u - Win32 NASM Debug"

DEP_CPP_M3U_C=\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\metadata.h"\
	"..\..\..\..\base\include\playlist.h"\
	"..\..\..\..\base\include\playlistformat.h"\
	"..\..\..\..\base\include\plmevent.h"\
	"..\..\..\..\base\include\portabledevice.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\include\registry.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\include\undomanager.h"\
	"..\..\..\..\base\include\utility.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\m3u.h"\
	

"$(INTDIR)\m3u.obj" : $(SOURCE) $(DEP_CPP_M3U_C) "$(INTDIR)"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

SOURCE=..\res\m3u.rc

!IF  "$(CFG)" == "m3u - Win32 Release"


"$(INTDIR)\m3u.res" : $(SOURCE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\m3u.res" /i\
 "\FreeAmp\freeamp\plm\playlist\m3u\res" /d "NDEBUG" $(SOURCE)


!ELSEIF  "$(CFG)" == "m3u - Win32 Debug"


"$(INTDIR)\m3u.res" : $(SOURCE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\m3u.res" /i\
 "\FreeAmp\freeamp\plm\playlist\m3u\res" /d "_DEBUG" $(SOURCE)


!ELSEIF  "$(CFG)" == "m3u - Win32 NASM Release"


"$(INTDIR)\m3u.res" : $(SOURCE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\m3u.res" /i\
 "\FreeAmp\freeamp\plm\playlist\m3u\res" /d "NDEBUG" $(SOURCE)


!ELSEIF  "$(CFG)" == "m3u - Win32 NASM Debug"


"$(INTDIR)\m3u.res" : $(SOURCE) "$(INTDIR)"
	$(RSC) /l 0x409 /fo"$(INTDIR)\m3u.res" /i\
 "\FreeAmp\freeamp\plm\playlist\m3u\res" /d "_DEBUG" $(SOURCE)


!ENDIF 

!IF  "$(CFG)" == "m3u - Win32 Release"

"fabaselib - Win32 Release" : 
   cd "\FreeAmp\freeamp\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\fabaselib.mak CFG="fabaselib - Win32 Release" 
   cd "..\..\..\plm\playlist\m3u\prj"

"fabaselib - Win32 ReleaseCLEAN" : 
   cd "\FreeAmp\freeamp\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\fabaselib.mak\
 CFG="fabaselib - Win32 Release" RECURSE=1 
   cd "..\..\..\plm\playlist\m3u\prj"

!ELSEIF  "$(CFG)" == "m3u - Win32 Debug"

"fabaselib - Win32 Debug" : 
   cd "\FreeAmp\freeamp\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\fabaselib.mak CFG="fabaselib - Win32 Debug" 
   cd "..\..\..\plm\playlist\m3u\prj"

"fabaselib - Win32 DebugCLEAN" : 
   cd "\FreeAmp\freeamp\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\fabaselib.mak CFG="fabaselib - Win32 Debug"\
 RECURSE=1 
   cd "..\..\..\plm\playlist\m3u\prj"

!ELSEIF  "$(CFG)" == "m3u - Win32 NASM Release"

"fabaselib - Win32 NASM Release" : 
   cd "\FreeAmp\freeamp\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\fabaselib.mak\
 CFG="fabaselib - Win32 NASM Release" 
   cd "..\..\..\plm\playlist\m3u\prj"

"fabaselib - Win32 NASM ReleaseCLEAN" : 
   cd "\FreeAmp\freeamp\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\fabaselib.mak\
 CFG="fabaselib - Win32 NASM Release" RECURSE=1 
   cd "..\..\..\plm\playlist\m3u\prj"

!ELSEIF  "$(CFG)" == "m3u - Win32 NASM Debug"

"fabaselib - Win32 NASM Debug" : 
   cd "\FreeAmp\freeamp\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) /F .\fabaselib.mak CFG="fabaselib - Win32 NASM Debug" 
   cd "..\..\..\plm\playlist\m3u\prj"

"fabaselib - Win32 NASM DebugCLEAN" : 
   cd "\FreeAmp\freeamp\base\win32\prj"
   $(MAKE) /$(MAKEFLAGS) CLEAN /F .\fabaselib.mak\
 CFG="fabaselib - Win32 NASM Debug" RECURSE=1 
   cd "..\..\..\plm\playlist\m3u\prj"

!ENDIF 


!ENDIF 

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