freeampui.mak

来自「这是一个mp3的源代码」· MAK 代码 · 共 2,205 行 · 第 1/5 页

MAK
2,205
字号
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\MultiStateControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\MultiStateControl.obj" : $(SOURCE) $(DEP_CPP_MULTI) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

DEP_CPP_MULTI=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\MultiStateControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\MultiStateControl.obj" : $(SOURCE) $(DEP_CPP_MULTI) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

DEP_CPP_MULTI=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\MultiStateControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\MultiStateControl.obj" : $(SOURCE) $(DEP_CPP_MULTI) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

DEP_CPP_MULTI=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\MultiStateControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\MultiStateControl.obj" : $(SOURCE) $(DEP_CPP_MULTI) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

SOURCE=..\..\..\..\lib\xml\src\Parse.cpp

!IF  "$(CFG)" == "freeampui - Win32 Release"

DEP_CPP_PARSE=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\xml\include\Parse.h"\
	

"$(INTDIR)\Parse.obj" : $(SOURCE) $(DEP_CPP_PARSE) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

DEP_CPP_PARSE=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\xml\include\Parse.h"\
	

"$(INTDIR)\Parse.obj" : $(SOURCE) $(DEP_CPP_PARSE) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

DEP_CPP_PARSE=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\xml\include\Parse.h"\
	

"$(INTDIR)\Parse.obj" : $(SOURCE) $(DEP_CPP_PARSE) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

DEP_CPP_PARSE=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\xml\include\Parse.h"\
	

"$(INTDIR)\Parse.obj" : $(SOURCE) $(DEP_CPP_PARSE) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

SOURCE=..\..\src\SliderControl.cpp

!IF  "$(CFG)" == "freeampui - Win32 Release"

DEP_CPP_SLIDE=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\SliderControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\SliderControl.obj" : $(SOURCE) $(DEP_CPP_SLIDE) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

DEP_CPP_SLIDE=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\SliderControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\SliderControl.obj" : $(SOURCE) $(DEP_CPP_SLIDE) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

DEP_CPP_SLIDE=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\SliderControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\SliderControl.obj" : $(SOURCE) $(DEP_CPP_SLIDE) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

DEP_CPP_SLIDE=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\SliderControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\SliderControl.obj" : $(SOURCE) $(DEP_CPP_SLIDE) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

SOURCE=..\..\src\TextControl.cpp

!IF  "$(CFG)" == "freeampui - Win32 Release"

DEP_CPP_TEXTC=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\TextControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\TextControl.obj" : $(SOURCE) $(DEP_CPP_TEXTC) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

DEP_CPP_TEXTC=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\TextControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\TextControl.obj" : $(SOURCE) $(DEP_CPP_TEXTC) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

DEP_CPP_TEXTC=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\TextControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\TextControl.obj" : $(SOURCE) $(DEP_CPP_TEXTC) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Release"

DEP_CPP_TEXTC=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\Font.h"\
	"..\..\include\TextControl.h"\
	"..\..\include\Window.h"\
	

"$(INTDIR)\TextControl.obj" : $(SOURCE) $(DEP_CPP_TEXTC) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

SOURCE=..\..\src\Theme.cpp

!IF  "$(CFG)" == "freeampui - Win32 Release"

DEP_CPP_THEME=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\xml\include\Parse.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\ButtonControl.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\DialControl.h"\
	"..\..\include\Font.h"\
	"..\..\include\MessageDialog.h"\
	"..\..\include\MultiStateControl.h"\
	"..\..\include\SliderControl.h"\
	"..\..\include\TextControl.h"\
	"..\..\include\Theme.h"\
	"..\..\include\ThemeManager.h"\
	"..\..\include\ThemeZip.h"\
	"..\..\include\VSliderControl.h"\
	"..\..\include\Window.h"\
	"..\include\Win32Bitmap.h"\
	"..\include\Win32Font.h"\
	"..\include\Win32Window.h"\
	{$(INCLUDE)}"sys\stat.h"\
	{$(INCLUDE)}"sys\types.h"\
	
NODEP_CPP_THEME=\
	"..\..\src\BeOSBitmap.h"\
	"..\..\src\BeOSFont.h"\
	"..\..\src\BeOSWindow.h"\
	"..\..\src\GTKBitmap.h"\
	"..\..\src\GTKFont.h"\
	"..\..\src\GTKUtility.h"\
	"..\..\src\GTKWindow.h"\
	

"$(INTDIR)\Theme.obj" : $(SOURCE) $(DEP_CPP_THEME) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 Debug"

DEP_CPP_THEME=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\xml\include\Parse.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\ButtonControl.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\DialControl.h"\
	"..\..\include\Font.h"\
	"..\..\include\MessageDialog.h"\
	"..\..\include\MultiStateControl.h"\
	"..\..\include\SliderControl.h"\
	"..\..\include\TextControl.h"\
	"..\..\include\Theme.h"\
	"..\..\include\ThemeManager.h"\
	"..\..\include\ThemeZip.h"\
	"..\..\include\VSliderControl.h"\
	"..\..\include\Window.h"\
	"..\include\Win32Bitmap.h"\
	"..\include\Win32Font.h"\
	"..\include\Win32Window.h"\
	

"$(INTDIR)\Theme.obj" : $(SOURCE) $(DEP_CPP_THEME) "$(INTDIR)"\
 "..\..\..\..\config\config.h"
	$(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "freeampui - Win32 NASM Debug"

DEP_CPP_THEME=\
	"..\..\..\..\base\include\debug.h"\
	"..\..\..\..\base\include\errors.h"\
	"..\..\..\..\base\include\facontext.h"\
	"..\..\..\..\base\include\log.h"\
	"..\..\..\..\base\include\preferences.h"\
	"..\..\..\..\base\include\thread.h"\
	"..\..\..\..\base\win32\include\mutex.h"\
	"..\..\..\..\base\win32\include\semaphore.h"\
	"..\..\..\..\config\config.h"\
	"..\..\..\..\lib\xml\include\Parse.h"\
	"..\..\include\Bitmap.h"\
	"..\..\include\ButtonControl.h"\
	"..\..\include\Canvas.h"\
	"..\..\include\Control.h"\
	"..\..\include\DialControl.h"\
	"..\..\include\Font.h"\
	"..\..\include\MessageDialog.h"\
	"..\..\include\MultiStateControl.h"\
	"..\..\include\SliderControl.h"\
	"..\..\include\TextControl.h"\
	"..\..\include\Theme.h"\
	"..\..\include\ThemeManager.h"\
	"..\..\include\ThemeZip.h"\

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?