📄 flipbdlg.h
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// flipbdlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFlipbookDlg dialog
#include "dibapi.h"
//Position in bitmap of upper left corner
//of first frame.
#define X_START 4
#define Y_START 5
//X and Y distances between frames.
#define X_INCR 140
#define Y_INCR 140
//Frame size.
#define X_SIZE 126
#define Y_SIZE 133
//Rows and columns.
#define NUM_ROWS 4
#define NUM_COLS 4
//Direction constants.
#define FORWARD 1
#define REVERSE 0
//Animation speed.
#define ANIM_SPEED 50
class CFlipbookDlg : public CDialog
{
// Construction
public:
CFlipbookDlg(CWnd* pParent = NULL); // standard constructor
CFlipbookDlg::~CFlipbookDlg(void);
// Dialog Data
//{{AFX_DATA(CFlipbookDlg)
enum { IDD = IDD_FLIPBOOK_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFlipbookDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
private:
CPalette* m_palette;
HDIB m_hDIB;
CRect m_outRect; //Output rectangle on dialog box.
int m_row; //Current row in source bitmap.
int m_col; //Current column.
int m_direction;
// Generated message map functions
//{{AFX_MSG(CFlipbookDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnForward();
afx_msg void OnReverse();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
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