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📄 dlglanguage.cpp

📁 485通讯接口模块的编程应用
💻 CPP
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// DlgLanguage.cpp : implementation file
//

#include "stdafx.h"
#include "DK20DieselizeDynamotor.h"
#include "DlgLanguage.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDlgLanguage dialog
extern BOOL bChinese;

CDlgLanguage::CDlgLanguage(CWnd* pParent /*=NULL*/)
	: CDialog(CDlgLanguage::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDlgLanguage)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CDlgLanguage::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDlgLanguage)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDlgLanguage, CDialog)
	//{{AFX_MSG_MAP(CDlgLanguage)
	ON_BN_CLICKED(IDC_BUTTON_CHINESE, OnButtonChinese)
	ON_BN_CLICKED(IDC_BUTTON_ENGLISH, OnButtonEnglish)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDlgLanguage message handlers

BOOL CDlgLanguage::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	CenterWindow(GetDesktopWindow() )  ;
	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

void CDlgLanguage::OnButtonChinese() 
{
	bChinese=true;
	CDialog::OnOK();
}

void CDlgLanguage::OnButtonEnglish() 
{
	bChinese=false;
	CDialog::OnOK();
}

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