res_games.c
来自「MTK平台中可移植的五子棋游戏」· C语言 代码 · 共 1,247 行 · 第 1/5 页
C
1,247 行
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#ifndef __MMI_GAME_MULTI_LANGUAGE_SUPPORT__
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#else /*__MMI_GAME_MULTI_LANGUAGE_SUPPORT__*/
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#if defined(__MMI_TOUCH_SCREEN__)
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#endif
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#endif /* IS_DANCE_BASE_GAME */
#ifdef IS_DOLL_BASE_GAME
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#ifndef __MMI_GAME_MULTI_LANGUAGE_SUPPORT__
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#else /* __MMI_GAME_MULTI_LANGUAGE_SUPPORT__ */
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#endif /* __MMI_GAME_MULTI_LANGUAGE_SUPPORT__ */
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#endif /* IS_DOLL_BASE_GAME */
/************************************************************************/
/* F1 Race */
/************************************************************************/
#ifdef __MMI_GAME_F1RACE__
void PopulateF1RaceRes(void)
{
/* Create Strings */
ADD_APPLICATION_STRING2(STR_GX_F1RACE_GAME_NAME,"F1 Race","Caption String");
ADD_APPLICATION_STRING2(STR_GX_F1RACE_HELP_DESCRIPTION, "(1)Avoid to hit other cars.\n(2)Use button 2,4,6,8 to control the car and 5 to fly.\n(3)Run over a car will charge the fly power." ,"F1 race help");
/* resources for F1Race game kernal */
ADD_APPLICATION_IMAGE2(IMG_GX_F1RACE_GAME_ICON, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\Race.BMP","Games image");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_PLAYER_CAR, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_PLAYER_CAR.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_PLAYER_CAR_FLY, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_PLAYER_CAR_FLY.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_PLAYER_CAR_FLY_DOWN, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_PLAYER_CAR_FLY_DOWN.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_PLAYER_CAR_FLY_UP, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_PLAYER_CAR_FLY_UP.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_PLAYER_CAR_CRASH, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_PLAYER_CAR_CRASH.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_OPPOSITE_CAR_0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_OPPOSITE_CAR_0.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_OPPOSITE_CAR_1, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_OPPOSITE_CAR_1.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_OPPOSITE_CAR_2, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_OPPOSITE_CAR_2.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_OPPOSITE_CAR_3, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_OPPOSITE_CAR_3.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_OPPOSITE_CAR_4, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_OPPOSITE_CAR_4.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_OPPOSITE_CAR_5, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_OPPOSITE_CAR_5.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_OPPOSITE_CAR_6, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_OPPOSITE_CAR_6.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_PLAYER_CAR_HEAD_LIGHT, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_PLAYER_CAR_HEAD_LIGHT.GIF");
/* status misc*/
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_STATUS_LOGO, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_LOGO.BMP");
#ifndef __MMI_GAME_MULTI_LANGUAGE_SUPPORT__
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_STATUS_SCORE, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_STATUS_SCORE.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_STATUS_LEVEL, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_STATUS_LEVEL.GIF");
#endif
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_STATUS_BOX, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_STATUS_BOX.GIF");
#ifndef __MMI_GAME_MULTI_LANGUAGE_SUPPORT__
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_STATUS_FLY, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_STATUS_FLY.GIF");
#endif
/* number */
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_NUMBER_0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_NUMBER_0.gif");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_NUMBER_1, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_NUMBER_1.gif");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_NUMBER_2, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_NUMBER_2.gif");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_NUMBER_3, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_NUMBER_3.gif");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_NUMBER_4, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_NUMBER_4.gif");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_NUMBER_5, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_NUMBER_5.gif");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_NUMBER_6, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_NUMBER_6.gif");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_NUMBER_7, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_NUMBER_7.gif");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_NUMBER_8, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_NUMBER_8.gif");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_NUMBER_9, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\GAME_F1RACE_NUMBER_9.gif");
#ifndef __MMI_GAME_MULTI_LANGUAGE_SUPPORT__
ADD_APPLICATION_IMAGE2(IMG_GX_F1RACE_GOTEXT, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\gameover\\\\gameover.bmp", "Riches Image");
#endif
ADD_APPLICATION_IMAGE2(IMG_GX_F1RACE_GRADESMAP, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\gameover\\\\gradesmap.bmp", "Riches Image");
ADD_APPLICATION_IMAGE2(IMG_GX_F1RACE_GOPIC, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\gameover\\\\pic.bmp", "Riches Image");
#ifdef __MMI_GAME_MULTI_LANGUAGE_SUPPORT__
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_STATUS_SCORE_LANGUAGE0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\multi_lan\\\\GAME_F1RACE_STATUS_SCORE.gif");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_STATUS_LEVEL_LANGUAGE0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\multi_lan\\\\GAME_F1RACE_STATUS_LEVEL.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_STATUS_FLY_LANGUAGE0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\multi_lan\\\\GAME_F1RACE_STATUS_FLY.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_GOTEXT_LANGUAGE0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\multi_lan\\\\gameover.bmp");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_STATUS_SCORE_LANGUAGE1, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\multi_lan\\\\GAME_F1RACE_STATUS_SCORE_C.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_STATUS_LEVEL_LANGUAGE1, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\multi_lan\\\\GAME_F1RACE_STATUS_LEVEL_C.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_STATUS_FLY_LANGUAGE1, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\multi_lan\\\\GAME_F1RACE_STATUS_FLY_C.GIF");
ADD_APPLICATION_IMAGE(IMG_GX_F1RACE_GOTEXT_LANGUAGE1, CUST_IMG_BASE_PATH"\\\\GameImages\\\\f1race\\\\multi_lan\\\\gameover_C.bmp");
#endif /* __MMI_GAME_MULTI_LANGUAGE_SUPPORT__ */
}
#endif /* __MMI_GAME_F1RACE__ */
/************************************************************************/
/* Smash */
/************************************************************************/
#ifdef __MMI_GAME_SMASH__
void PopulateSmashRes(void)
{
/* Smash String */
ADD_APPLICATION_STRING2(STR_GX_SMASH_GAME_NAME, "Smash","Smash Game Name");
ADD_APPLICATION_STRING2(STR_GX_SMASH_TIME_SEC, "sec","#NO_TRANS# String displayed in Time Bar for seconds");
ADD_APPLICATION_STRING2(STR_GX_SMASH_NORMAL, "Normal","String displayed in Level Normal");
ADD_APPLICATION_STRING2(STR_GX_SMASH_SPEEDY, "Speedy","String displayed in Level Speedy");
ADD_APPLICATION_STRING2(STR_GX_SMASH_ACCURACY, "Accuracy","String displayed in Level Accuracy");
ADD_APPLICATION_STRING2(STR_GX_SMASH_HELP_DESCRIPTION,"The Smash contains 3 mini games.\n(1)Normal game. Hit the animals, but not the skeleton.\n(2)Speedy game. Hit as fast as you can.\n(3)Accuracy game. Hit the designate ones.","actual help string for smash game");
/* Smash Images */
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_GAME_ICON, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\smash.BMP", "Smash Game Bg 0" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BG_0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bg\\\\bg_0.pbm", "Smash Game Bg 0" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BG_2, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bg\\\\bg_2.pbm", "Smash Game Bg 2" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BG_3, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bg\\\\bg_3.pbm", "Smash Game Bg 3" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BG_4, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bg\\\\bg_4.pbm", "Smash Game Bg 4" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BG_5, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bg\\\\bg_5.pbm", "Smash Game Bg 5" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BG_6, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bg\\\\bg_6.pbm", "Smash Game Bg 6" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BG_7, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bg\\\\bg_7.pbm", "Smash Game Bg 7" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BG_8, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bg\\\\bg_8.pbm", "Smash Game Bg 8" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_MOUSE_0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\mouse\\\\m_01.pbm", "Smash Game Mouse" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_MOUSE_1, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\mouse\\\\m_02.pbm", "Smash Game Mouse" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_MOUSE_2, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\mouse\\\\m_03.pbm", "Smash Game Mouse" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_MOUSE_3, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\mouse\\\\m_04.pbm", "Smash Game Mouse" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_MOUSE_4, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\mouse\\\\m_05.pbm", "Smash Game Mouse" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_MOUSE_5, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\mouse\\\\m_06.pbm", "Smash Game Mouse" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_COW_0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\cow\\\\c_01.pbm", "Smash Game Cow" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_COW_1, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\cow\\\\c_02.pbm", "Smash Game Cow" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_COW_2, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\cow\\\\c_03.pbm", "Smash Game Cow" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_COW_3, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\cow\\\\c_04.pbm", "Smash Game Cow" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_COW_4, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\cow\\\\c_05.pbm", "Smash Game Cow" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_COW_5, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\cow\\\\c_06.pbm", "Smash Game Cow" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BONE_0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bone\\\\b_01.pbm", "Smash Game Bone" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BONE_1, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bone\\\\b_02.pbm", "Smash Game Bone" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BONE_2, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bone\\\\b_03.pbm", "Smash Game Bone" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BONE_3, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bone\\\\b_04.pbm", "Smash Game Bone" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BONE_4, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bone\\\\b_05.pbm", "Smash Game Bone" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BONE_5, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bone\\\\b_06.pbm", "Smash Game Bone" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_PIG_0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\pig\\\\p_01.pbm", "Smash Game pig" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_PIG_1, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\pig\\\\p_02.pbm", "Smash Game pig" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_PIG_2, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\pig\\\\p_03.pbm", "Smash Game pig" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_PIG_3, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\pig\\\\p_04.pbm", "Smash Game pig" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_PIG_4, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\pig\\\\p_05.pbm", "Smash Game pig" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_PIG_5, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\pig\\\\p_06.pbm", "Smash Game pig" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_HAND_0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\hand\\\\hand01.pbm", "Smash Game hand" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_HAND_1, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\hand\\\\hand03.pbm", "Smash Game hand" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_GRADESMAP, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\gameover\\\\gradesmap.bmp", "Smash Image");
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_GOPIC, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\gameover\\\\pic.bmp","Smash Image");
#ifndef __MMI_GAME_MULTI_LANGUAGE_SUPPORT__
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_BG_1, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bg\\\\bg_1.pbm", "Smash Game Bg 1" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_HITTHIS, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bg\\\\hitthis.gif", "Hitthis" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_GOTEXT, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\gameover\\\\gameover.bmp", "Smash Image");
#else /*__MMI_GAME_MULTI_LANGUAGE_SUPPORT__*/
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_SCORE_LANGUAGE0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bg\\\\bg_1.pbm", "Smash Game Bg 1" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_HITTHIS_LANGUAGE0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\bg\\\\hitthis.gif", "Hitthis" );
ADD_APPLICATION_IMAGE2(IMG_GX_SMASH_GOTEXT_LANGUAGE0, CUST_IMG_BASE_PATH"\\\\GameImages\\\\Smash\\\\gameover\\\\gameover.bmp", "Smash Image");
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