unit1.dfm
来自「delphi 最好的3D控件GLScene_Demos」· DFM 代码 · 共 52 行
DFM
52 行
object DataModule1: TDataModule1
OldCreateOrder = False
OnCreate = DataModuleCreate
Left = 218
Top = 105
Height = 153
Width = 303
object GLScene1: TGLScene
Left = 16
Top = 8
object GLLightSource1: TGLLightSource
ConstAttenuation = 1
Position.Coordinates = {0000484200004842000048420000803F}
SpotCutOff = 180
end
object Teapot1: TGLTeapot
Material.Texture.ImageClassName = 'TGLBlankImage'
Material.Texture.TextureMode = tmReplace
end
object DCBlueLight: TGLDummyCube
Direction.Coordinates = {3ACD133F3ACD133F3ACD133F00000000}
Up.Coordinates = {EB05D1BEEB05513FEB05D1BE00000000}
CubeSize = 1
object GLLightSource2: TGLLightSource
ConstAttenuation = 1
Diffuse.Color = {00000000000000000000803F0000803F}
Position.Coordinates = {0000A04100000000000000000000803F}
SpotCutOff = 180
end
end
object GLCamera1: TGLCamera
DepthOfView = 100
FocalLength = 50
TargetObject = Teapot1
Position.Coordinates = {0000404000000040000000400000803F}
end
end
object GLFullScreenViewer1: TGLFullScreenViewer
Camera = GLCamera1
Width = 800
Height = 600
PostRender = GLFullScreenViewer1PostRender
Buffer.BackgroundColor = clBlack
Buffer.AntiAliasing = aaNone
StayOnTop = True
RefreshRate = 100
OnKeyPress = GLFullScreenViewer1KeyPress
Left = 104
Top = 8
end
end
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