📄 unit1.dfm
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object Form1: TForm1
Left = 108
Top = 101
Width = 562
Height = 284
Caption = 'Form1'
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
OldCreateOrder = False
OnCreate = FormCreate
PixelsPerInch = 96
TextHeight = 13
object GLSceneViewer1: TGLSceneViewer
Left = 8
Top = 8
Width = 265
Height = 241
Camera = GLCamera1
Buffer.BackgroundColor = clGray
OnMouseDown = GLSceneViewer1MouseDown
OnMouseMove = GLSceneViewer1MouseMove
end
object GLSceneViewer2: TGLSceneViewer
Left = 280
Top = 8
Width = 265
Height = 241
Camera = GLCamera2
Buffer.BackgroundColor = clGray
OnMouseDown = GLSceneViewer2MouseDown
OnMouseMove = GLSceneViewer2MouseMove
end
object GLScene1: TGLScene
Left = 16
Top = 16
object GLLightSource1: TGLLightSource
ConstAttenuation = 1
Position.Coordinates = {000048420000704200008C420000803F}
SpotCutOff = 180
end
object DummyCube1: TGLDummyCube
CubeSize = 1
object FreeForm1: TGLFreeForm
Direction.Coordinates = {000000000000803F0000000000000000}
Scale.Coordinates = {CDCCCC3DCDCCCC3DCDCCCC3D00000000}
ShowAxes = True
Up.Coordinates = {00000000000000000000803F00000000}
NormalsOrientation = mnoInvert
end
end
object Sphere1: TGLSphere
Direction.Coordinates = {000000000000803F0000000000000000}
Up.Coordinates = {E9DC72BF000000009BE8A13E00000000}
Material.FrontProperties.Emission.Color = {0000803F0000803F000000000000803F}
Radius = 0.300000011920929
Slices = 6
Stacks = 6
object ArrowLine1: TGLArrowLine
Position.Coordinates = {0000000000000000CDCCCC3D0000803F}
Material.FrontProperties.Diffuse.Color = {CDCC4C3FCDCC4C3FCDCC4C3F9A99193F}
Material.FrontProperties.Emission.Color = {1283803E1283803E000000000000803F}
Material.BlendingMode = bmTransparency
BottomRadius = 0.0500000007450581
Height = 1
TopRadius = 0.100000001490116
TopArrowHeadHeight = 0.5
TopArrowHeadRadius = 0.200000002980232
BottomArrowHeadHeight = 0.5
BottomArrowHeadRadius = 0.200000002980232
end
end
object GLCamera1: TGLCamera
DepthOfView = 100
FocalLength = 50
TargetObject = DummyCube1
Position.Coordinates = {0000504100004040000010410000803F}
end
object GLCamera2: TGLCamera
DepthOfView = 100
FocalLength = 50
TargetObject = DummyCube1
Position.Coordinates = {0000204100002041000020410000803F}
end
end
end
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