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📄 unit1.dfm

📁 delphi 最好的3D控件GLScene_Demos
💻 DFM
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object Form1: TForm1
  Left = 135
  Top = 85
  Width = 316
  Height = 334
  Caption = 'Form1'
  Color = clBtnFace
  Font.Charset = DEFAULT_CHARSET
  Font.Color = clWindowText
  Font.Height = -11
  Font.Name = 'MS Sans Serif'
  Font.Style = []
  OldCreateOrder = False
  PixelsPerInch = 96
  TextHeight = 13
  object GLSceneViewer1: TGLSceneViewer
    Left = 0
    Top = 0
    Width = 308
    Height = 305
    Camera = GLCamera1
    Buffer.BackgroundColor = clBlack
    Align = alClient
    OnMouseDown = GLSceneViewer1MouseDown
    OnMouseMove = GLSceneViewer1MouseMove
  end
  object Button1: TButton
    Left = 136
    Top = 8
    Width = 163
    Height = 25
    Caption = 'Apply Cube Environment Map'
    TabOrder = 1
    OnClick = Button1Click
  end
  object GLScene1: TGLScene
    Left = 8
    Top = 8
    object DummyCube1: TGLDummyCube
      CubeSize = 0.800000011920929
      VisibleAtRunTime = True
    end
    object GLLightSource1: TGLLightSource
      ConstAttenuation = 1
      Position.Coordinates = {0000E0400000A040000040400000803F}
      SpotCutOff = 180
    end
    object Teapot1: TGLTeapot
      Material.Texture.TextureMode = tmReplace
      Material.Texture.MappingTCoordinates.Coordinates = {000000000000803F0000000000000000}
    end
    object GLCamera1: TGLCamera
      DepthOfView = 100
      FocalLength = 300
      TargetObject = Teapot1
      Position.Coordinates = {000040400000A0400000E0400000803F}
    end
  end
end

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