📄 unit1.dfm
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object Form1: TForm1
Left = 135
Top = 85
Width = 316
Height = 334
Caption = 'Form1'
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
OldCreateOrder = False
PixelsPerInch = 96
TextHeight = 13
object GLSceneViewer1: TGLSceneViewer
Left = 0
Top = 0
Width = 308
Height = 305
Camera = GLCamera1
Buffer.BackgroundColor = clBlack
Align = alClient
OnMouseDown = GLSceneViewer1MouseDown
OnMouseMove = GLSceneViewer1MouseMove
end
object Button1: TButton
Left = 136
Top = 8
Width = 163
Height = 25
Caption = 'Apply Cube Environment Map'
TabOrder = 1
OnClick = Button1Click
end
object GLScene1: TGLScene
Left = 8
Top = 8
object DummyCube1: TGLDummyCube
CubeSize = 0.800000011920929
VisibleAtRunTime = True
end
object GLLightSource1: TGLLightSource
ConstAttenuation = 1
Position.Coordinates = {0000E0400000A040000040400000803F}
SpotCutOff = 180
end
object Teapot1: TGLTeapot
Material.Texture.TextureMode = tmReplace
Material.Texture.MappingTCoordinates.Coordinates = {000000000000803F0000000000000000}
end
object GLCamera1: TGLCamera
DepthOfView = 100
FocalLength = 300
TargetObject = Teapot1
Position.Coordinates = {000040400000A0400000E0400000803F}
end
end
end
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