📄 unit1.dfm
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object Form1: TForm1
Left = 202
Top = 116
Width = 532
Height = 381
Caption = 'Form1'
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
OldCreateOrder = False
OnCreate = CBFormatChange
PixelsPerInch = 96
TextHeight = 13
object GLSceneViewer1: TGLSceneViewer
Left = 0
Top = 0
Width = 316
Height = 352
Camera = GLCamera1
AfterRender = GLSceneViewer1AfterRender
Align = alClient
end
object Panel1: TPanel
Left = 316
Top = 0
Width = 208
Height = 352
Align = alRight
BevelOuter = bvLowered
TabOrder = 1
object Label1: TLabel
Left = 1
Top = 1
Width = 206
Height = 64
Align = alTop
Alignment = taCenter
AutoSize = False
Caption = 'Procedural Clouds'
Font.Charset = ANSI_CHARSET
Font.Color = clWindowText
Font.Height = -27
Font.Name = 'Arial'
Font.Style = [fsBold]
ParentFont = False
Layout = tlCenter
WordWrap = True
end
object Label2: TLabel
Left = 16
Top = 148
Width = 32
Height = 13
Caption = 'Format'
end
object Label3: TLabel
Left = 16
Top = 180
Width = 60
Height = 13
Caption = 'Compression'
end
object Label5: TLabel
Left = 16
Top = 272
Width = 58
Height = 13
Caption = 'Render Size'
end
object LAUsedMemory: TLabel
Left = 16
Top = 228
Width = 65
Height = 13
Caption = 'Used Memory'
end
object LARGB32: TLabel
Left = 16
Top = 212
Width = 65
Height = 13
Caption = 'Used Memory'
end
object LACompression: TLabel
Left = 16
Top = 244
Width = 65
Height = 13
Caption = 'Used Memory'
end
object Label4: TLabel
Left = 16
Top = 96
Width = 36
Height = 13
Caption = 'MinCut:'
end
object Label6: TLabel
Left = 16
Top = 72
Width = 53
Height = 13
Caption = 'Sharpness:'
end
object CBFormat: TComboBox
Left = 88
Top = 144
Width = 105
Height = 21
Style = csDropDownList
ItemHeight = 13
TabOrder = 0
OnChange = CBFormatChange
Items.Strings = (
'RGB (24 bits)'
'RGBA (32 bits)'
'RGB (16 bits)'
'RGBA (16 bits)')
end
object CBCompression: TComboBox
Left = 88
Top = 176
Width = 105
Height = 21
Style = csDropDownList
ItemHeight = 13
TabOrder = 1
OnChange = CBFormatChange
Items.Strings = (
'None'
'Standard'
'Nicest'
'Fastest')
end
object RBDefault: TRadioButton
Left = 88
Top = 270
Width = 57
Height = 17
Caption = '100 %'
Checked = True
TabOrder = 2
TabStop = True
OnClick = CBFormatChange
end
object RBDouble: TRadioButton
Left = 87
Top = 294
Width = 58
Height = 17
Caption = '200 %'
TabOrder = 3
OnClick = CBFormatChange
end
object RBQuad: TRadioButton
Left = 87
Top = 318
Width = 58
Height = 17
Caption = '400 %'
TabOrder = 4
OnClick = CBFormatChange
end
object CheckBox1: TCheckBox
Left = 120
Top = 120
Width = 73
Height = 17
Caption = 'Animated'
TabOrder = 5
end
object SpinEdit1: TSpinEdit
Left = 88
Top = 96
Width = 105
Height = 22
MaxValue = 255
MinValue = 120
TabOrder = 6
Value = 120
OnChange = CBFormatChange
end
object SpinEdit2: TSpinEdit
Left = 88
Top = 72
Width = 105
Height = 22
MaxValue = 90
MinValue = 0
TabOrder = 7
Value = 90
OnChange = CBFormatChange
end
object CheckBox2: TCheckBox
Left = 16
Top = 120
Width = 81
Height = 17
Caption = 'Seamless'
Checked = True
State = cbChecked
TabOrder = 8
OnClick = CBFormatChange
end
end
object GLScene1: TGLScene
Left = 8
Top = 16
object GLPlane1: TGLPlane
Material.Texture.ImageClassName = 'TGLProcTextureNoise'
Material.Texture.Image.MinCut = 0
Material.Texture.Image.NoiseSharpness = 0.990000009536743
Material.Texture.Image.Seamless = False
Material.Texture.Disabled = False
Height = 50
Width = 50
XTiles = 2
YTiles = 2
Style = [psTileTexture]
end
object GLCamera1: TGLCamera
DepthOfView = 100
FocalLength = 1
CameraStyle = csOrthogonal
Position.Coordinates = {0000000000000000000070410000803F}
Left = 256
Top = 160
end
end
object GLCadencer1: TGLCadencer
Scene = GLScene1
OnProgress = GLCadencer1Progress
Left = 40
Top = 16
end
end
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