📄 unit1.dfm
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object Form1: TForm1
Left = 239
Top = 100
Width = 438
Height = 369
Caption = 'Form1'
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
OldCreateOrder = False
PixelsPerInch = 96
TextHeight = 13
object GLSceneViewer1: TGLSceneViewer
Left = 0
Top = 0
Width = 430
Height = 340
Camera = GLCamera1
Align = alClient
OnMouseDown = GLSceneViewer1MouseDown
OnMouseMove = GLSceneViewer1MouseMove
end
object BUBind: TButton
Left = 168
Top = 8
Width = 75
Height = 25
Caption = 'Bind Shaders'
TabOrder = 1
OnClick = BUBindClick
end
object GLScene1: TGLScene
Left = 16
Top = 16
object GLLightSource1: TGLLightSource
ConstAttenuation = 1
Position.Coordinates = {00002041000000410000E0400000803F}
SpotCutOff = 180
end
object Torus1: TGLTorus
Direction.Coordinates = {000000000000803F0000000000000000}
Up.Coordinates = {0000000000000000000080BF00000000}
Material.MaterialLibrary = GLMaterialLibrary1
Material.LibMaterialName = 'LibMaterial'
MajorRadius = 2.5
MinorRadius = 1.5
end
object Sphere1: TGLSphere
ShowAxes = True
Radius = 0.5
end
object GLAnnulus1: TGLAnnulus
Position.Coordinates = {0000E04000000000000000000000803F}
Scale.Coordinates = {00000040000000400000004000000000}
Material.MaterialLibrary = GLMaterialLibrary1
Material.LibMaterialName = 'LibMaterial1'
BottomRadius = 0.5
Height = 1
BottomInnerRadius = 0.300000011920929
TopInnerRadius = 0.300000011920929
TopRadius = 0.5
end
object GLAnnulus2: TGLAnnulus
Position.Coordinates = {0000E0C000000000000000000000803F}
Scale.Coordinates = {00000040000000400000004000000000}
Material.MaterialLibrary = GLMaterialLibrary1
Material.LibMaterialName = 'LibMaterial2'
BottomRadius = 0.5
Height = 1
BottomInnerRadius = 0.300000011920929
TopInnerRadius = 0.300000011920929
TopRadius = 0.5
end
object GLCube1: TGLCube
Position.Coordinates = {00000000000000000000E0400000803F}
Scale.Coordinates = {00000040000000400000004000000000}
Material.MaterialLibrary = GLMaterialLibrary1
Material.LibMaterialName = 'LibMaterial2'
end
object GLSphere1: TGLSphere
Position.Coordinates = {00000000000000000000E0C00000803F}
Material.MaterialLibrary = GLMaterialLibrary1
Material.LibMaterialName = 'LibMaterial1'
Radius = 1.5
end
object GLCamera1: TGLCamera
DepthOfView = 100
FocalLength = 50
TargetObject = Torus1
Position.Coordinates = {00006041000020410000C0400000803F}
end
end
object GLMaterialLibrary1: TGLMaterialLibrary
Materials = <
item
Name = 'LibMaterial'
Tag = 0
end
item
Name = 'LibMaterial1'
Tag = 0
end
item
Name = 'LibMaterial2'
Tag = 0
end>
Left = 16
Top = 48
end
end
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