unit1.pas

来自「delphi 最好的3D控件GLScene_Demos」· PAS 代码 · 共 216 行

PAS
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{: Demonstrates how to use texture coordinates to warp an image.<p>

   Load an image (preferably with dimensions a power of two, not too big,
   and less than 256x256 if you have and old hardware, all TNT, GeForce,
   Radeon and better should have no trouble loading big pictures), then click
   somewhere in the image to define the warp point.<br>
   You may use the menu to adjust or choose the effect.<p>

   This sample displays an image with the help of a single TGLHeightField used
   as a convenient way to specify texture coordinates. The camera is in
   orthogonal mode and adjusted along with the viewer to a ratio of 1:1.<p>

   All the warping code is in the TForm1.HeightFieldGetHeight event (the two
   warping codes actually), the rest are just utility methods to load/save,
   adjust settings etc.
}
unit Unit1;

interface

uses
  Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
  GLScene, GLGraph, GLMisc, ExtDlgs, Menus, GLObjects, VectorGeometry, VectorTypes,
  GLWin32Viewer;

type
  TForm1 = class(TForm)
    MainMenu1: TMainMenu;
    MIFile: TMenuItem;
    MIOpenImageFile: TMenuItem;
    N1: TMenuItem;
    MIExit: TMenuItem;
    MISaveCurrentImage: TMenuItem;
    OpenPictureDialog: TOpenPictureDialog;
    GLSceneViewer: TGLSceneViewer;
    GLScene: TGLScene;
    GLCamera: TGLCamera;
    HeightField: TGLHeightField;
    MIQuality: TMenuItem;
    N1toomuch1: TMenuItem;
    N4highquality1: TMenuItem;
    N8mediumquality1: TMenuItem;
    N16lowquality1: TMenuItem;
    MIQualityOption: TMenuItem;
    SaveDialog: TSaveDialog;
    MIRadius: TMenuItem;
    N10small1: TMenuItem;
    N20medium1: TMenuItem;
    MIRadiusSetting: TMenuItem;
    N80extra1: TMenuItem;
    MIEffect: TMenuItem;
    MIZoomEffect: TMenuItem;
    MISpin: TMenuItem;
    procedure MIExitClick(Sender: TObject);
    procedure MIOpenImageFileClick(Sender: TObject);
    procedure HeightFieldGetHeight(const x, y: Single; var z: Single;
      var color: TVector4f; var texPoint: TTexPoint);
    procedure GLSceneViewerMouseDown(Sender: TObject; Button: TMouseButton;
      Shift: TShiftState; X, Y: Integer);
    procedure GLSceneViewerMouseMove(Sender: TObject; Shift: TShiftState;
      X, Y: Integer);
    procedure FormCreate(Sender: TObject);
    procedure MIQualityOptionClick(Sender: TObject);
    procedure MISaveCurrentImageClick(Sender: TObject);
    procedure MIRadiusSettingClick(Sender: TObject);
    procedure MIZoomEffectClick(Sender: TObject);
  private
    { D閏larations priv閑s }
    warpX, warpY, warpRadius, warpEffect : Integer;
  public
    { D閏larations publiques }
  end;

var
  Form1: TForm1;

implementation

{$R *.DFM}

uses JPeg, GLGraphics;

procedure TForm1.HeightFieldGetHeight(const x, y: Single; var z: Single;
  var color: TVector4f; var texPoint: TTexPoint);
var
   d, dx, dy : Single;
   vec : TAffineVector;
begin
   // Here is the warping function
   // it basicly converts current pixel coords (x, y) to deformed coords (dx, dy)

   case warpEffect of
      0 : begin // the "zoom" effect
         d:=1-exp(-Sqrt(Sqr(x-warpX)+Sqr(y-warpY))/warpRadius);
         dx:=x*d+warpX*(1-d);
         dy:=y*d+warpY*(1-d);
      end;
      1 : begin // the "spin" effect
         vec[0]:=x-warpX;
         vec[1]:=0;
         vec[2]:=y-warpY;
         d:=VectorNorm(vec);
         RotateVectorAroundY(vec, Sqr(warpRadius)/(d+1));
         dx:=warpX+vec[0];
         dy:=warpY+vec[2];
      end;
   else
      raise Exception.Create('Unknown warp effect '+IntToStr(warpEffect));
   end;

   // apply tex coord
   texPoint.S:=dx/HeightField.XSamplingScale.Max;
   texPoint.T:=dy/HeightField.YSamplingScale.Max;
end;

procedure TForm1.MIOpenImageFileClick(Sender: TObject);
var
   picture : TPicture;
begin
   if OpenPictureDialog.Execute then begin
      picture:=TPicture.Create;
      try
         // load picture
         picture.LoadFromFile(OpenPictureDialog.FileName);
         // adjust HeightField
         HeightField.XSamplingScale.Max:=picture.Width+0.1;
         HeightField.YSamplingScale.Max:=picture.Height+0.1;
         HeightField.Material.Texture.Image.Assign(picture);
         // resize main window
         Width:=Width-GLSceneViewer.Width+picture.Width;
         Height:=Height-GLSceneViewer.Height+picture.Height;
         // adjust camera
         GLCamera.Position.X:=picture.Width/2;
         GLCamera.Position.Y:=picture.Height/2;
         GLCamera.FocalLength:=100/picture.Width;
      finally
         picture.Free;
      end;
   end;
end;

procedure TForm1.MISaveCurrentImageClick(Sender: TObject);
var
   bmp32 : TGLBitmap32;
   bmp : TBitmap;
begin
   bmp32:=GLSceneViewer.Buffer.CreateSnapShot;
   try
      if SaveDialog.Execute then begin
         bmp:=bmp32.Create32BitsBitmap;
         try
            bmp.SaveToFile(SaveDialog.FileName);
         finally
            bmp.Free;
         end;
      end;
   finally
      bmp32.Free;
   end;
end;

procedure TForm1.MIExitClick(Sender: TObject);
begin
   Close;
end;

procedure TForm1.GLSceneViewerMouseDown(Sender: TObject;
  Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
begin
   warpX:=x;
   warpY:=GLSceneViewer.Height-y;
   HeightField.StructureChanged;
end;

procedure TForm1.GLSceneViewerMouseMove(Sender: TObject;
  Shift: TShiftState; X, Y: Integer);
begin
   if Shift<>[] then begin
      warpX:=x;
      warpY:=GLSceneViewer.Height-y;
      HeightField.StructureChanged;
      GLSceneViewer.Refresh;
   end;
end;

procedure TForm1.FormCreate(Sender: TObject);
begin
   warpX:=-1000;
   warpY:=-1000;
   warpRadius:=20;
end;

procedure TForm1.MIQualityOptionClick(Sender: TObject);
begin
   (Sender as TMenuItem).Checked:=True;
   HeightField.XSamplingScale.Step:=(Sender as TMenuItem).Tag;
   HeightField.YSamplingScale.Step:=(Sender as TMenuItem).Tag;
   HeightField.StructureChanged;
end;

procedure TForm1.MIRadiusSettingClick(Sender: TObject);
begin
   (Sender as TMenuItem).Checked:=True;
   warpRadius:=(Sender as TMenuItem).Tag;
   HeightField.StructureChanged;
end;

procedure TForm1.MIZoomEffectClick(Sender: TObject);
begin
   (Sender as TMenuItem).Checked:=True;
   warpEffect:=(Sender as TMenuItem).Tag;
   HeightField.StructureChanged;
end;

end.

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