📄 unit1.dfm
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object Form1: TForm1
Left = 171
Top = 95
Width = 468
Height = 359
Caption = 'Form1'
Color = clBtnFace
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -11
Font.Name = 'MS Sans Serif'
Font.Style = []
OldCreateOrder = False
OnCreate = FormCreate
PixelsPerInch = 96
TextHeight = 13
object GLSceneViewer1: TGLSceneViewer
Left = 0
Top = 0
Width = 376
Height = 330
Camera = GLCamera1
Buffer.BackgroundColor = clBlack
Align = alClient
end
object RadioGroup1: TRadioGroup
Left = 376
Top = 0
Width = 84
Height = 330
Align = alRight
Caption = 'Mode'
ItemIndex = 1
Items.Strings = (
'Sleepy'
'Gentle'
'Average'
'Restless'
'Angry'
'Inferno')
TabOrder = 1
OnClick = RadioGroup1Click
end
object GLScene1: TGLScene
Left = 16
Top = 16
object DCVolcano: TGLDummyCube
CubeSize = 1
BehavioursData = {
0201060B54474C42496E657274696102000200050000000000000080FF3F0200
080500000000000000B405400500000000000000000000050000000000000000
000009020008020008}
EffectsData = {
0201061254474C536F757263655046584566666563740200060A504658566F6C
63616E6F02010200090000000000004040000000000000000002000805000000
0000000080FF3F050000000000CDCCCCFC3F0500000000008FC2F5F83F020002
00}
object Sphere1: TGLSphere
Position.Coordinates = {0000000000000040000000400000803F}
Material.FrontProperties.Diffuse.Color = {00000000000000000000803F0000803F}
Material.FrontProperties.Emission.Color = {00000000000000008180003F0000803F}
Radius = 0.300000011920929
Slices = 12
Stacks = 12
EffectsData = {
0201061254474C536F7572636550465845666665637402000607504658426C75
650201020008020008050000000000CDCCCCFB3F050000000000CDCCCCFB3F05
0000000000CDCCCCFB3F02000200}
end
end
object PFXRenderer: TGLParticleFXRenderer
end
object GLLightSource1: TGLLightSource
ConstAttenuation = 1
Position.Coordinates = {0000204100002041000000000000803F}
SpotCutOff = 180
end
object DCCamera: TGLDummyCube
Position.Coordinates = {0000000000004040000000000000803F}
CubeSize = 1
object GLCamera1: TGLCamera
DepthOfView = 30
FocalLength = 50
TargetObject = DCCamera
Position.Coordinates = {00002041000000410000C0400000803F}
end
end
end
object PFXVolcano: TGLPolygonPFXManager
Cadencer = GLCadencer1
Renderer = PFXRenderer
Acceleration.Coordinates = {00000000000080BF0000000000000000}
NbSides = 7
ParticleSize = 0.25
ColorOuter.Color = {0000803F000000000000000000000000}
LifeColors = <
item
ColorInner.Color = {0000803F000000000000000000000000}
LifeTime = 7
end>
Left = 56
Top = 16
end
object GLCadencer1: TGLCadencer
Scene = GLScene1
OnProgress = GLCadencer1Progress
Left = 96
Top = 16
end
object Timer1: TTimer
OnTimer = Timer1Timer
Left = 136
Top = 16
end
object PFXBlue: TGLPolygonPFXManager
Cadencer = GLCadencer1
Renderer = PFXRenderer
ParticleSize = 0.55
ColorInner.Color = {00000000000000000000803F0000803F}
ColorOuter.Color = {00000000000000001283203F00000000}
LifeColors = <
item
ColorInner.Color = {0000803F0000803F0000803F00000000}
LifeTime = 3
end>
Left = 56
Top = 56
end
end
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