📄 testdlg.cpp
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// testDlg.cpp : implementation file
//
#include "stdafx.h"
#include "test.h"
#include "testDlg.h"
#include "LoginDlg.h"
#include "BedInfoDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTestDlg dialog
CTestDlg::CTestDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTestDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTestDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CTestDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTestDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTestDlg, CDialog)
//{{AFX_MSG_MAP(CTestDlg)
ON_BN_CLICKED(IDC_LOGIN, OnLogin)
ON_BN_CLICKED(IDC_BEDINFO, OnBedinfo)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTestDlg message handlers
BOOL CTestDlg::OnInitDialog()
{
CDialog::OnInitDialog();
CenterWindow(GetDesktopWindow()); // center to the hpc screen
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CTestDlg::OnLogin()
{
// TODO: Add your control notification handler code here
CLoginDlg dlg;
if(dlg.DoModal()==IDOK)
{
}
}
void CTestDlg::OnBedinfo()
{
// TODO: Add your control notification handler code here
CBedInfoDlg dlg;
if(dlg.DoModal()==IDOK)
{
}
}
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