📄 movepoint.java
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package movepoint;import java.awt.*;import java.awt.event.*;import java.applet.*;import java.awt.BorderLayout;import com.sun.j3d.utils.applet.MainFrame;import com.sun.j3d.utils.universe.*;import javax.media.j3d.*;import javax.vecmath.*;/** * <p>Title: 运动的点</p> * <p>Description: 生成几个运动的点</p> * <p>Copyright: Copyright (c) 2004</p> * <p>Company: 中国农业大学计算机系</p> * @author 彭波 * @version 1.0 */public class MovePoint extends Applet { boolean isStandalone = false; private BranchGroup createSceneGraph() { BranchGroup objRoot = new BranchGroup(); objRoot.addChild(createObject()); objRoot.compile(); return objRoot; } private Group createObject() { Transform3D t = new Transform3D(); TransformGroup objTrans = new TransformGroup(t); objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); Shape3D shape = new pointShape(); objTrans.addChild(shape); Transform3D yAxis = new Transform3D(); Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE, 0, 0, 4000, 0, 0, 0, 0, 0); RotationInterpolator rotator = new RotationInterpolator(rotationAlpha, objTrans, yAxis, 0.0f, (float) Math.PI*2.0f); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 50.0); rotator.setSchedulingBounds(bounds); objTrans.addChild(rotator); return objTrans; } public MovePoint() { setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D c = new Canvas3D(config); add("Center", c); BranchGroup scene = createSceneGraph(); SimpleUniverse u = new SimpleUniverse(c); u.getViewingPlatform().setNominalViewingTransform(); u.addBranchGraph(scene); } //Main method public static void main(String[] args) { MovePoint applet = new MovePoint(); applet.isStandalone = true; Frame frame; frame = new Frame() { protected void processWindowEvent(WindowEvent e) { super.processWindowEvent(e); if (e.getID() == WindowEvent.WINDOW_CLOSING) { System.exit(0); } } public synchronized void setTitle(String title) { super.setTitle(title); enableEvents(AWTEvent.WINDOW_EVENT_MASK); } }; frame.setTitle("显示运动的点"); frame.add(applet, BorderLayout.CENTER); applet.init(); applet.start(); frame.setSize(400,320); Dimension d = Toolkit.getDefaultToolkit().getScreenSize(); frame.setLocation((d.width - frame.getSize().width) / 2, (d.height - frame.getSize().height) / 2); frame.setVisible(true); }}
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