📄 bbbdlg.cpp
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// bbbDlg.cpp : implementation file
//
#include "stdafx.h"
#include "bbb.h"
#include "bbbDlg.h"
#include "dbt.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CBbbDlg dialog
CBbbDlg::CBbbDlg(CWnd* pParent /*=NULL*/)
: CDialog(CBbbDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CBbbDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CBbbDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CBbbDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CBbbDlg, CDialog)
//{{AFX_MSG_MAP(CBbbDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBbbDlg message handlers
BOOL CBbbDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
CenterWindow(GetDesktopWindow()); // center to the hpc screen
return TRUE; // return TRUE unless you set the focus to a control
}
//#define WM_DEVICECHANGE 0x0219
LRESULT CBbbDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
// TODO: Add your specialized code here and/or call the base class
if (message == WM_DEVICECHANGE)
{
DEV_BROADCAST_HDR* dhr = (DEV_BROADCAST_HDR *)lParam;
PDEV_BROADCAST_PORT lpdbp = (PDEV_BROADCAST_PORT)dhr;
if (wParam == DBT_DEVICEARRIVAL)
{
// if (dhr->dbch_devicetype == DBT_DEVTYP_PORT)
SetWindowText(lpdbp->dbcp_name);
}
else
if (wParam == DBT_DEVICEREMOVECOMPLETE)
{
SetWindowText(_T("DBT_DEVICEREMOVECOMPLETE"));
}else
{
CString str ;
str.Format(TEXT("%x"),lParam);
SetWindowText(str);
}
}
else
{
//SetWindowText(_T(""));
}
return CDialog::WindowProc(message, wParam, lParam);
}
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