📄 vertex.java
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/*
* Generic 3D Model for Java Virtual Cube
* --------------------------------------
*
* Copyright 1996, Song Li
* URL: http://www.cs.umbc.edu/~sli2
*
* Portion of Program by David W. Liu
* URL: http://reality.sgi.com/employees/davidliu_mti
*
*
* You can use the code for any nonprofittable use. But remember to mention
* the authors' names in your revised program. You are also encouraged to
* improve the program or give your comments and bug reports. If there are
* further questions, please contact me and I'll be glad to help. My E-Mail
* address is: sli2@gl.umbc.edu.
*
*/
class Vertex {
public float x;
public float y;
public float z;
public Vertex () {
x = y = z = 0.0f;
}
public Vertex (float x, float y, float z) {
this.x = x;
this.y = y;
this.z = z;
}
public Vertex (Vertex v) {
x = v.x;
y = v.y;
z = v.z;
}
public void Print () {
System.out.println ("Vertex [" + x + ", " + y + ", " + z + "]") ;
}
}
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