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📄 cubeapp.java

📁 wince 5.0上基于personal java写的的虚拟魔方
💻 JAVA
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/*
 * Java Virtual Cube
 * -----------------
 *
 * Copyright 1996, Song Li  
 * URL: http://www.cs.umbc.edu/~sli2
 *
 * 
 * You can use the code for any nonprofittable use. But remember to mention
 * the authors' names in your revised program. You are also encouraged to
 * improve the program or give your comments and bug reports. If there are
 * further questions, please contact me and I'll be glad to help. My E-Mail
 * address is: sli2@gl.umbc.edu.
 *
 */


import java.applet.Applet;
import java.awt.*;



public class CubeApp extends Applet {

    private CubePanel   CubeWin ;
    
    private Button      NewButton ;
    private Button      ScrambleButton ;
    private Button      SolveButton ;
    private Button      AboutButton ;
    private Button      UndoButton ;
    private Button      RedoButton ;
    private Checkbox    SoundCheckbox ;
    private Checkbox    LightCheckbox ;
    private Label       StepLabel ;
    private Label       StepText ;



    public void init () {
        setSize(getSize().width  <= 250 ? 250 : getSize().width,
               getSize().height <= 300 ? 300 : getSize().height);
      

        setLayout (null);
        Panel control = new Panel ();
        control.setLayout (null) ;
        add (control) ;
        control.setBounds (0, 200,getSize().width, getSize().height) ;

        NewButton      = new Button ("New") ;
        ScrambleButton = new Button ("Scramble") ;
        SolveButton    = new Button ("Solve") ;
        AboutButton    = new Button ("About") ;
        UndoButton     = new Button ("Undo") ;
        RedoButton     = new Button ("Redo") ;
        SoundCheckbox  = new Checkbox ("Move") ;
        LightCheckbox  = new Checkbox ("Light") ;
        StepLabel      = new Label ("Step") ;
        StepText       = new Label ("0") ;
        SoundCheckbox.setState (false) ;
        LightCheckbox.setState (false) ;

        control.add (NewButton) ;
        control.add (ScrambleButton) ;
        control.add (SolveButton) ;
        control.add (AboutButton) ;
        control.add (UndoButton) ;
        control.add (RedoButton) ;
        control.add (SoundCheckbox) ;
        control.add (LightCheckbox) ;
        control.add (StepLabel) ;
        control.add (StepText) ;

		CubeWin = new CubePanel (StepText) ;
        CubeWin.setLayout (null) ;
        add (CubeWin) ;
        CubeWin.setBounds (0, 0, 250, 200) ;
        CubeWin.DefineBound () ;

        CubeWin.BadSound  = getAudioClip (getCodeBase (), "illegal.au");
        CubeWin.SpinSound = getAudioClip (getCodeBase (), "spin.au");

        NewButton.setBounds      (10,  5, 60, 25) ;  AboutButton.setBounds    (80,  5, 60, 25) ;
        ScrambleButton.setBounds (10,  35, 60, 25) ;  SolveButton.setBounds    (80,  35, 60, 25) ;
        UndoButton.setBounds     (10,  65, 60, 25) ;  RedoButton.setBounds     (80,  65, 60, 25) ;
        StepLabel.setBounds      (150, 5, 25, 25) ;
        StepText.setBounds       (180, 5, 30, 25) ;
        SoundCheckbox.setBounds  (150, 35, 60, 25) ;
        LightCheckbox.setBounds  (150, 65, 60, 25) ;                  
    }


    public void start () {CubeWin.Start () ;}
    public void stop  () {CubeWin.Stop  () ;}


    public synchronized boolean handleEvent (Event event) {
        if (event.id == Event.ACTION_EVENT)
            if (event.target == AboutButton) {
                CubeAbout about = new CubeAbout () ;
                about.show () ;
                }
            else if (event.target == LightCheckbox)
                Face.SetLight (LightCheckbox.getState ());
            else
                CubeWin.CommandAction (event) ;
        return true ;
    }


}

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