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📄 edgedetection.java

📁 自已用MATLAB写的一个blob Detection
💻 JAVA
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package blobDetection;


//==================================================
//class EdgeDetection
//==================================================
public class EdgeDetection extends Metaballs2D
{
	public final static byte C_R=0x01;
	public final static byte C_G=0x02;
	public final static byte C_B=0x04;
	//public final static byte C_ALL = C_R|C_G|C_B;
	
	//public	byte	colorFlag;
	public 	int 	imgWidth, imgHeight;
	public 	int[]	pixels;
	public	boolean	posDiscrimination;

	public float	m_coeff = 3.0f*255.0f;
	
//--------------------------------------------
// Constructor
//--------------------------------------------
public EdgeDetection(int imgWidth, int imgHeight)
{
	this.imgWidth 	= imgWidth;
	this.imgHeight	= imgHeight;
	super.init(imgWidth, imgHeight);

	//colorFlag=C_ALL;
	posDiscrimination = false;
} 

//--------------------------------------------
// setPosDiscrimination()
//--------------------------------------------
public void setPosDiscrimination(boolean is)
{
	posDiscrimination = is;
}

//--------------------------------------------
// setThreshold()
//--------------------------------------------
public void setThreshold(float value)
{
	if (value<0.0f) value=0.0f;
	if (value>1.0f) value=1.0f;
	setIsovalue(value*m_coeff);
}

//--------------------------------------------
// setComponent()
//--------------------------------------------
/*
public void setComponent(byte flag)
{
	if (flag==0) flag = C_ALL;
	colorFlag = flag;
}
*/

//--------------------------------------------
// setImage()
//--------------------------------------------
public void setImage(int[] pixels)
{
	this.pixels = pixels;
}

//--------------------------------------------
// computeEdges()
//--------------------------------------------
public void computeEdges(int[] pixels)
{
	setImage(pixels);
	computeMesh();	
}

//--------------------------------------------
// computeIsovalue()
//--------------------------------------------
public void computeIsovalue()
{
	 int 	pixel,r,g,b;
	 int 	x,y;
	 int 	offset;
	 float 	coeff=0.0f;
	 
	 r=0;g=0;b=0;
	 for (y=0 ; y<imgHeight;y++)
	   for (x=0 ; x<imgWidth;x++)
	   {
	   	offset = x+imgWidth*y;
	   	
	   	// Add R,G,B
	   	pixel = pixels[offset];
	   	r = (pixel & 0x00FF0000)>>16;
	   	g = (pixel & 0x0000FF00)>>8;
	   	b = (pixel & 0x000000FF);
	   	
	   	gridValue[offset] =  (float) (r+g+b);// /m_coeff   
	   }
}

//--------------------------------------------
// getSquareIndex()
//--------------------------------------------
protected int getSquareIndex(int x, int y)
{
	 int squareIndex = 0;
     int offy  = resx*y;
     int offy1 = resx*(y+1);
     
     if (posDiscrimination == false)
     {
        if (gridValue[x+offy]		< isovalue) squareIndex |= 1;
        if (gridValue[x+1+offy]		< isovalue) squareIndex |= 2;
        if (gridValue[x+1+offy1]	< isovalue) squareIndex |= 4;
        if (gridValue[x+offy1]		< isovalue) squareIndex |= 8;
     }
     else
     {
        if (gridValue[x+offy]		> isovalue) squareIndex |= 1;
        if (gridValue[x+1+offy]		> isovalue) squareIndex |= 2;
        if (gridValue[x+1+offy1]	> isovalue) squareIndex |= 4;
        if (gridValue[x+offy1]		> isovalue) squareIndex |= 8;
     }	
     return squareIndex;
}


//--------------------------------------------
// getEdgeVertex()
//--------------------------------------------
public EdgeVertex getEdgeVertex(int index)
{
		return edgeVrt[index];
}

};

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