📄 slhc.h
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#ifndef _SLHC_H
#define _SLHC_H
/*
* Definitions for tcp compression routines.
*
*/
#ifndef _GLOBAL_H
#include "global.h"
#endif
#ifndef _MBUF_H
#include "mbuf.h"
#endif
#ifndef _IP_H
#include "ip.h"
#endif
#ifndef _TCP_H
#include "tcp.h"
#endif
/*
* Compressed packet format:
*
* The first octet contains the packet type (top 3 bits), TCP
* 'push' bit, and flags that indicate which of the 4 TCP sequence
* numbers have changed (bottom 5 bits). The next octet is a
* conversation number that associates a saved IP/TCP header with
* the compressed packet. The next two octets are the TCP checksum
* from the original datagram. The next 0 to 15 octets are
* sequence number changes, one change per bit set in the header
* (there may be no changes and there are two special cases where
* the receiver implicitly knows what changed -- see below).
*
* There are 5 numbers which can change (they are always inserted
* in the following order): TCP urgent pointer, window,
* acknowlegement, sequence number and IP ID. (The urgent pointer
* is different from the others in that its value is sent, not the
* change in value.) Since typical use of SLIP links is biased
* toward small packets (see comments on MTU/MSS below), changes
* use a variable length coding with one octet for numbers in the
* range 1 - 255 and 3 octets (0, MSB, LSB) for numbers in the
* range 256 - 65535 or 0. (If the change in sequence number or
* ack is more than 65535, an uncompressed packet is sent.)
*/
/*
* Packet types (must not conflict with IP protocol version)
*
* The top nibble of the first octet is the packet type. There are
* three possible types: IP (not proto TCP or tcp with one of the
* control flags set); uncompressed TCP (a normal IP/TCP packet but
* with the 8-bit protocol field replaced by an 8-bit connection id --
* this type of packet syncs the sender & receiver); and compressed
* TCP (described above).
*
* LSB of 4-bit field is TCP "PUSH" bit (a worthless anachronism) and
* is logically part of the 4-bit "changes" field that follows. Top
* three bits are actual packet type. For backward compatibility
* and in the interest of conserving bits, numbers are chosen so the
* IP protocol version number (4) which normally appears in this nibble
* means "IP packet".
*/
/* SLIP compression masks for len/vers byte */
#define SL_TYPE_IP 0x40
#define SL_TYPE_UNCOMPRESSED_TCP 0x70
#define SL_TYPE_COMPRESSED_TCP 0x80
#define SL_TYPE_ERROR 0x00
/* Bits in first octet of compressed packet */
#define NEW_C 0x40 /* flag bits for what changed in a packet */
#define NEW_I 0x20
#define NEW_S 0x08
#define NEW_A 0x04
#define NEW_W 0x02
#define NEW_U 0x01
/* reserved, special-case values of above */
#define SPECIAL_I (NEW_S|NEW_W|NEW_U) /* echoed interactive traffic */
#define SPECIAL_D (NEW_S|NEW_A|NEW_W|NEW_U) /* unidirectional data */
#define SPECIALS_MASK (NEW_S|NEW_A|NEW_W|NEW_U)
#define TCP_PUSH_BIT 0x10
/*
* data type and sizes conversion assumptions:
*
* VJ code KA9Q style generic
* u_char byte_t unsigned char 8 bits
* u_short uint16 unsigned short 16 bits
* u_int uint16 unsigned short 16 bits
* u_long unsigned long unsigned long 32 bits
* int int32 long 32 bits
*/
/*
* "state" data for each active tcp conversation on the wire. This is
* basically a copy of the entire IP/TCP header from the last packet
* we saw from the conversation together with a small identifier
* the transmit & receive ends of the line use to locate saved header.
*/
struct cstate {
byte_t this; /* connection id number (xmit) */
struct cstate *next; /* next in ring (xmit) */
struct ip cs_ip; /* ip/tcp hdr from most recent packet */
struct tcp cs_tcp;
};
/*
* all the state data for one serial line (we need one of these per line).
*/
struct slcompress {
struct cstate *tstate; /* transmit connection states (array)*/
struct cstate *rstate; /* receive connection states (array)*/
byte_t tslot_limit; /* highest transmit slot id (0-l)*/
byte_t rslot_limit; /* highest receive slot id (0-l)*/
byte_t xmit_oldest; /* oldest xmit in ring */
byte_t xmit_current; /* most recent xmit id */
byte_t recv_current; /* most recent rcvd id */
byte_t flags;
#define SLF_TOSS 0x01 /* tossing rcvd frames until id received */
int32 sls_o_nontcp; /* outbound non-TCP packets */
int32 sls_o_tcp; /* outbound TCP packets */
int32 sls_o_uncompressed; /* outbound uncompressed packets */
int32 sls_o_compressed; /* outbound compressed packets */
int32 sls_o_searches; /* searches for connection state */
int32 sls_o_misses; /* times couldn't find conn. state */
int32 sls_i_uncompressed; /* inbound uncompressed packets */
int32 sls_i_compressed; /* inbound compressed packets */
int32 sls_i_error; /* inbound error packets */
int32 sls_i_tossed; /* inbound packets tossed because of error */
};
/* In slhc.c: */
struct slcompress *slhc_init(int rslots, int tslots);
void slhc_free(struct slcompress *comp);
int slhc_compress(struct slcompress *comp,
struct mbuf **bpp, int compress_cid);
int slhc_uncompress(struct slcompress *comp,
struct mbuf **bpp);
int slhc_remember(struct slcompress *comp,
struct mbuf **bpp);
int slhc_toss(struct slcompress *comp);
void slhc_i_status(struct slcompress *comp);
void slhc_o_status(struct slcompress *comp);
#endif /* _SLHC_H */
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