📄 fbvideo.c
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/* We're done! */ return(0);}static GAL_Rect **FB_ListModes(_THIS, GAL_PixelFormat *format, Uint32 flags){ return (GAL_Rect**) -1;}/* Various screen update functions available */#if 0static void FB_DirectUpdate(_THIS, int numrects, GAL_Rect *rects);#endif#ifdef VGA16_FBCON_SUPPORTstatic void FB_VGA16Update(_THIS, int numrects, GAL_Rect *rects);#endif#ifdef FBCON_DEBUGstatic void print_vinfo(struct fb_var_screeninfo *vinfo){ fprintf(stderr, "Printing vinfo:\n"); fprintf(stderr, "txres: %d\n", vinfo->xres); fprintf(stderr, "tyres: %d\n", vinfo->yres); fprintf(stderr, "txres_virtual: %d\n", vinfo->xres_virtual); fprintf(stderr, "tyres_virtual: %d\n", vinfo->yres_virtual); fprintf(stderr, "txoffset: %d\n", vinfo->xoffset); fprintf(stderr, "tyoffset: %d\n", vinfo->yoffset); fprintf(stderr, "tbits_per_pixel: %d\n", vinfo->bits_per_pixel); fprintf(stderr, "tgrayscale: %d\n", vinfo->grayscale); fprintf(stderr, "tnonstd: %d\n", vinfo->nonstd); fprintf(stderr, "tactivate: %d\n", vinfo->activate); fprintf(stderr, "theight: %d\n", vinfo->height); fprintf(stderr, "twidth: %d\n", vinfo->width); fprintf(stderr, "taccel_flags: %d\n", vinfo->accel_flags); fprintf(stderr, "tpixclock: %d\n", vinfo->pixclock); fprintf(stderr, "tleft_margin: %d\n", vinfo->left_margin); fprintf(stderr, "tright_margin: %d\n", vinfo->right_margin); fprintf(stderr, "tupper_margin: %d\n", vinfo->upper_margin); fprintf(stderr, "tlower_margin: %d\n", vinfo->lower_margin); fprintf(stderr, "thsync_len: %d\n", vinfo->hsync_len); fprintf(stderr, "tvsync_len: %d\n", vinfo->vsync_len); fprintf(stderr, "tsync: %d\n", vinfo->sync); fprintf(stderr, "tvmode: %d\n", vinfo->vmode); fprintf(stderr, "tred: %d/%d\n", vinfo->red.length, vinfo->red.offset); fprintf(stderr, "tgreen: %d/%d\n", vinfo->green.length, vinfo->green.offset); fprintf(stderr, "tblue: %d/%d\n", vinfo->blue.length, vinfo->blue.offset); fprintf(stderr, "talpha: %d/%d\n", vinfo->transp.length, vinfo->transp.offset);}static void print_finfo(struct fb_fix_screeninfo *finfo){ fprintf(stderr, "Printing finfo:\n"); fprintf(stderr, "tsmem_start = %p\n", (char *)finfo->smem_start); fprintf(stderr, "tsmem_len = %d\n", finfo->smem_len); fprintf(stderr, "ttype = %d\n", finfo->type); fprintf(stderr, "ttype_aux = %d\n", finfo->type_aux); fprintf(stderr, "tvisual = %d\n", finfo->visual); fprintf(stderr, "txpanstep = %d\n", finfo->xpanstep); fprintf(stderr, "typanstep = %d\n", finfo->ypanstep); fprintf(stderr, "tywrapstep = %d\n", finfo->ywrapstep); fprintf(stderr, "tline_length = %d\n", finfo->line_length); fprintf(stderr, "tmmio_start = %p\n", (char *)finfo->mmio_start); fprintf(stderr, "tmmio_len = %d\n", finfo->mmio_len); fprintf(stderr, "taccel = %d\n", finfo->accel);}#endif#ifdef VGA16_FBCON_SUPPORTstatic GAL_Surface *FB_SetVGA16Mode(_THIS, GAL_Surface *current, int width, int height, int bpp, Uint32 flags){ struct fb_fix_screeninfo finfo; struct fb_var_screeninfo vinfo; /* Set the terminal into graphics mode */ if ( FB_EnterGraphicsMode(this) < 0 ) { return(NULL); } /* Restore the original palette */ FB_RestorePalette(this); /* Set the video mode and get the final screen format */ if ( ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) { GAL_SetError("NEWGAL>FBCON: Couldn't get console screen info\n"); return(NULL); } cache_vinfo = vinfo;#ifdef FBCON_DEBUG fprintf(stderr, "NEWGAL>FBCON: Printing actual vinfo:\n"); print_vinfo(&vinfo);#endif if ( ! GAL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) { return(NULL); } current->format->palette->ncolors = 16; /* Get the fixed information about the console hardware. This is necessary since finfo.line_length changes. */ if ( ioctl(console_fd, FBIOGET_FSCREENINFO, &finfo) < 0 ) { GAL_SetError("NEWGAL>FBCON: Couldn't get console hardware info\n"); return(NULL); }#ifdef FBCON_DEBUG fprintf(stderr, "NEWGAL>FBCON: Printing actual finfo:\n"); print_finfo(&finfo);#endif /* Save hardware palette, if needed */ FB_SavePalette(this, &finfo, &vinfo); /* Set up the new mode framebuffer */ current->flags = GAL_FULLSCREEN; current->w = vinfo.xres; current->h = vinfo.yres; current->pitch = current->w; current->pixels = malloc(current->h*current->pitch); /* Set the update rectangle function */ this->UpdateRects = FB_VGA16Update; /* We're done */ return(current);}#endif /* VGA16_FBCON_SUPPORT */static GAL_Surface *FB_SetVideoMode(_THIS, GAL_Surface *current, int width, int height, int bpp, Uint32 flags){ struct fb_fix_screeninfo finfo; struct fb_var_screeninfo vinfo; int i; Uint32 Rmask; Uint32 Gmask; Uint32 Bmask; Uint32 Amask; char *surfaces_mem; int surfaces_len;#ifdef __TARGET_STB810__ bpp = 32;#endif#if defined(_LITE_VERSION) && !defined(_STAND_ALONE) if (mgIsServer)#endif { /* Set the terminal into graphics mode */ if (FB_EnterGraphicsMode(this) < 0) { return(NULL); } /* Restore the original palette */ FB_RestorePalette (this); } /* Set the video mode and get the final screen format */ if (ioctl(console_fd, FBIOGET_VSCREENINFO, &vinfo) < 0 ) { GAL_SetError("NEWGAL>FBCON: Couldn't get console screen info"); return(NULL); }#ifdef FBCON_DEBUG fprintf(stderr, "NEWGAL>FBCON: Printing original vinfo:\n"); print_vinfo(&vinfo);#endif#if defined(_LITE_VERSION) && !defined(_STAND_ALONE) if (!mgIsServer) { vinfo.xres = width; vinfo.yres = height; } if ( mgIsServer && ((vinfo.xres != width) || (vinfo.yres != height) || (vinfo.bits_per_pixel != bpp) /* || (flags & GAL_DOUBLEBUF) */) ) {#else if ( ((vinfo.xres != width) || (vinfo.yres != height) || (vinfo.bits_per_pixel != bpp) /* || (flags & GAL_DOUBLEBUF) */) ) {#endif vinfo.activate = FB_ACTIVATE_NOW; vinfo.accel_flags = 0; vinfo.bits_per_pixel = bpp; vinfo.xres = width; vinfo.xres_virtual = width; vinfo.yres = height;#if 0 if ( flags & GAL_DOUBLEBUF ) { vinfo.yres_virtual = height*2; } else { vinfo.yres_virtual = height; }#else vinfo.yres_virtual = height;#endif vinfo.xoffset = 0; vinfo.yoffset = 0; vinfo.red.length = vinfo.red.offset = 0; vinfo.green.length = vinfo.green.offset = 0; vinfo.blue.length = vinfo.blue.offset = 0; vinfo.transp.length = vinfo.transp.offset = 0;#ifdef FBCON_DEBUG fprintf(stderr, "NEWGAL>FBCON: Printing wanted vinfo:\n"); print_vinfo(&vinfo);#endif if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, &vinfo) < 0 ) { vinfo.yres_virtual = height; if ( ioctl(console_fd, FBIOPUT_VSCREENINFO, &vinfo) < 0 ) { GAL_SetError("NEWGAL>FBCON: Couldn't set console screen info"); return(NULL); } } } else { int maxheight; /* Figure out how much video memory is available */#if 0 if ( flags & GAL_DOUBLEBUF ) { maxheight = height*2; } else { maxheight = height; }#else maxheight = height;#endif if ( vinfo.yres_virtual > maxheight ) { vinfo.yres_virtual = maxheight; } } cache_vinfo = vinfo;#ifdef FBCON_DEBUG fprintf (stderr, "NEWGAL>FBCON: Printing actual vinfo:\n"); print_vinfo(&vinfo);#endif#ifdef __TARGET_STB810__ Amask = 0xFF000000; Rmask = 0x00FF0000; Gmask = 0x0000FF00; Bmask = 0x000000FF;#else /* __TARGET_STB810__ */ Rmask = 0; for ( i=0; i<vinfo.red.length; ++i ) { Rmask <<= 1; Rmask |= (0x00000001<<vinfo.red.offset); } Gmask = 0; for ( i=0; i<vinfo.green.length; ++i ) { Gmask <<= 1; Gmask |= (0x00000001<<vinfo.green.offset); } Bmask = 0; for ( i=0; i<vinfo.blue.length; ++i ) { Bmask <<= 1; Bmask |= (0x00000001<<vinfo.blue.offset); } Amask = 0; for ( i=0; i<vinfo.transp.length; ++i ) { Amask <<= 1; Amask |= (0x00000001<<vinfo.transp.offset); }#endif /* !__TARGET_STB810__ */ if (!GAL_ReallocFormat(current, vinfo.bits_per_pixel, Rmask, Gmask, Bmask, Amask) ) { return(NULL); } /* Get the fixed information about the console hardware. This is necessary since finfo.line_length changes. */ if ( ioctl(console_fd, FBIOGET_FSCREENINFO, &finfo) < 0 ) { GAL_SetError("NEWGAL>FBCON: Couldn't get console hardware info"); return(NULL); } /* Save hardware palette, if needed */ FB_SavePalette(this, &finfo, &vinfo); /* Set up the new mode framebuffer */ current->flags = (GAL_FULLSCREEN|GAL_HWSURFACE); current->w = vinfo.xres; current->h = vinfo.yres; current->pitch = finfo.line_length; current->pixels = mapped_mem+mapped_offset; /* Set up the information for hardware surfaces */ surfaces_mem = (char *)current->pixels + vinfo.yres_virtual*current->pitch; surfaces_len = (mapped_memlen-(surfaces_mem-mapped_mem));#if defined(_LITE_VERSION) && !defined(_STAND_ALONE) if (mgIsServer)#endif { FB_FreeHWSurfaces(this); FB_InitHWSurfaces(this, current, surfaces_mem, surfaces_len); }#if defined(_LITE_VERSION) && !defined(_STAND_ALONE) else { current->hwdata = NULL; }#endif /* Let the application know we have a hardware palette */ switch (finfo.visual) { case FB_VISUAL_PSEUDOCOLOR: current->flags |= GAL_HWPALETTE; break; default: break; }#if 0 /* Update for double-buffering, if we can */ if ( flags & GAL_DOUBLEBUF ) { if ( vinfo.yres_virtual == (height*2) ) { current->flags |= GAL_DOUBLEBUF; flip_page = 0; flip_address[0] = (char *)current->pixels; flip_address[1] = (char *)current->pixels+ current->h*current->pitch; this->screen = current; FB_FlipHWSurface(this, current); this->screen = NULL; } } /* Set the update rectangle function */ this->UpdateRects = FB_DirectUpdate;#endif /* We're done */ return(current);}#ifdef FBCON_DEBUGstatic void FB_DumpHWSurfaces(_THIS){ vidmem_bucket *bucket; fprintf(stderr, "Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal); fprintf(stderr, "\n"); fprintf(stderr, " Base Size\n"); for ( bucket=&surfaces; bucket; bucket=bucket->next ) { fprintf(stderr, "Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free"); if ( bucket->prev ) { if ( bucket->base != bucket->prev->base+bucket->prev->size ) { fprintf(stderr, "Warning, corrupt bucket list! (prev)\n"); } } else { if ( bucket != &surfaces ) { fprintf(stderr, "Warning, corrupt bucket list! (!prev)\n"); } } if ( bucket->next ) { if ( bucket->next->base != bucket->base+bucket->size ) { fprintf(stderr, "Warning, corrupt bucket list! (next)\n"); } } } fprintf(stderr, "\n");}#endifstatic int FB_InitHWSurfaces(_THIS, GAL_Surface *screen, char *base, int size){ vidmem_bucket *bucket; surfaces_memtotal = size; surfaces_memleft = size; if ( surfaces_memleft > 0 ) { bucket = (vidmem_bucket *)malloc(sizeof(*bucket)); if ( bucket == NULL ) { GAL_OutOfMemory(); return(-1); } bucket->prev = &surfaces; bucket->used = 0; bucket->dirty = 0; bucket->base = base; bucket->size = size; bucket->next = NULL; } else { bucket = NULL; } surfaces.prev = NULL; surfaces.used = 1; surfaces.dirty = 0; surfaces.base = screen->pixels; surfaces.size = (unsigned int)((long)base - (long)surfaces.base); surfaces.next = bucket; screen->hwdata = (struct private_hwdata *)&surfaces; return(0);}static void FB_FreeHWSurfaces(_THIS){ vidmem_bucket *bucket, *freeable; bucket = surfaces.next; while ( bucket ) { freeable = bucket; bucket = bucket->next; free(freeable); } surfaces.next = NULL;}static void FB_RequestHWSurface (_THIS, const REQ_HWSURFACE* request, REP_HWSURFACE* reply){ if (request->bucket == NULL) { /* alloc hw surface */ vidmem_bucket *bucket; int size; int extra; reply->bucket = NULL; /* Temporarily, we only allow surfaces the same width as display. Some blitters require the pitch between two hardware surfaces to be the same. Others have interesting alignment restrictions. Until someone who knows these details looks at the code... */ if (request->pitch > GAL_VideoSurface->pitch) {#ifdef FBCON_DEBUG GAL_SetError("NEWGAL>FBCON: Surface requested wider than screen\n");#endif return; } reply->pitch = GAL_VideoSurface->pitch; size = request->h * reply->pitch;#ifdef FBCON_DEBUG fprintf(stderr, "NEWGAL>FBCON: Allocating bucket of %d bytes\n", size);#endif /* Quick check for available mem */ if ( size > surfaces_memleft ) {#ifdef FBCON_DEBUG GAL_SetError("NEWGAL>FBCON: Not enough video memory\n");#endif return; } /* Search for an empty bucket big enough */ for ( bucket=&surfaces; bucket; bucket=bucket->next ) { if ( ! bucket->used && (size <= bucket->size) ) { break; } } if ( bucket == NULL ) {#ifdef FBCON_DEBUG GAL_SetError("NEWGAL>FBCON: Video memory too fragmented\n");#endif return; } /* Create a new bucket for left-over memory */ extra = (bucket->size - size); if ( extra ) { vidmem_bucket *newbucket;#ifdef FBCON_DEBUG fprintf(stderr, "NEWGAL>FBCON: Adding new free bucket of %d bytes\n", extra);#endif newbucket = (vidmem_bucket *)malloc(sizeof(*newbucket)); if ( newbucket == NULL ) { GAL_OutOfMemory(); return; } newbucket->prev = bucket; newbucket->used = 0; newbucket->base = bucket->base + size; newbucket->size = extra; newbucket->next = bucket->next; if ( bucket->next ) { bucket->next->prev = newbucket; } bucket->next = newbucket; } /* Set the current bucket values and return it! */ bucket->used = 1; bucket->size = size; bucket->dirty = 0;#ifdef FBCON_DEBUG fprintf(stderr, "NEWGAL>FBCON: Allocated %d bytes at %p\n", bucket->size, bucket->base);#endif surfaces_memleft -= size;
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