📄 graph.h
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* a simple structure used to implement a linked list of * graphics device descriptors. The list is called a * "device chain" * * <Fields> * name :: ASCII name of the device, e.g. "x11", "os2pm", etc.. * device :: handle to the device descriptor. * next :: next element in chain * * <Note> * the 'device' field is a blind pointer; it is thus unusable by * client applications.. * **********************************************************************/ typedef struct grDeviceChain_ grDeviceChain; struct grDeviceChain_ { const char* name; grDevice* device; grDeviceChain* next; }; /********************************************************************** * * <Function> * grInitDevices * * <Description> * This function is in charge of initialising all system-specific * devices. A device is responsible for creating and managing one * or more "surfaces". A surface is either a window or a screen, * depending on the system. * * <Return> * a pointer to the first element of a device chain. The chain can * be parsed to find the available devices on the current system * * <Note> * If a device cannot be initialised correctly, it is not part of * the device chain returned by this function. For example, if an * X11 device was compiled in the library, it will be part of * the returned device chain only if a connection to the display * could be establisged * * If no driver could be initialised, this function returns NULL. * **********************************************************************/ extern grDeviceChain* grInitDevices( void ); /********************************************************************** * * <Function> * grGetDeviceModes * * <Description> * queries the available pixel modes for a device. * * <Input> * device_name :: name of device to be used. 0 for the default * device. For a list of available devices, see * grInitDevices. * * <Output> * num_modes :: number of available modes. 0 in case of error, * which really is an invalid device name. * * pixel_modes :: array of available pixel modes for this device * this table is internal to the device and should * not be freed by client applications. * * <Return> * error code. 0 means success. invalid device name otherwise * * <Note> * All drivers are _required_ to support at least the following * pixel formats : * * - gr_pixel_mode_mono : i.e. monochrome bitmaps * - gr_pixel_mode_gray : with any number of gray levels between * 2 and 256. * * the pixel modes do not provide the number of grays in the case * of "gray" devices. You should try to create a surface with the * maximal number (256, that is) and see the value returned in * the bitmap descriptor. * **********************************************************************/ extern void grGetDeviceModes( const char* device_name, int *num_modes, grPixelMode* *pixel_modes ); /********************************************************************** * * <Function> * grNewSurface * * <Description> * creates a new device-specific surface. A surface is either * a window or a screen, depending on the device. * * <Input> * device :: name of the device to use. A value of NULL means * the default device (which depends on the system). * for a list of available devices, see grInitDevices. * * <InOut> * bitmap :: handle to a bitmap descriptor containing the * requested pixel mode, number of grays and dimensions * for the surface. the bitmap's 'pitch' and 'buffer' * fields are ignored on input. * * On output, the bitmap describes the surface's image * completely. It is possible to write directly in it * with grBlitGlyphToBitmap, even though the use of * grBlitGlyphToSurface is recommended. * * <Return> * handle to the corresponding surface object. 0 in case of error * * <Note> * All drivers are _required_ to support at least the following * pixel formats : * * - gr_pixel_mode_mono : i.e. monochrome bitmaps * - gr_pixel_mode_gray : with any number of gray levels between * 2 and 256. * * This function might change the bitmap descriptor's fields. For * example, when displaying a full-screen surface, the bitmap's * dimensions will be set to those of the screen (e.g. 640x480 * or 800x600); also, the bitmap's 'buffer' field might point to * the Video Ram depending on the mode requested.. * * The surface contains a copy of the returned bitmap descriptor, * you can thus discard the 'bitmap' parameter after the call. * **********************************************************************/ extern grSurface* grNewSurface( const char* device, grBitmap* bitmap ); /********************************************************************** * * <Function> * grRefreshRectangle * * <Description> * this function is used to indicate that a given surface rectangle * was modified and thus needs re-painting. It really is useful for * windowed or gray surfaces. * * <Input> * surface :: handle to target surface * x :: x coordinate of the top-left corner of the rectangle * y :: y coordinate of the top-left corner of the rectangle * width :: rectangle width in pixels * height :: rectangle height in pixels * **********************************************************************/ extern void grRefreshRectangle( grSurface* surface, grPos x, grPos y, grPos width, grPos height ); /********************************************************************** * * <Function> * grRefreshSurface * * <Description> * a variation of grRefreshRectangle which repaints the whole surface * to the screen. * * <Input> * surface :: handle to target surface * **********************************************************************/ extern void grRefreshSurface( grSurface* surface ); /********************************************************************** * * <Function> * grWriteSurfaceChar * * <Description> * This function is equivalent to calling grWriteCellChar on the * surface's bitmap, then invoking grRefreshRectangle. * * The graphics sub-system contains an internal Latin1 8x8 font * which can be used to display simple strings of text without * using FreeType. * * This function writes a single 8x8 character on the target bitmap. * * <Input> * target :: handle to target surface * x :: x pixel position of character cell's top left corner * y :: y pixel position of character cell's top left corner * charcode :: Latin-1 character code * color :: color to be used to draw the character * **********************************************************************/ extern void grWriteSurfaceChar( grSurface* target, int x, int y, int charcode, grColor color ); /********************************************************************** * * <Function> * grWriteSurfaceString * * <Description> * This function is equivalent to calling grWriteCellString on the * surface's bitmap, then invoking grRefreshRectangle. * * The graphics sub-system contains an internal Latin1 8x8 font * which can be used to display simple strings of text without * using FreeType. * * This function writes a string with the internal font * * <Input> * target :: handle to target bitmap * x :: x pixel position of string's top left corner * y :: y pixel position of string's top left corner * string :: Latin-1 text string * color :: color to be used to draw the character * **********************************************************************/ extern void grWriteSurfaceString( grSurface* target, int x, int y, const char* string, grColor color ); /********************************************************************** * * <Function> * grSetTitle * * <Description> * set the window title of a given windowed surface. * * <Input> * surface :: handle to target surface * title_string :: the new title * **********************************************************************/ extern void grSetTitle( grSurface* surface, const char* title_string ); /********************************************************************** * * <Function> * grListenSurface * * <Description> * listen the events for a given surface * * <Input> * surface :: handle to target surface * event_mask :: the event mask (mode) * * <Output> * event :: the returned event * * <Note> * XXX : For now, only keypresses are supported. * **********************************************************************/ extern int grListenSurface( grSurface* surface, int event_mask, grEvent *event ); /********************************************************************** * * <Function> * grSetGlyphGamma * * <Description> * set the gamma-correction coefficient. This is only used to * blit glyphs * * <Input> * gamma :: gamma value. <= 0 to select sRGB transfer function * **********************************************************************/ extern void grSetGlyphGamma( double gamma_value );/* */ #endif /* GRAPH_H */
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