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📄 grdevice.c

📁 freetype库的应用demo,里面包含freetype的很多实例
💻 C
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#include "grobjs.h"#include "grdevice.h"#include <stdlib.h>#include <string.h>  grDeviceChain   gr_device_chain[ GR_MAX_DEVICES ];  int             gr_num_devices = 0;  static  grDevice*  find_device( const char*  device_name )  {    int  idx = 0;    if (device_name)    {      for ( idx = gr_num_devices-1; idx > 0; idx-- )        if ( strcmp( device_name, gr_device_chain[idx].name ) == 0 )          break;    }    if ( idx < 0 || gr_num_devices <= 0 || !gr_device_chain[idx].device )    {      grError = gr_err_invalid_device;      return 0;    }    return gr_device_chain[idx].device;  } /**********************************************************************  *  * <Function>  *    grGetDeviceModes  *  * <Description>  *    queries the available pixel modes for a device.  *  * <Input>  *    device_name  :: name of device to be used. 0 for the default  *                    device. For a list of available devices, see  *                    grInitDevices.  *  * <Output>  *    num_modes    :: number of available modes. 0 in case of error,  *                    which really is an invalid device name.  *  *    pixel_modes  :: array of available pixel modes for this device  *                    this table is internal to the device and should  *                    not be freed by client applications.  *  * <Return>  *    error code. 0 means success. invalid device name otherwise  *  * <Note>  *    All drivers are _required_ to support at least the following  *    pixel formats :  *  *    - gr_pixel_mode_mono : i.e. monochrome bitmaps  *    - gr_pixel_mode_gray : with any number of gray levels between  *                           2 and 256.  *  *    the pixel modes do not provide the number of grays in the case  *    of "gray" devices. You should try to create a surface with the  *    maximal number (256, that is) and see the value returned in  *    the bitmap descriptor.  *  **********************************************************************/  extern void grGetDeviceModes( const char*    device_name,                                int           *num_modes,                                grPixelMode*  *pixel_modes )  {    grDevice*  device;    *num_modes   = 0;    *pixel_modes = 0;    device = find_device( device_name );    if (device)    {      *num_modes   = device->num_pixel_modes;      *pixel_modes = device->pixel_modes;    }  } /**********************************************************************  *  * <Function>  *    grNewSurface  *  * <Description>  *    creates a new device-specific surface. A surface is either  *    a window or a screen, depending on the device.  *  * <Input>  *    device  :: name of the device to use. A value of NULL means  *               the default device (which depends on the system).  *               for a list of available devices, see grInitDevices.  *  * <InOut>  *    bitmap  :: handle to a bitmap descriptor containing the  *               requested pixel mode, number of grays and dimensions  *               for the surface. the bitmap's 'pitch' and 'buffer'  *               fields are ignored on input.  *  *               On output, the bitmap describes the surface's image  *               completely. It is possible to write directly in it  *               with grBlitGlyphToBitmap, even though the use of  *               grBlitGlyphToSurface is recommended.  *  * <Return>  *    handle to the corresponding surface object. 0 in case of error  *  * <Note>  *    All drivers are _required_ to support at least the following  *    pixel formats :  *  *    - gr_pixel_mode_mono : i.e. monochrome bitmaps  *    - gr_pixel_mode_gray : with any number of gray levels between  *                           2 and 256.  *  *    This function might change the bitmap descriptor's fields. For  *    example, when displaying a full-screen surface, the bitmap's  *    dimensions will be set to those of the screen (e.g. 640x480  *    or 800x600); also, the bitmap's 'buffer' field might point to  *    the Video Ram depending on the mode requested..  *  *    The surface contains a copy of the returned bitmap descriptor,  *    you can thus discard the 'bitmap' parameter after the call.  *  **********************************************************************/  extern grSurface*  grNewSurface( const char*  device_name,                                   grBitmap*    bitmap )  {    grDevice*   device;    grSurface*  surface;    /* Now find the device */    device = find_device( device_name );    if (!device) return 0;    surface = (grSurface*)grAlloc( device->surface_objsize );    if (!surface) return 0;    if ( !device->init_surface( surface, bitmap ) )    {      grFree( (void *)surface );      surface = 0;    }    return surface;  } /**********************************************************************  *  * <Function>  *    grRefreshRectangle  *  * <Description>  *    this function is used to indicate that a given surface rectangle  *    was modified and thus needs re-painting. It really is useful for  *    windowed or gray surfaces.  *  * <Input>  *    surface :: handle to target surface  *    x       :: x coordinate of the top-left corner of the rectangle  *    y       :: y coordinate of the top-left corner of the rectangle  *    width   :: rectangle width in pixels  *    height  :: rectangle height in pixels  *  **********************************************************************/  extern void  grRefreshRectangle( grSurface*  surface,                                   grPos       x,                                   grPos       y,                                   grPos       width,                                   grPos       height )  {    if (surface->refresh_rect)      surface->refresh_rect( surface, x, y, width, height );  } /**********************************************************************  *  * <Function>  *    grWriteSurfaceChar  *  * <Description>  *    This function is equivalent to calling grWriteCellChar on the  *    surface's bitmap, then invoking grRefreshRectangle.  *  *    The graphics sub-system contains an internal Latin1 8x8 font  *    which can be used to display simple strings of text without  *    using FreeType.  *  *    This function writes a single 8x8 character on the target bitmap.  *  * <Input>  *    target   :: handle to target surface  *    x        :: x pixel position of character cell's top left corner  *    y        :: y pixel position of character cell's top left corner  *    charcode :: Latin-1 character code  *    color    :: color to be used to draw the character  *  **********************************************************************/  extern  void  grWriteSurfaceChar( grSurface* target,                            int        x,                            int        y,                            int        charcode,                            grColor    color )  {    grWriteCellChar( &target->bitmap, x, y, charcode, color );    if (target->refresh_rect)      target->refresh_rect( target, x, y, 8, 8 );  } /**********************************************************************  *  * <Function>  *    grWriteSurfaceString  *  * <Description>  *    This function is equivalent to calling grWriteCellString on the  *    surface's bitmap, then invoking grRefreshRectangle.  *  *    The graphics sub-system contains an internal Latin1 8x8 font  *    which can be used to display simple strings of text without  *    using FreeType.  *  *    This function writes a string with the internal font  *  * <Input>  *    target       :: handle to target bitmap  *    x            :: x pixel position of string's top left corner  *    y            :: y pixel position of string's top left corner  *    string       :: Latin-1 text string  *    color        :: color to be used to draw the character  *  **********************************************************************/  extern  void  grWriteSurfaceString( grSurface*  target,                              int         x,                              int         y,                              const char* string,                              grColor     color )  {    int  len;    len = strlen(string);    grWriteCellString( &target->bitmap, x, y, string, color );    if (target->refresh_rect)      target->refresh_rect( target, x, y, 8*len, 8 );  } /**********************************************************************  *  * <Function>  *    grRefreshSurface  *  * <Description>  *    a variation of grRefreshRectangle which repaints the whole surface  *    to the screen.  *  * <Input>  *    surface :: handle to target surface  *  **********************************************************************/  extern void  grRefreshSurface( grSurface*  surface )  {    if (surface->refresh_rect)      surface->refresh_rect( surface, 0, 0,                             surface->bitmap.width,                             surface->bitmap.rows );  } /**********************************************************************  *  * <Function>  *    grSetTitle  *  * <Description>  *    set the window title of a given windowed surface.  *  * <Input>  *    surface      :: handle to target surface  *    title_string :: the new title  *  **********************************************************************/  extern void  grSetTitle( grSurface*  surface,                           const char* title_string )  {    if (surface->set_title)      surface->set_title( surface, title_string );  } /**********************************************************************  *  * <Function>  *    grListenSurface  *  * <Description>  *    listen the events for a given surface  *  * <Input>  *    surface    :: handle to target surface  *    event_mask :: the event mask (mode)  *  * <Output>  *    event  :: the returned event  *  * <Note>  *    XXX : For now, only keypresses are supported.  *  **********************************************************************/  extern  int   grListenSurface( grSurface*  surface,                         int         event_mask,                         grEvent    *event )  {    return surface->listen_event( surface, event_mask, event );  }#if 0  static  void  gr_done_surface( grSurface*  surface )  {    if (surface)    {      /* first of all, call the device-specific destructor */      surface->done(surface);      /* then remove the bitmap if we're owner */      if (surface->owner)        grFree( surface->bitmap.buffer );      surface->owner         = 0;      surface->bitmap.buffer = 0;      grFree( surface );    }  }#endif

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