📄 rules.mk
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#**************************************************************************#*#* BeOS specific rules file, used to compile the BeOS graphics driver#* to the graphics subsystem#*#**************************************************************************ifeq ($(PLATFORM),beos) # directory of the BeOS graphics driver # GR_BEOS := $(GRAPH)/beos # add the BeOS driver object file to the graphics library `graph.a' # GRAPH_OBJS += $(OBJ_DIR)/grbeos.$(SO) DEVICES += BEOS DEVICE_INCLUDES += $(GR_BEOS) # the rule used to compile the graphics driver # $(OBJ_DIR)/grbeos.$(SO): $(GR_BEOS)/grbeos.cpp $(GR_BEOS)/grbeos.h $(CC) $(CFLAGS) $(GRAPH_INCLUDES:%=$I%) \ $I$(subst /,$(COMPILER_SEP),$(GR_BEOS)) \ $(X11_INCLUDE:%=$I%) \ $T$(subst /,$(COMPILER_SEP),$@ $<) # Now update GRAPH_LINK according to the compiler used on BeOS GRAPH_LINK += -lbe -lstdc++.r4endif# EOF
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