📄 9ega-b129.txt
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[@main]
#IF
equal p9 0
#ACT
goto @main-1
BreakTimeRecall
break
#IF
equal p9 1
#ACT
goto @main-3
BreakTimeRecall
break
#IF
equal p9 2
#ACT
goto @next2
BreakTimeRecall
break
#IF
equal p9 3
#ACT
goto @cube
BreakTimeRecall
break
#IF
equal p9 9
#ACT
goto @quit
BreakTimeRecall
break
[@main-1]
#IF
#ACT
mov p9 0
#SAY
Hello <$USERNAME>\
Welcome to room 29, the room of perseverance.\
You will role 2 dice, and when the number is the same...\
You can Coninue...\
You get 5 chances per Chip\\
<Continue/@main-2>
[@Quit]
#IF
#ACT
map B011
[@main-2]
#IF
checkitem gamblechip 1
#ACT
goto @main-3
take gamblechip 1
mov p2 0
mov p9 1
#ELSESAY
<$USERNAME>, You haven't any Chips!!\
Go get some if you want to gamble\\
<Silly Me/@Quit>
#ELSEACT
mov p9 9
[@main-3]
Give it a try\ \
<Ok/@dicestart>
[@dicestart]
#IF
small p2 5
#ACT
mov p9 2
movr d0 6
movr d1 6
inc p2 1
inc d0 1
inc d1 1
playdice 2 @next
#SAY
Continue...
<Ya/@next>
#ELSEACT
goto @main-2
[@next]
#IF
equal d0 1
equal d1 1
#ACT
goto @next1
break
#IF
equal d0 2
equal d1 2
#ACT
goto @next1
break
#IF
equal d0 3
equal d1 3
#ACT
goto @next1
break
#IF
equal d0 4
equal d1 4
#ACT
goto @next1
break
#IF
equal d0 5
equal d1 5
#ACT
goto @next1
break
#IF
equal d0 6
equal d1 6
#ACT
goto @next1
break
#ELSESAY
Try Again\\
<ok/@dicestart>
[@next1]
#IF
#SAY
Well done, you did it\\
<Role/@pre_cube>
[@pre_cube]
#IF
checkitem gamblechip 1
#ACT
mov p9 3
take gamblechip 1
movr d0 6
inc d0 1
playdice 1 @cube
#SAY
Continue\ \
<Ok/@cube>
#ELSESAY
<$USERNAME>, You haven't any Chips!!\
Go get some if you want to gamble\\
<Silly Me/@Quit>
#ELSEACT
mov p9 9
[@cube]
#SAY
Hey, you roled a <$STR(D0)> \
You can now move <$STR(D0)> rooms forward.\\
<Sweet, lets move!/@next_cube>
[@next_cube]
#IF
equal d0 1
#ACT
goto @posi1
break
#IF
equal d0 2
#ACT
goto @posi2
break
#IF
equal d0 3
#ACT
goto @posi3
break
#IF
equal d0 4
#ACT
goto @posi4
break
#IF
equal d0 5
#ACT
goto @posi5
break
#IF
equal d0 6
#ACT
goto @posi6
break
[@Posi1]
#IF
#ACT
batchDelay 1
addbatch B130
batchmove
[@Posi2]
#IF
#ACT
batchDelay 1
addbatch B130
addbatch B131
batchmove
[@Posi3]
#IF
#ACT
batchDelay 1
addbatch B130
addbatch B131
addbatch B132
batchmove
[@Posi4]
#IF
#ACT
batchDelay 1
addbatch B130
addbatch B131
addbatch B132
addbatch B133
batchmove
[@Posi5]
#IF
#ACT
batchDelay 1
addbatch B130
addbatch B131
addbatch B132
addbatch B133
addbatch B134
batchmove
[@Posi6]
#IF
#ACT
batchDelay 1
addbatch B130
addbatch B131
addbatch B132
addbatch B133
addbatch B134
addbatch B135
batchmove
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