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📄 five.mak

📁 五子棋源码,非常经典的游戏,也算是初学DELPHI的朋友必须了解的东西,可以加强逻辑思维,提高编程的严密性
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!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\MainFrm.cpp
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	".\fiveView.h"\
	".\Game.h"\
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	".\NewDlg.h"\
	".\SetDlg.h"\
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	".\MainFrm.h"\
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	".\SetDlg.h"\
	".\StdAfx.h"\
	

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	".\five.h"\
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	".\fiveView.h"\
	".\Game.h"\
	".\HelpDlg.h"\
	".\MainFrm.h"\
	".\NewDlg.h"\
	".\SetDlg.h"\
	".\StdAfx.h"\
	

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"$(INTDIR)\SetDlg.obj" : $(SOURCE) $(DEP_CPP_SETDL) "$(INTDIR)"


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"$(INTDIR)\SetDlg.obj" : $(SOURCE) $(DEP_CPP_SETDL) "$(INTDIR)"

"$(INTDIR)\SetDlg.sbr" : $(SOURCE) $(DEP_CPP_SETDL) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\ErrorDlg.cpp
DEP_CPP_ERROR=\
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	".\ErrorDlg.h"\
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	".\five.h"\
	".\fiveDoc.h"\
	".\fiveView.h"\
	".\Game.h"\
	".\HelpDlg.h"\
	".\MainFrm.h"\
	".\NewDlg.h"\
	".\SetDlg.h"\
	".\StdAfx.h"\
	

!IF  "$(CFG)" == "five - Win32 Release"


"$(INTDIR)\ErrorDlg.obj" : $(SOURCE) $(DEP_CPP_ERROR) "$(INTDIR)"


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"$(INTDIR)\ErrorDlg.obj" : $(SOURCE) $(DEP_CPP_ERROR) "$(INTDIR)"

"$(INTDIR)\ErrorDlg.sbr" : $(SOURCE) $(DEP_CPP_ERROR) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\ExitDlg.cpp
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	".\five.h"\
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	".\Game.h"\
	".\HelpDlg.h"\
	".\MainFrm.h"\
	".\NewDlg.h"\
	".\SetDlg.h"\
	".\StdAfx.h"\
	

!IF  "$(CFG)" == "five - Win32 Release"


"$(INTDIR)\ExitDlg.obj" : $(SOURCE) $(DEP_CPP_EXITD) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "five - Win32 Debug"


"$(INTDIR)\ExitDlg.obj" : $(SOURCE) $(DEP_CPP_EXITD) "$(INTDIR)"

"$(INTDIR)\ExitDlg.sbr" : $(SOURCE) $(DEP_CPP_EXITD) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\HelpDlg.cpp
DEP_CPP_HELPD=\
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	".\ErrorDlg.h"\
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	".\five.h"\
	".\fiveDoc.h"\
	".\fiveView.h"\
	".\Game.h"\
	".\HelpDlg.h"\
	".\MainFrm.h"\
	".\NewDlg.h"\
	".\SetDlg.h"\
	".\StdAfx.h"\
	

!IF  "$(CFG)" == "five - Win32 Release"


"$(INTDIR)\HelpDlg.obj" : $(SOURCE) $(DEP_CPP_HELPD) "$(INTDIR)"


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"$(INTDIR)\HelpDlg.obj" : $(SOURCE) $(DEP_CPP_HELPD) "$(INTDIR)"

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!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\CountDlg.cpp
DEP_CPP_COUNT=\
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	".\ErrorDlg.h"\
	".\ExitDlg.h"\
	".\five.h"\
	".\fiveDoc.h"\
	".\fiveView.h"\
	".\Game.h"\
	".\HelpDlg.h"\
	".\MainFrm.h"\
	".\NewDlg.h"\
	".\SetDlg.h"\
	".\StdAfx.h"\
	

!IF  "$(CFG)" == "five - Win32 Release"


"$(INTDIR)\CountDlg.obj" : $(SOURCE) $(DEP_CPP_COUNT) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "five - Win32 Debug"


"$(INTDIR)\CountDlg.obj" : $(SOURCE) $(DEP_CPP_COUNT) "$(INTDIR)"

"$(INTDIR)\CountDlg.sbr" : $(SOURCE) $(DEP_CPP_COUNT) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\Game.cpp
DEP_CPP_GAME_=\
	".\Game.h"\
	

!IF  "$(CFG)" == "five - Win32 Release"


"$(INTDIR)\Game.obj" : $(SOURCE) $(DEP_CPP_GAME_) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "five - Win32 Debug"


"$(INTDIR)\Game.obj" : $(SOURCE) $(DEP_CPP_GAME_) "$(INTDIR)"

"$(INTDIR)\Game.sbr" : $(SOURCE) $(DEP_CPP_GAME_) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\NewDlg.cpp
DEP_CPP_NEWDL=\
	".\CountDlg.h"\
	".\ErrorDlg.h"\
	".\ExitDlg.h"\
	".\five.h"\
	".\fiveDoc.h"\
	".\fiveView.h"\
	".\Game.h"\
	".\HelpDlg.h"\
	".\MainFrm.h"\
	".\NewDlg.h"\
	".\SetDlg.h"\
	".\StdAfx.h"\
	

!IF  "$(CFG)" == "five - Win32 Release"


"$(INTDIR)\NewDlg.obj" : $(SOURCE) $(DEP_CPP_NEWDL) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "five - Win32 Debug"


"$(INTDIR)\NewDlg.obj" : $(SOURCE) $(DEP_CPP_NEWDL) "$(INTDIR)"

"$(INTDIR)\NewDlg.sbr" : $(SOURCE) $(DEP_CPP_NEWDL) "$(INTDIR)"


!ENDIF 

# End Source File
# End Target
# End Project
################################################################################

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