📄 libslp_network.c
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/***************************************************************************//* *//* Project: OpenSLP - OpenSource implementation of Service Location *//* Protocol *//* *//* File: libslp_network.c *//* *//* Abstract: Implementation for functions that are related to INTERNAL *//* library network (and ipc) communication. *//* *//*-------------------------------------------------------------------------*//* *//* Please submit patches to http://www.openslp.org *//* *//*-------------------------------------------------------------------------*//* *//* Copyright (C) 2000 Caldera Systems, Inc *//* All rights reserved. *//* *//* Redistribution and use in source and binary forms, with or without *//* modification, are permitted provided that the following conditions are *//* met: */ /* *//* Redistributions of source code must retain the above copyright *//* notice, this list of conditions and the following disclaimer. *//* *//* Redistributions in binary form must reproduce the above copyright *//* notice, this list of conditions and the following disclaimer in *//* the documentation and/or other materials provided with the *//* distribution. *//* *//* Neither the name of Caldera Systems nor the names of its *//* contributors may be used to endorse or promote products derived *//* from this software without specific prior written permission. *//* *//* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS *//* `AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT *//* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR *//* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE CALDERA *//* SYSTEMS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, *//* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT *//* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, *//* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON *//* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT *//* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE *//* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *//* *//***************************************************************************/#include "slp.h"#include "libslp.h"/*=========================================================================*/int NetworkConnectToSlpd(struct sockaddr_in* peeraddr)/* Connects to slpd and provides a peeraddr to send to *//* *//* peeraddr (OUT) pointer to receive the connected DA's address *//* *//* Returns Connected socket or -1 if no DA connection can be made *//*=========================================================================*/{#ifdef _WIN32 /* on WIN32 setsockopt takes a const char * argument */ char lowat;#else int lowat;#endif int result; result = socket(AF_INET,SOCK_STREAM,0); if(result >= 0) { peeraddr->sin_family = AF_INET; peeraddr->sin_port = htons(SLP_RESERVED_PORT); peeraddr->sin_addr.s_addr = htonl(LOOPBACK_ADDRESS); /* TODO: the following connect() could block for a long time. */ if(connect(result, (struct sockaddr*)peeraddr, sizeof(struct sockaddr_in)) == 0) { /* set the receive and send buffer low water mark to 18 bytes (the length of the smallest slpv2 message) */ lowat = 18; setsockopt(result,SOL_SOCKET,SO_RCVLOWAT,&lowat,sizeof(lowat)); setsockopt(result,SOL_SOCKET,SO_SNDLOWAT,&lowat,sizeof(lowat)); } else { /* Could not connect to the slpd through the loopback */ close(result); result = -1; } } return result;}/*=========================================================================*/ void NetworkDisconnectDA(PSLPHandleInfo handle)/* Called after DA fails to respond *//* *//* handle (IN) a handle previously passed to NetworkConnectToDA() *//*=========================================================================*/ { if(handle->dasock) {#ifdef _WIN32 closesocket(handle->dasock);#else close(handle->dasock);#endif handle->dasock = -1; } /* Mark this DA as bad */ KnownDABadDA(&(handle->daaddr.sin_addr));}/*=========================================================================*/ void NetworkDisconnectSA(PSLPHandleInfo handle)/* Called after SA fails to respond *//* *//* handle (IN) a handle previously passed to NetworkConnectToSA() *//*=========================================================================*/ { if(handle->sasock) {#ifdef _WIN32 closesocket(handle->sasock);#else close(handle->sasock);#endif handle->sasock = -1; }}/*=========================================================================*/ int NetworkConnectToDA(PSLPHandleInfo handle, const char* scopelist, int scopelistlen, struct sockaddr_in* peeraddr)/* Connects to slpd and provides a peeraddr to send to *//* *//* handle (IN) SLPHandle info (caches connection info *//* *//* scopelist (IN) Scope that must be supported by DA. Pass in NULL *//* for any scope *//* *//* scopelistlen (IN) Length of the scope list in bytes. Ignored if *//* scopelist is NULL *//* *//* peeraddr (OUT) pointer to receive the connected DA's address *//* *//* Returns Connected socket or -1 if no DA connection can be made *//*=========================================================================*/{ /*-----------------------------------------------------------------*/ /* attempt to use a cached socket if scope is supported otherwise */ /* discover a DA that supports the scope */ /*-----------------------------------------------------------------*/ if(handle->dasock >= 0 && handle->dascope && SLPCompareString(handle->dascopelen, handle->dascope, scopelistlen, scopelist) == 0) { memcpy(peeraddr,&(handle->daaddr),sizeof(struct sockaddr_in)); } else { /* close handle cause it can't support the scope */ if(handle->dasock >= 0) {#ifdef _WIN32 closesocket(handle->dasock);#else close(handle->dasock);#endif } /* Attempt to connect to DA that does support the scope */ handle->dasock = KnownDAConnect(handle, scopelistlen, scopelist, &(handle->daaddr)); if(handle->dasock >= 0) { if(handle->dascope) xfree(handle->dascope); handle->dascope = memdup(scopelist,scopelistlen); handle->dascopelen = scopelistlen; memcpy(peeraddr,&(handle->daaddr),sizeof(struct sockaddr_in)); } } return handle->dasock;}/*=========================================================================*/ int NetworkConnectToSA(PSLPHandleInfo handle, const char* scopelist, int scopelistlen, struct sockaddr_in* peeraddr)/* Connects to slpd and provides a peeraddr to send to *//* *//* handle (IN) SLPHandle info (caches connection info) *//* *//* scopelist (IN) Scope that must be supported by SA. Pass in NULL *//* for any scope *//* *//* scopelistlen (IN) Length of the scope list in bytes. Ignored if *//* scopelist is NULL *//* *//* peeraddr (OUT) pointer to receive the connected SA's address *//* *//* Returns Connected socket or -1 if no SA connection can be made */ { /*-----------------------------------------------------------------*/ /* attempt to use a cached socket if scope is supported otherwise */ /* look to connect to local slpd or a DA that supports the scope */ /*-----------------------------------------------------------------*/ if(handle->sasock >= 0 && handle->sascope && SLPCompareString(handle->sascopelen, handle->sascope, scopelistlen, scopelist) == 0) { memcpy(peeraddr,&(handle->saaddr),sizeof(struct sockaddr_in)); } else { /* close handle cause it can't support the scope */ if(handle->sasock >= 0) {#ifdef _WIN32 closesocket(handle->sasock);#else close(handle->sasock);#endif } /*-----------------------------------------*/ /* Attempt to connect to slpd via loopback */ /*-----------------------------------------*/ handle->sasock = NetworkConnectToSlpd(&(handle->saaddr)); /*----------------------------------------------------------*/ /* if we connected to something, cache scope and addr info */ /*----------------------------------------------------------*/ if(handle->sasock >= 0) { if(handle->sascope) xfree(handle->sascope); handle->sascope = memdup(scopelist,scopelistlen); handle->sascopelen = scopelistlen; memcpy(peeraddr,&(handle->saaddr),sizeof(struct sockaddr_in)); } } return handle->sasock;}/*=========================================================================*/ SLPError NetworkRqstRply(int sock, struct sockaddr_in* destaddr, const char* langtag, int extoffset, char* buf, char buftype, int bufsize, NetworkRplyCallback callback, void * cookie)/* Transmits and receives SLP messages via multicast convergence algorithm *//* *//* Returns - SLP_OK on success *//*=========================================================================*/ { struct timeval timeout; struct sockaddr_in peeraddr; SLPBuffer sendbuf = 0; SLPBuffer recvbuf = 0; SLPError result = 0; int looprecv = 0; int langtaglen = 0; int prlistlen = 0; char* prlist = 0; int xid = 0; int mtu = 0; int size = 0; int xmitcount = 0; int rplycount = 0; int maxwait = 0; int totaltimeout = 0;#ifdef _WIN32 /* on WIN32 setsockopt takes a const char * argument */ char socktype = 0;#else int socktype = 0;#endif int timeouts[MAX_RETRANSMITS]; unsigned short flags; /*----------------------------------------------------*/ /* Save off a few things we don't want to recalculate */ /*----------------------------------------------------*/ langtaglen = strlen(langtag); xid = SLPXidGenerate(); mtu = SLPPropertyAsInteger(SLPGetProperty("net.slp.MTU")); sendbuf = SLPBufferAlloc(mtu); if(sendbuf == 0) { result = SLP_MEMORY_ALLOC_FAILED; goto CLEANUP; } /* Figure unicast/multicast,TCP/UDP, wait and time out stuff */ if(ISMCAST(destaddr->sin_addr)) { /* Multicast or broadcast */ maxwait = SLPPropertyAsInteger(SLPGetProperty("net.slp.multicastMaximumWait")); SLPPropertyAsIntegerVector(SLPGetProperty("net.slp.multicastTimeouts"), timeouts, MAX_RETRANSMITS ); xmitcount = 0; looprecv = 1;
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