📄 des.h
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// DES.h : main header file for the DES application
//
#if !defined(AFX_DES_H__D0546B47_F6F5_4D9E_81F6_76EDFA626DAE__INCLUDED_)
#define AFX_DES_H__D0546B47_F6F5_4D9E_81F6_76EDFA626DAE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
static int IP[8][8]={
{58,50,42,34,26,18,10,2},
{60,52,44,36,28,20,12,4},
{62,54,46,38,30,22,14,6},
{64,56,48,40,32,24,16,8},
{57,49,41,33,25,17, 9,1},
{59,51,43,35,27,19,11,3},
{61,53,45,37,29,21,13,5},
{63,55,47,39,31,23,15,7}};
static int ADVERSEIP[8][8]={
{40,8,48,16,56,24,64,32},
{39,7,47,15,55,23,63,31},
{38,6,46,14,54,22,62,30},
{37,5,45,13,53,21,61,29},
{36,4,44,12,52,20,60,28},
{35,3,43,11,51,19,59,27},
{34,2,42,10,50,18,58,26},
{33,1,41, 9,49,17,57,25}
};
static int E[8][6]={
32, 1, 2, 3, 4, 5,
4, 5, 6, 7, 8, 9,
8, 9,10,11,12,13,
12,13,14,15,16,17,
16,17,18,19,20,21,
20,21,22,23,24,25,
24,25,26,27,28,29,
28,29,30,31,32, 1
};
static int P[4][8]={
16,7,20,21,29,12,28,17, 1,15,23,26, 5,18,31,10,
2,8,24,14,32,27, 3, 9,19,13,30, 6,22,11, 4,25
};
static int PC_1[8][7]={
57,49,41,33,25,17, 9,
1,58,50,42,34,26,18,
10, 2,59,51,43,35,27,
19,11, 3,60,52,44,36,
63,55,47,39,31,23,15,
7,62,54,46,38,30,22,
14, 6,61,53,45,37,29,
21,13, 5,28,20,12, 4
};
static int PC_2[8][6]={
14, 17, 11, 24, 1, 5, 3, 28, 15, 6, 21, 10,
23, 19, 12, 4, 26, 8, 16, 7, 27, 20, 13, 2,
41, 52, 31, 37, 47, 55, 30, 40, 51, 45, 33, 48,
44, 49, 39, 56, 34, 53, 46, 42, 50, 36, 29, 32
};
static int LMoveTimes[16]={
1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1
};
static int S[8][4][16]={
14,4,13,1,2,15,11,8,3,10,6,12,5,9,0,7,
0,15,7,4,14,2,13,1,10,6,12,11,9,5,3,8,
4,1,14,8,13,6,2,11,15,12,9,7,3,10,5,0,
15,12,8,2,4,9,1,7,5,11,3,14,10,0,6,13,
15,1,8,14,6,11,3,4,9,7,2,13,12,0,5,10,
3,13,4,7,15,2,8,14,12,0,1,10,6,9,11,5,
0,14,7,11,10,4,13,1,5,8,12,6,9,3,2,15,
13,8,10,1,3,15,4,2,11,6,7,12,0,5,14,9,
10,0,9,14,6,3,15,5,1,13,12,7,11,4,2,8,
13,7,0,9,3,4,6,10,2,8,5,14,12,11,15,1,
13,6,4,9,8,15,3,0,11,1,2,12,5,10,14,7,
1,10,13,0,6,9,8,7,4,15,14,3,11,5,2,12,
7,13,14,3,0,6,9,10,1,2,8,5,11,12,4,15,
13,8,11,5,6,15,0,3,4,7,2,12,1,10,14,9,
10,6,9,0,12,11,7,13,15,1,3,14,5,2,8,4,
3,15,0,6,10,1,13,8,9,4,5,11,12,7,2,14,
2,12,4,1,7,10,11,6,8,5,3,15,13,0,14,9,
14,11,2,12,4,7,13,1,5,0,15,10,3,9,8,6,
4,2,1,11,10,13,7,8,15,9,12,5,6,3,0,14,
11,8,12,7,1,14,2,13,6,15,0,9,10,4,5,3,
12,1,10,15,9,2,6,8,0,13,3,4,14,7,5,11,
10,15,4,2,7,12,9,5,6,1,13,14,0,11,3,8,
9,14,15,5,2,8,12,3,7,0,4,10,1,13,11,6,
4,3,2,12,9,5,15,10,11,14,1,7,6,0,8,13,
4,11,2,14,15,0,8,13,3,12,9,7,5,10,6,1,
13,0,11,7,4,9,1,10,14,3,5,12,2,15,8,6,
1,4,11,13,12,3,7,14,10,15,6,8,0,5,9,2,
6,11,13,8,1,4,10,7,9,5,0,15,14,2,3,12,
13,2,8,4,6,15,11,1,10,9,3,14,5,0,12,7,
1,15,13,8,10,3,7,4,12,5,6,11,0,14,9,2,
7,11,4,1,9,12,14,2,0,6,10,13,15,3,5,8,
2,1,14,7,4,10,8,13,15,12,9,0,3,5,6,11
};
/////////////////////////////////////////////////////////////////////////////
// CDESApp:
// See DES.cpp for the implementation of this class
//
class CDESApp : public CWinApp
{
public:
CDESApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDESApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CDESApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DES_H__D0546B47_F6F5_4D9E_81F6_76EDFA626DAE__INCLUDED_)
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