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📄 rf_freelist.h

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/* * rf_freelist.h *//* * Copyright (c) 1995 Carnegie-Mellon University. * All rights reserved. * * Author: Jim Zelenka * * Permission to use, copy, modify and distribute this software and * its documentation is hereby granted, provided that both the copyright * notice and this permission notice appear in all copies of the * software, derivative works or modified versions, and any portions * thereof, and that both notices appear in supporting documentation. * * CARNEGIE MELLON ALLOWS FREE USE OF THIS SOFTWARE IN ITS "AS IS" * CONDITION.  CARNEGIE MELLON DISCLAIMS ANY LIABILITY OF ANY KIND * FOR ANY DAMAGES WHATSOEVER RESULTING FROM THE USE OF THIS SOFTWARE. * * Carnegie Mellon requests users of this software to return to * *  Software Distribution Coordinator  or  Software.Distribution@CS.CMU.EDU *  School of Computer Science *  Carnegie Mellon University *  Pittsburgh PA 15213-3890 * * any improvements or extensions that they make and grant Carnegie the * rights to redistribute these changes. *//* * $Locker:  $ * $Log: rf_freelist.h,v $ * Revision 1.13  1996/06/10  12:50:57  jimz * Add counters to freelists to track number of allocations, frees, * grows, max size, etc. Adjust a couple sets of PRIME params based * on the results. * * Revision 1.12  1996/06/10  11:55:47  jimz * Straightened out some per-array/not-per-array distinctions, fixed * a couple bugs related to confusion. Added shutdown lists. Removed * layout shutdown function (now subsumed by shutdown lists). * * Revision 1.11  1996/06/05  18:06:02  jimz * Major code cleanup. The Great Renaming is now done. * Better modularity. Better typing. Fixed a bunch of * synchronization bugs. Made a lot of global stuff * per-desc or per-array. Removed dead code. * * Revision 1.10  1996/06/02  17:31:48  jimz * Moved a lot of global stuff into array structure, where it belongs. * Fixed up paritylogging, pss modules in this manner. Some general * code cleanup. Removed lots of dead code, some dead files. * * Revision 1.9  1996/05/31  22:26:54  jimz * fix a lot of mapping problems, memory allocation problems * found some weird lock issues, fixed 'em * more code cleanup * * Revision 1.8  1996/05/30  11:29:41  jimz * Numerous bug fixes. Stripe lock release code disagreed with the taking code * about when stripes should be locked (I made it consistent: no parity, no lock) * There was a lot of extra serialization of I/Os which I've removed- a lot of * it was to calculate values for the cache code, which is no longer with us. * More types, function, macro cleanup. Added code to properly quiesce the array * on shutdown. Made a lot of stuff array-specific which was (bogusly) general * before. Fixed memory allocation, freeing bugs. * * Revision 1.7  1996/05/27  18:56:37  jimz * more code cleanup * better typing * compiles in all 3 environments * * Revision 1.6  1996/05/23  21:46:35  jimz * checkpoint in code cleanup (release prep) * lots of types, function names have been fixed * * Revision 1.5  1996/05/20  16:16:12  jimz * switch to rf_{mutex,cond}_{init,destroy} * * Revision 1.4  1996/05/18  19:51:34  jimz * major code cleanup- fix syntax, make some types consistent, * add prototypes, clean out dead code, et cetera * * Revision 1.3  1996/05/16  16:04:52  jimz * allow init func to fail for FREELIST ops * * Revision 1.2  1996/05/16  14:54:08  jimz * added _INIT and _CLEAN versions of ops for objects with * internal allocations * * Revision 1.1  1996/05/15  23:37:53  jimz * Initial revision * *//* * rf_freelist.h -- code to manage counted freelists * * Keep an arena of fixed-size objects. When a new object is needed, * allocate it as necessary. When an object is freed, either put it * in the arena, or really free it, depending on the maximum arena * size. */#ifndef _RF__RF_FREELIST_H_#define _RF__RF_FREELIST_H_#include "rf_types.h"#include "rf_debugMem.h"#include "rf_general.h"#include "rf_threadstuff.h"#define RF_FREELIST_STATS 0#if RF_FREELIST_STATS > 0typedef struct RF_FreeListStats_s {  char  *file;  int    line;  int    allocations;  int    frees;  int    max_free;  int    grows;  int    outstanding;  int    max_outstanding;} RF_FreeListStats_t;#define RF_FREELIST_STAT_INIT(_fl_) { \	bzero((char *)&((_fl_)->stats), sizeof(RF_FreeListStats_t)); \	(_fl_)->stats.file = __FILE__; \	(_fl_)->stats.line = __LINE__; \}#define RF_FREELIST_STAT_ALLOC(_fl_) { \	(_fl_)->stats.allocations++; \	(_fl_)->stats.outstanding++; \	if ((_fl_)->stats.outstanding > (_fl_)->stats.max_outstanding) \		(_fl_)->stats.max_outstanding = (_fl_)->stats.outstanding; \}#define RF_FREELIST_STAT_FREE_UPDATE(_fl_) { \	if ((_fl_)->free_cnt > (_fl_)->stats.max_free) \		(_fl_)->stats.max_free = (_fl_)->free_cnt; \}#define RF_FREELIST_STAT_FREE(_fl_) { \	(_fl_)->stats.frees++; \	(_fl_)->stats.outstanding--; \	RF_FREELIST_STAT_FREE_UPDATE(_fl_); \}#define RF_FREELIST_STAT_GROW(_fl_) { \	(_fl_)->stats.grows++; \	RF_FREELIST_STAT_FREE_UPDATE(_fl_); \}#define RF_FREELIST_STAT_REPORT(_fl_) { \	printf("Freelist at %s %d (%s)\n", (_fl_)->stats.file, (_fl_)->stats.line, RF_STRING(_fl_)); \	printf("  %d allocations, %d frees\n", (_fl_)->stats.allocations, (_fl_)->stats.frees); \	printf("  %d grows\n", (_fl_)->stats.grows); \	printf("  %d outstanding\n", (_fl_)->stats.outstanding); \	printf("  %d free (max)\n", (_fl_)->stats.max_free); \	printf("  %d outstanding (max)\n", (_fl_)->stats.max_outstanding); \}#else /* RF_FREELIST_STATS > 0 */#define RF_FREELIST_STAT_INIT(_fl_)#define RF_FREELIST_STAT_ALLOC(_fl_)#define RF_FREELIST_STAT_FREE_UPDATE(_fl_)#define RF_FREELIST_STAT_FREE(_fl_)#define RF_FREELIST_STAT_GROW(_fl_)#define RF_FREELIST_STAT_REPORT(_fl_)#endif /* RF_FREELIST_STATS > 0 */struct RF_FreeList_s {	void  *objlist;      /* list of free obj */	int    free_cnt;     /* how many free obj */	int    max_free_cnt; /* max free arena size */	int    obj_inc;      /* how many to allocate at a time */	int    obj_size;     /* size of objects */	RF_DECLARE_MUTEX(lock)#if RF_FREELIST_STATS > 0	RF_FreeListStats_t  stats;  /* statistics */#endif /* RF_FREELIST_STATS > 0 */};/* * fl     = freelist * maxcnt = max number of items in arena * inc    = how many to allocate at a time * size   = size of object */#define RF_FREELIST_CREATE(_fl_,_maxcnt_,_inc_,_size_) { \	int rc; \	RF_ASSERT((_inc_) > 0); \	RF_Malloc(_fl_, sizeof(RF_FreeList_t), (RF_FreeList_t *)); \	(_fl_)->objlist = NULL; \	(_fl_)->free_cnt = 0; \	(_fl_)->max_free_cnt = _maxcnt_; \	(_fl_)->obj_inc = _inc_; \	(_fl_)->obj_size = _size_; \	rc = rf_mutex_init(&(_fl_)->lock); \	if (rc) { \		RF_Free(_fl_, sizeof(RF_FreeList_t)); \		_fl_ = NULL; \	} \	RF_FREELIST_STAT_INIT(_fl_); \}/* * fl    = freelist * cnt   = number to prime with * nextp = name of "next" pointer in obj * cast  = object cast */#define RF_FREELIST_PRIME(_fl_,_cnt_,_nextp_,_cast_) { \	void *_p; \	int _i; \	RF_LOCK_MUTEX((_fl_)->lock); \	for(_i=0;_i<(_cnt_);_i++) { \		RF_Calloc(_p,1,(_fl_)->obj_size,(void *)); \		if (_p) { \			(_cast_(_p))->_nextp_ = (_fl_)->objlist; \			(_fl_)->objlist = _p; \			(_fl_)->free_cnt++; \		} \		else { \			break; \		} \	} \	RF_FREELIST_STAT_FREE_UPDATE(_fl_); \	RF_UNLOCK_MUTEX((_fl_)->lock); \}#define RF_FREELIST_MUTEX_OF(_fl_) ((_fl_)->lock)#define RF_FREELIST_DO_UNLOCK(_fl_) { \	RF_UNLOCK_MUTEX((_fl_)->lock); \}#define RF_FREELIST_DO_LOCK(_fl_) { \	RF_LOCK_MUTEX((_fl_)->lock); \}/* * fl    = freelist * cnt   = number to prime with * nextp = name of "next" pointer in obj * cast  = object cast * init  = func to call to init obj */#define RF_FREELIST_PRIME_INIT(_fl_,_cnt_,_nextp_,_cast_,_init_) { \	void *_p; \	int _i; \	RF_LOCK_MUTEX((_fl_)->lock); \	for(_i=0;_i<(_cnt_);_i++) { \		RF_Calloc(_p,1,(_fl_)->obj_size,(void *)); \		if (_init_ (_cast_ _p)) { \			RF_Free(_p,(_fl_)->obj_size); \			_p = NULL; \		} \		if (_p) { \			(_cast_(_p))->_nextp_ = (_fl_)->objlist; \			(_fl_)->objlist = _p; \			(_fl_)->free_cnt++; \		} \		else { \			break; \		} \	} \	RF_FREELIST_STAT_FREE_UPDATE(_fl_); \	RF_UNLOCK_MUTEX((_fl_)->lock); \}/* * fl    = freelist * cnt   = number to prime with * nextp = name of "next" pointer in obj * cast  = object cast * init  = func to call to init obj * arg   = arg to init obj func */#define RF_FREELIST_PRIME_INIT_ARG(_fl_,_cnt_,_nextp_,_cast_,_init_,_arg_) { \	void *_p; \	int _i; \	RF_LOCK_MUTEX((_fl_)->lock); \	for(_i=0;_i<(_cnt_);_i++) { \		RF_Calloc(_p,1,(_fl_)->obj_size,(void *)); \		if (_init_ (_cast_ _p,_arg_)) { \			RF_Free(_p,(_fl_)->obj_size); \			_p = NULL; \		} \		if (_p) { \			(_cast_(_p))->_nextp_ = (_fl_)->objlist; \			(_fl_)->objlist = _p; \			(_fl_)->free_cnt++; \		} \		else { \			break; \		} \	} \	RF_FREELIST_STAT_FREE_UPDATE(_fl_); \	RF_UNLOCK_MUTEX((_fl_)->lock); \}/* * fl    = freelist * obj   = object to allocate * nextp = name of "next" pointer in obj * cast  = cast of obj assignment * init  = init obj func */#define RF_FREELIST_GET_INIT(_fl_,_obj_,_nextp_,_cast_,_init_) { \	void *_p; \	int _i; \	RF_LOCK_MUTEX((_fl_)->lock); \	RF_ASSERT(sizeof(*(_obj_))==((_fl_)->obj_size)); \	if (_fl_->objlist) { \		_obj_ = _cast_((_fl_)->objlist); \		(_fl_)->objlist = (void *)((_obj_)->_nextp_); \		(_fl_)->free_cnt--; \	} \	else { \		/* \		 * Allocate one at a time so we can free \		 * one at a time without cleverness when arena \		 * is full. \		 */ \		RF_Calloc(_obj_,1,(_fl_)->obj_size,_cast_); \		if (_obj_) { \			if (_init_ (_obj_)) { \				RF_Free(_obj_,(_fl_)->obj_size); \				_obj_ = NULL; \			} \			else { \				for(_i=1;_i<(_fl_)->obj_inc;_i++) { \					RF_Calloc(_p,1,(_fl_)->obj_size,(void *)); \					if (_p) { \						if (_init_ (_p)) { \							RF_Free(_p,(_fl_)->obj_size); \							_p = NULL; \							break; \						} \						(_cast_(_p))->_nextp_ = (_fl_)->objlist; \						(_fl_)->objlist = _p; \					} \					else { \						break; \					} \				} \			} \		} \		RF_FREELIST_STAT_GROW(_fl_); \	} \	RF_FREELIST_STAT_ALLOC(_fl_); \	RF_UNLOCK_MUTEX((_fl_)->lock); \}/* * fl    = freelist * obj   = object to allocate * nextp = name of "next" pointer in obj * cast  = cast of obj assignment * init  = init obj func * arg   = arg to init obj func */#define RF_FREELIST_GET_INIT_ARG(_fl_,_obj_,_nextp_,_cast_,_init_,_arg_) { \

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