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📄 watchthread.h

📁 本程序的开发环境是VC++,实现的功能是串口通信.
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#if !defined(AFX_WATCHTHREAD_H__1EE2B835_F825_11D3_9F3F_000000000000__INCLUDED_)
#define AFX_WATCHTHREAD_H__1EE2B835_F825_11D3_9F3F_000000000000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WatchThread.h : header file
//


class CSerialCom;
/////////////////////////////////////////////////////////////////////////////
// CWatchThread thread

class CWatchThread : public CWinThread
{
	DECLARE_DYNCREATE(CWatchThread)
protected:
public:
	CWatchThread();           // protected constructor used by dynamic creation

// Attributes
public:
	CSerialCom *m_pCom;
// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CWatchThread)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~CWatchThread();

	// Generated message map functions
	//{{AFX_MSG(CWatchThread)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_WATCHTHREAD_H__1EE2B835_F825_11D3_9F3F_000000000000__INCLUDED_)

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