📄 watchthread.cpp
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// WatchThread.cpp : implementation file
//
#include "stdafx.h"
#include "矩阵控制器.h"
#include "WatchThread.h"
#include "SerialCom.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CWatchThread
IMPLEMENT_DYNCREATE(CWatchThread, CWinThread)
CWatchThread::CWatchThread()
{
}
CWatchThread::~CWatchThread()
{
}
BOOL CWatchThread::InitInstance()
{
// TODO: perform and per-thread initialization here
DWORD dwTransfer,dwEvtMask;
OVERLAPPED os;
os.hEvent=CreateEvent(NULL,
TRUE,
FALSE,
NULL);
if (os.hEvent==NULL) return FALSE;
if (!SetCommMask(m_pCom->m_hCom,EV_RXCHAR)) return FALSE;
while (m_pCom->m_bconnected)
{
if (!WaitCommEvent(m_pCom->m_hCom,&dwEvtMask,&os))
{
if (GetLastError()==ERROR_IO_PENDING)
GetOverlappedResult(m_pCom->m_hCom,&os,&dwTransfer,TRUE);
}
if ((dwEvtMask &EV_RXCHAR)==EV_RXCHAR)
{
WaitForSingleObject(m_pCom->m_hPostEvent,0xFFFFFFFF);
ResetEvent(m_pCom->m_hPostEvent);
PostMessage(m_pCom->m_pWnd->m_hWnd,WM_COMMNOTIFY,0,0);
}
}
CloseHandle(os.hEvent);
return FALSE;
}
int CWatchThread::ExitInstance()
{
// TODO: perform any per-thread cleanup here
return CWinThread::ExitInstance();
}
BEGIN_MESSAGE_MAP(CWatchThread, CWinThread)
//{{AFX_MSG_MAP(CWatchThread)
// NOTE - the ClassWizard will add and remove mapping macros here.
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWatchThread message handlers
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