📄 symbol.c
字号:
}
return true;
}
tristate sym_toggle_tristate_value(struct symbol *sym)
{
tristate oldval, newval;
oldval = newval = sym_get_tristate_value(sym);
do {
switch (newval) {
case no:
newval = mod;
break;
case mod:
newval = yes;
break;
case yes:
newval = no;
break;
}
if (sym_set_tristate_value(sym, newval))
break;
} while (oldval != newval);
return newval;
}
bool sym_string_valid(struct symbol *sym, const char *str)
{
char ch;
switch (sym->type) {
case S_STRING:
return true;
case S_INT:
ch = *str++;
if (ch == '-')
ch = *str++;
if (!isdigit(ch))
return false;
if (ch == '0' && *str != 0)
return false;
while ((ch = *str++)) {
if (!isdigit(ch))
return false;
}
return true;
case S_HEX:
if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X'))
str += 2;
ch = *str++;
do {
if (!isxdigit(ch))
return false;
} while ((ch = *str++));
return true;
case S_BOOLEAN:
case S_TRISTATE:
switch (str[0]) {
case 'y': case 'Y':
case 'm': case 'M':
case 'n': case 'N':
return true;
}
return false;
default:
return false;
}
}
bool sym_string_within_range(struct symbol *sym, const char *str)
{
struct property *prop;
int val;
switch (sym->type) {
case S_STRING:
return sym_string_valid(sym, str);
case S_INT:
if (!sym_string_valid(sym, str))
return false;
prop = sym_get_range_prop(sym);
if (!prop)
return true;
val = strtol(str, NULL, 10);
return val >= strtol(prop->expr->left.sym->name, NULL, 10) &&
val <= strtol(prop->expr->right.sym->name, NULL, 10);
case S_HEX:
if (!sym_string_valid(sym, str))
return false;
prop = sym_get_range_prop(sym);
if (!prop)
return true;
val = strtol(str, NULL, 16);
return val >= strtol(prop->expr->left.sym->name, NULL, 16) &&
val <= strtol(prop->expr->right.sym->name, NULL, 16);
case S_BOOLEAN:
case S_TRISTATE:
switch (str[0]) {
case 'y': case 'Y':
return sym_tristate_within_range(sym, yes);
case 'm': case 'M':
return sym_tristate_within_range(sym, mod);
case 'n': case 'N':
return sym_tristate_within_range(sym, no);
}
return false;
default:
return false;
}
}
bool sym_set_string_value(struct symbol *sym, const char *newval)
{
const char *oldval;
char *val;
int size;
switch (sym->type) {
case S_BOOLEAN:
case S_TRISTATE:
switch (newval[0]) {
case 'y': case 'Y':
return sym_set_tristate_value(sym, yes);
case 'm': case 'M':
return sym_set_tristate_value(sym, mod);
case 'n': case 'N':
return sym_set_tristate_value(sym, no);
}
return false;
default:
;
}
if (!sym_string_within_range(sym, newval))
return false;
if (sym->flags & SYMBOL_NEW) {
sym->flags &= ~SYMBOL_NEW;
sym_set_changed(sym);
}
oldval = sym->user.val;
size = strlen(newval) + 1;
if (sym->type == S_HEX && (newval[0] != '0' || (newval[1] != 'x' && newval[1] != 'X'))) {
size += 2;
sym->user.val = val = malloc(size);
*val++ = '0';
*val++ = 'x';
} else if (!oldval || strcmp(oldval, newval))
sym->user.val = val = malloc(size);
else
return true;
strcpy(val, newval);
free((void *)oldval);
sym_clear_all_valid();
return true;
}
const char *sym_get_string_value(struct symbol *sym)
{
tristate val;
switch (sym->type) {
case S_BOOLEAN:
case S_TRISTATE:
val = sym_get_tristate_value(sym);
switch (val) {
case no:
return "n";
case mod:
return "m";
case yes:
return "y";
}
break;
default:
;
}
return (const char *)sym->curr.val;
}
bool sym_is_changable(struct symbol *sym)
{
return sym->visible > sym->rev_dep.tri;
}
struct symbol *sym_lookup(const char *name, int isconst)
{
struct symbol *symbol;
const char *ptr;
char *new_name;
int hash = 0;
if (name) {
if (name[0] && !name[1]) {
switch (name[0]) {
case 'y': return &symbol_yes;
case 'm': return &symbol_mod;
case 'n': return &symbol_no;
}
}
for (ptr = name; *ptr; ptr++)
hash += *ptr;
hash &= 0xff;
for (symbol = symbol_hash[hash]; symbol; symbol = symbol->next) {
if (!strcmp(symbol->name, name)) {
if ((isconst && symbol->flags & SYMBOL_CONST) ||
(!isconst && !(symbol->flags & SYMBOL_CONST)))
return symbol;
}
}
new_name = strdup(name);
} else {
new_name = NULL;
hash = 256;
}
symbol = malloc(sizeof(*symbol));
memset(symbol, 0, sizeof(*symbol));
symbol->name = new_name;
symbol->type = S_UNKNOWN;
symbol->flags = SYMBOL_NEW;
if (isconst)
symbol->flags |= SYMBOL_CONST;
symbol->next = symbol_hash[hash];
symbol_hash[hash] = symbol;
return symbol;
}
struct symbol *sym_find(const char *name)
{
struct symbol *symbol = NULL;
const char *ptr;
int hash = 0;
if (!name)
return NULL;
if (name[0] && !name[1]) {
switch (name[0]) {
case 'y': return &symbol_yes;
case 'm': return &symbol_mod;
case 'n': return &symbol_no;
}
}
for (ptr = name; *ptr; ptr++)
hash += *ptr;
hash &= 0xff;
for (symbol = symbol_hash[hash]; symbol; symbol = symbol->next) {
if (!strcmp(symbol->name, name) &&
!(symbol->flags & SYMBOL_CONST))
break;
}
return symbol;
}
struct symbol *sym_check_deps(struct symbol *sym);
static struct symbol *sym_check_expr_deps(struct expr *e)
{
struct symbol *sym;
if (!e)
return NULL;
switch (e->type) {
case E_OR:
case E_AND:
sym = sym_check_expr_deps(e->left.expr);
if (sym)
return sym;
return sym_check_expr_deps(e->right.expr);
case E_NOT:
return sym_check_expr_deps(e->left.expr);
case E_EQUAL:
case E_UNEQUAL:
sym = sym_check_deps(e->left.sym);
if (sym)
return sym;
return sym_check_deps(e->right.sym);
case E_SYMBOL:
return sym_check_deps(e->left.sym);
default:
break;
}
printf("Oops! How to check %d?\n", e->type);
return NULL;
}
struct symbol *sym_check_deps(struct symbol *sym)
{
struct symbol *sym2;
struct property *prop;
if (sym->flags & SYMBOL_CHECK_DONE)
return NULL;
if (sym->flags & SYMBOL_CHECK) {
printf("Warning! Found recursive dependency: %s", sym->name);
return sym;
}
sym->flags |= (SYMBOL_CHECK | SYMBOL_CHECKED);
sym2 = sym_check_expr_deps(sym->rev_dep.expr);
if (sym2)
goto out;
for (prop = sym->prop; prop; prop = prop->next) {
if (prop->type == P_CHOICE)
continue;
sym2 = sym_check_expr_deps(prop->visible.expr);
if (sym2)
goto out;
if (prop->type != P_DEFAULT || sym_is_choice(sym))
continue;
sym2 = sym_check_expr_deps(prop->expr);
if (sym2)
goto out;
}
out:
if (sym2)
printf(" %s", sym->name);
sym->flags &= ~SYMBOL_CHECK;
return sym2;
}
struct property *prop_alloc(enum prop_type type, struct symbol *sym)
{
struct property *prop;
struct property **propp;
prop = malloc(sizeof(*prop));
memset(prop, 0, sizeof(*prop));
prop->type = type;
prop->sym = sym;
prop->file = current_file;
prop->lineno = zconf_lineno();
/* append property to the prop list of symbol */
if (sym) {
for (propp = &sym->prop; *propp; propp = &(*propp)->next)
;
*propp = prop;
}
return prop;
}
struct symbol *prop_get_symbol(struct property *prop)
{
if (prop->expr && (prop->expr->type == E_SYMBOL ||
prop->expr->type == E_CHOICE))
return prop->expr->left.sym;
return NULL;
}
const char *prop_get_type_name(enum prop_type type)
{
switch (type) {
case P_PROMPT:
return "prompt";
case P_COMMENT:
return "comment";
case P_MENU:
return "menu";
case P_DEFAULT:
return "default";
case P_CHOICE:
return "choice";
case P_SELECT:
return "select";
case P_RANGE:
return "range";
case P_UNKNOWN:
break;
}
return "unknown";
}
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