📄 gfxheaderctrl.h
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#ifndef __GFXHEADERCTRL_H__
#define __GFXHEADERCTRL_H__
/////////////////////////////////////////////////////////////////////////////
// CGfxHeaderCtrl window
class _CJX_EXT_CLASS CGfxHeaderCtrl : public CHeaderCtrl
{
// Construction
public:
CGfxHeaderCtrl();
// Attributes
public:
DWORD dwSortUp;
DWORD dwDontShowSortArrow, dwNoResizeColumn;
int m_nSortCol;
BOOL m_bSortAsc;
CImageList * pImageList;
int SetSortImage(int nCol, BOOL bAsc);
void SetSortOrder(const int iCol, const bool bAscending);
bool GetSortOrder(const int iCol);
// Column dragging
bool bEnableDrag;
BOOL m_bCheckForDrag;
BOOL m_bDragging;
int * m_pWidth;
int m_nDragCol;
int m_nDropPos;
CRect marker_rect;
void (CWnd::*m_fpDragCol)(int &, int &);
// CWnd *m_pOwnerWnd;
void SetCallback(void (CWnd::*fpDragCol)(int &, int &));
CBitmap bDragColumn;
CRect rcDragColumn, rcLastDragColumn;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGfxHeaderCtrl)
//}}AFX_VIRTUAL
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
// Implementation
public:
void DrawDragColumn(const int iCol);
bool bIsDragAllowed;
bool IsDragAllowed(CPoint point);
virtual ~CGfxHeaderCtrl();
// Generated message map functions
protected:
//{{AFX_MSG(CGfxHeaderCtrl)
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg UINT OnNcHitTest(CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#undef AFX_DATA
#define AFX_DATA
#endif
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