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📄 mediaserverdlg.cpp

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// MediaServerDlg.cpp : implementation file
//

#include "stdafx.h"
#include "MediaServer.h"
#include "MediaServerDlg.h"
#include "DlgProxy.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//#include "MediaStation.h"
//#include "mediaunicast.h"
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
 	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMediaServerDlg dialog

IMPLEMENT_DYNAMIC(CMediaServerDlg, CDialog);

CMediaServerDlg::CMediaServerDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CMediaServerDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CMediaServerDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
	m_pAutoProxy = NULL;
}

CMediaServerDlg::~CMediaServerDlg()
{
	// If there is an automation proxy for this dialog, set
	//  its back pointer to this dialog to NULL, so it knows
	//  the dialog has been deleted.
	if (m_pAutoProxy != NULL)
		m_pAutoProxy->m_pDialog = NULL;
}

void CMediaServerDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CMediaServerDlg)
	// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
	DDX_Text(pDX, IDC_STATIONNAME, m_StationName);
	DDX_Text(pDX, IDC_MULTIADDRESS, m_MultiAddress);
	DDX_Text(pDX, IDC_MULTIPORT, m_MultiPort);
	DDX_Text(pDX, IDC_HOSTADDRESS, m_HostAddress);
	DDX_Text(pDX, IDC_FORMATFILE, m_FormatFile);
	DDX_Text(pDX, IDC_NSCPATH, m_NSCPath);
	DDX_Text(pDX, IDC_STREAM, m_Stream);
	DDX_Text(pDX, IDC_STREAMALIAS, m_StreamAlias);
	DDX_Text(pDX, IDC_VIRTUALPATH, m_VirtualPath);
	DDX_Text(pDX, IDC_MAXBANDWIDTH, m_MaxBandWidth);
	DDX_Text(pDX, IDC_MAXCLIENTS, m_MaxClients);
}

BEGIN_MESSAGE_MAP(CMediaServerDlg, CDialog)
	//{{AFX_MSG_MAP(CMediaServerDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_CLOSE()
	//}}AFX_MSG_MAP
	ON_BN_CLICKED(IDC_CREATEMULTISTATION, OnBnClickedCreatemultistation)
	ON_BN_CLICKED(IDC_PLAYSTREAM, OnBnClickedPlaystream)
	ON_BN_CLICKED(IDC_STOPSTREAM, OnBnClickedStopstream)
	ON_BN_CLICKED(IDC_SETVIRTUALPATH, OnBnClickedSetvirtualpath)
	ON_BN_CLICKED(IDC_ADDSTREAM, OnBnClickedAddstream)
	ON_BN_CLICKED(IDC_SETUNICAST, OnBnClickedSetunicast)
	ON_BN_CLICKED(IDC_DELESTATION, OnBnClickedDelestation)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMediaServerDlg message handlers

BOOL CMediaServerDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CMediaServerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMediaServerDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMediaServerDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

// Automation servers should not exit when a user closes the UI
//  if a controller still holds on to one of its objects.  These
//  message handlers make sure that if the proxy is still in use,
//  then the UI is hidden but the dialog remains around if it
//  is dismissed.


BOOL CMediaServerDlg::CanExit()
{
	// If the proxy object is still around, then the automation
	//  controller is still holding on to this application.  Leave
	//  the dialog around, but hide its UI.
	if (m_pAutoProxy != NULL)
	{
		ShowWindow(SW_HIDE);
		return FALSE;
	}

	return TRUE;
}

void CMediaServerDlg::OnBnClickedCreatemultistation()
{
	// TODO: 在此添加控件通知处理程序代码
	//创建多播或实时传播站点,使用时注意连接好网卡的网线,否则会出现“指定的适配器地址无效”的错误信息
	//如果创建多播站点,m_FormatFile可以是MP3或其他媒体文件
	//如果创建实时传播站点,m_FormatFile必须是一个从Encoder编码器产生的asf格式文件
	UpdateData();
	mMulticast.ConnectToServer("LOCALHOST"); 
    mMulticast.CreateStation(m_StationName,m_MultiAddress,m_MultiPort,m_HostAddress,m_NSCPath,m_FormatFile);
}

void CMediaServerDlg::OnBnClickedPlaystream()
{
	// TODO: 在此添加控件通知处理程序代码
	//根据流的别名播放多播站点中已有的流
	UpdateData();
   mMulticast.ConnectToServer("LOCALHOST"); 
   mMulticast.StartStream(m_StationName,m_StreamAlias); 
}

void CMediaServerDlg::OnBnClickedStopstream()
{
	// TODO: 在此添加控件通知处理程序代码
	//根据流的别名停止播放多播站点中已有中的流
	UpdateData();
	mMulticast.ConnectToServer("LOCALHOST"); 
    mMulticast.StopStream(m_StationName,m_StreamAlias); 
}

void CMediaServerDlg::OnBnClickedSetvirtualpath()
{
	// TODO: 在此添加控件通知处理程序代码
	//设置站点虚拟目录,多播和点播的流文件必须位于该目录下
	UpdateData();
	mUnicast.ConnectToServer("LOCALHOST"); 
	mUnicast.CreataVirtualDir(m_VirtualPath); 
}

void CMediaServerDlg::OnBnClickedAddstream()
{
	// TODO: 在此添加控件通知处理程序代码
	//增加流到多播站点或实时传播站点
	//增加到多播站点时m_Stream用mms://服务器地址//流文件的格式
	//增加到实时传播站点时m_Stream用msbd://Encoder地址的格式
	UpdateData();
	mMulticast.CreateStream(m_Stream,m_StreamAlias);
}

void CMediaServerDlg::OnBnClickedSetunicast()
{
	// TODO: 在此添加控件通知处理程序代码
	//设置点播站点参数
	UpdateData();
	mUnicast.ConnectToServer("LOCALHOST"); 
    mUnicast.SetMaxBandWidth(m_MaxBandWidth);
	mUnicast.SetMaxClients(m_MaxClients); 
}

void CMediaServerDlg::OnBnClickedDelestation()
{
	// TODO: 在此添加控件通知处理程序代码
	UpdateData();
	mMulticast.ConnectToServer("LOCALHOST"); 
	mMulticast.DeleteStation(m_StationName); 
}

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