📄 mp3playerdlg.cpp
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// MP3PlayerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MP3Player.h"
#include "MP3PlayerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMP3PlayerDlg dialog
CMP3PlayerDlg::CMP3PlayerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMP3PlayerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMP3PlayerDlg)
m_filename = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
pGBuilder=NULL;
pMControl=NULL;
pMPos=NULL;
}
void CMP3PlayerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMP3PlayerDlg)
DDX_Control(pDX, IDC_PROGRESS1, m_pos);
DDX_Text(pDX, IDC_EDIT1, m_filename);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMP3PlayerDlg, CDialog)
//{{AFX_MSG_MAP(CMP3PlayerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_PLAY, OnPlay)
ON_BN_CLICKED(IDC_STOP, OnStop)
ON_WM_TIMER()
ON_WM_CLOSE()
ON_BN_CLICKED(IDC_RESUME, OnResume)
ON_BN_CLICKED(IDC_OPENFILE, OnOpenfile)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMP3PlayerDlg message handlers
BOOL CMP3PlayerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
this->SysInitia();
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CMP3PlayerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMP3PlayerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMP3PlayerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMP3PlayerDlg::OnPlay()
{
UpdateData();
//pGBuilder->Abort();
CHAR strSoundPath[MAX_PATH]; //存储音乐所在路径
WCHAR wstrSoundPath[MAX_PATH]; //存储UNICODE形式的路径
GetCurrentDirectory(MAX_PATH, strSoundPath);
//、、strcat(strSoundPath, "\\Sounds\\");
strcpy(strSoundPath, this->m_filename); //要播放文件名
MultiByteToWideChar(CP_ACP, 0, strSoundPath, -1,wstrSoundPath, MAX_PATH);
pGBuilder->RenderFile(wstrSoundPath, NULL); //调入文件
pMPos->put_CurrentPosition(0); //移动到文件头
pMControl->Run(); //播放
SetTimer(1,1000,NULL);//显示进度
double total;
pMPos->get_Duration(&total);//播放文件的总长度
m_pos.SetRange(0,total);
this->GetDlgItem(IDC_OPENFILE)->EnableWindow(0);
this->GetDlgItem(IDC_EDIT1)->EnableWindow(0);
}
void CMP3PlayerDlg::OnStop()
{
//pMControl->Stop(); //停止播放
pMControl->Pause();//暂停
}
void CMP3PlayerDlg::OnTimer(UINT nIDEvent)
{
if(pMPos==NULL)return;
double rate;
pMPos->get_CurrentPosition(&rate);
//pMPos->get_Rate(&rate);
m_pos.SetPos(rate);
CDialog::OnTimer(nIDEvent);
}
void CMP3PlayerDlg::SysInitia()
{
CoInitialize(NULL); //初始化COM
//创建各个对象
CoCreateInstance(CLSID_FilterGraph, NULL,
CLSCTX_INPROC, IID_IGraphBuilder, (void**)&pGBuilder);
pGBuilder->QueryInterface(IID_IMediaControl, (void**)&pMControl);
pGBuilder->QueryInterface(IID_IMediaPosition, (void**)&pMPos);
m_pos.SetRange(0,100);
}
void CMP3PlayerDlg::OnClose()
{
//释放对象
//pMControl->GetState(
if(pMControl!=NULL){
pMControl->Release(); ;
pMPos->Release() ;
pGBuilder->Release() ;
CoUninitialize(); //释放COM
}
CDialog::OnClose();
}
void CMP3PlayerDlg::OnResume() //继续
{
pMControl->Run();
}
void CMP3PlayerDlg::OnOpenfile() //打开播放文件
{
CFileDialog dlg(1,"*.mp3","",OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
"MP3 Files (*.mp3)|*.mp3");
dlg.DoModal();
m_filename=dlg.GetPathName();
UpdateData(0);
}
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