📄 bombblock.java
字号:
/* JCollapse - Java Collapse Game
* Copyright (C) 2005 Erico Gon鏰lves Rimoli
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package sourceforge.net.projects.jcollapse.engine.block;
import sourceforge.net.projects.jcollapse.engine.board.Board;
public class BombBlock extends AbstractBlock {
private String m_NameOfBlockToDestroy;
/**
* IMPORTANT:<br>
* Prefer to use this construtor because this class initialize internal array
* with width and height values. You get more agility in first call to the
* touched method.
* @param name the name of Block
* @param enable Block are enabled or not
* @param nameOfBlockToDestroy the name of Block to destroy
*/
public BombBlock( String name, boolean enable, String nameOfBlockToDestroy ) {
super( name, enable );
setNameOfBlockToDestroy( nameOfBlockToDestroy );
}
/**
* Get the name of Block that will be destroyed
* @return the name of Block that will be destroyed
*/
public String getNameOfBlockToDestroy() {
return m_NameOfBlockToDestroy;
}
/**
* Set the name of Block that will be destroyed
* @param nameOfBlockToDestroy the name of Block that will be destroyed
*/
public void setNameOfBlockToDestroy( String nameOfBlockToDestroy ) {
m_NameOfBlockToDestroy = nameOfBlockToDestroy;
}
/* (non-Javadoc)
* @see sourceforge.net.projects.jcollapse.engine.block.Block#touched(int, int, sourceforge.net.projects.jcollapse.engine.board.Board)
*/
public int touched( int x, int y, Board board ) {
int count;
//if is not enabled
if( !isEnabled() )
return 0;
//count aways >= 1
count = 1;
//remove the touched Block
board.clearBlock( x, y );
//remove Block's
for( int x1 = 0; x1 < board.getBoardWidth(); x1++ )
for( int y1 = 0; y1 < board.getBoardHeight(); y1++ )
if( board.getBlock( x1, y1 ) != null &&
( board.getBlock( x1, y1 ).getName().equals( getNameOfBlockToDestroy() ) ||
board.getBlock( x1, y1 ) == this ) )
{
board.clearBlock( x1, y1 );
count++;
}
return count;
}
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -