resources.designer.cs
来自「zwave 无线通讯协议 PC controller 控制器源码」· CS 代码 · 共 118 行
CS
118 行
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.42
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ZWavePCController.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ZWavePCController.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to In Group:.
/// </summary>
internal static string Group {
get {
return ResourceManager.GetString("Group", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to could not find Command Class XML file. Please Reinstall.
/// </summary>
internal static string NoXML {
get {
return ResourceManager.GetString("NoXML", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Could not find requested xml file.
/// </summary>
internal static string NoXML2 {
get {
return ResourceManager.GetString("NoXML2", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Could not find version of Z-Wave dll:.
/// </summary>
internal static string NoZWave {
get {
return ResourceManager.GetString("NoZWave", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ZWavePCController Version .
/// </summary>
internal static string Version {
get {
return ResourceManager.GetString("Version", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Continuing will delete the non listening node even that it is not failing.
/// </summary>
internal static string Warning1 {
get {
return ResourceManager.GetString("Warning1", resourceCulture);
}
}
}
}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?