cpavtransport.cs
来自「zwave 无线通讯协议 PC controller 控制器源码」· CS 代码 · 共 1,803 行 · 第 1/5 页
CS
1,803 行
////////////////////////////////////////////////////////////////////////////////////////////////
//
// #######
// # ## #### ##### ##### ## ## #####
// ## ## ## ## ## ## ## ## ##
// ## # ###### ## ## #### ## ## ####
// ## ## ## ## ## ## ##### ##
// ####### #### ## ## ##### ## #####
// #####
// Z-Wave, the wireless language.
//
// Copyright Zensys A/S, 2003,2004
//
// All Rights Reserved
//
// Description: This source file is the sourcefile for the
// CpAVTransport class
//
// Source is generated by the Intel DeviceBuilder Tool
//
// Author: Johann Sigfredsson
//
// Last Changed By: $Author: jrm $
// Revision: $Revision: 1.2 $
// Last Changed: $Date: 2006/07/25 09:49:03 $
//
//////////////////////////////////////////////////////////////////////////////////////////////
using System;
using System.Collections;
using System.Threading;
using Intel.Utilities;
using Intel.UPNP;
namespace MicroStack
{
/// <summary>
/// Transparent ClientSide UPnP Service
/// </summary>
public class CpAVTransport
{
private Hashtable UnspecifiedTable = Hashtable.Synchronized(new Hashtable());
internal UPnPService _S;
public UPnPService GetUPnPService()
{
return(_S);
}
public static string SERVICE_NAME = "urn:schemas-upnp-org:service:AVTransport:";
public double VERSION
{
get
{
return(double.Parse(_S.Version));
}
}
public delegate void StateVariableModifiedHandler_LastChange(CpAVTransport sender, System.String NewValue);
private WeakEvent OnStateVariable_LastChange_Event = new WeakEvent();
public event StateVariableModifiedHandler_LastChange OnStateVariable_LastChange
{
add{OnStateVariable_LastChange_Event.Register(value);}
remove{OnStateVariable_LastChange_Event.UnRegister(value);}
}
protected void LastChange_ModifiedSink(UPnPStateVariable Var, object NewValue)
{
OnStateVariable_LastChange_Event.Fire(this, LastChange);
}
public delegate void SubscribeHandler(CpAVTransport sender, bool Success);
public event SubscribeHandler OnSubscribe;
public delegate void Delegate_OnResult_GetCurrentTransportActions(CpAVTransport sender, System.UInt32 InstanceID, System.String Actions, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_GetCurrentTransportActions_Event = new WeakEvent();
public event Delegate_OnResult_GetCurrentTransportActions OnResult_GetCurrentTransportActions
{
add{OnResult_GetCurrentTransportActions_Event.Register(value);}
remove{OnResult_GetCurrentTransportActions_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_GetDeviceCapabilities(CpAVTransport sender, System.UInt32 InstanceID, System.String PlayMedia, System.String RecMedia, System.String RecQualityModes, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_GetDeviceCapabilities_Event = new WeakEvent();
public event Delegate_OnResult_GetDeviceCapabilities OnResult_GetDeviceCapabilities
{
add{OnResult_GetDeviceCapabilities_Event.Register(value);}
remove{OnResult_GetDeviceCapabilities_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_GetMediaInfo(CpAVTransport sender, System.UInt32 InstanceID, System.UInt32 NrTracks, System.String MediaDuration, System.String CurrentURI, System.String CurrentURIMetaData, System.String NextURI, System.String NextURIMetaData, Enum_PlaybackStorageMedium PlayMedium, Enum_RecordStorageMedium RecordMedium, Enum_RecordMediumWriteStatus WriteStatus, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_GetMediaInfo_Event = new WeakEvent();
public event Delegate_OnResult_GetMediaInfo OnResult_GetMediaInfo
{
add{OnResult_GetMediaInfo_Event.Register(value);}
remove{OnResult_GetMediaInfo_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_GetPositionInfo(CpAVTransport sender, System.UInt32 InstanceID, System.UInt32 Track, System.String TrackDuration, System.String TrackMetaData, System.String TrackURI, System.String RelTime, System.String AbsTime, System.Int32 RelCount, System.Int32 AbsCount, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_GetPositionInfo_Event = new WeakEvent();
public event Delegate_OnResult_GetPositionInfo OnResult_GetPositionInfo
{
add{OnResult_GetPositionInfo_Event.Register(value);}
remove{OnResult_GetPositionInfo_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_GetTransportInfo(CpAVTransport sender, System.UInt32 InstanceID, Enum_TransportState CurrentTransportState, Enum_TransportStatus CurrentTransportStatus, Enum_TransportPlaySpeed CurrentSpeed, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_GetTransportInfo_Event = new WeakEvent();
public event Delegate_OnResult_GetTransportInfo OnResult_GetTransportInfo
{
add{OnResult_GetTransportInfo_Event.Register(value);}
remove{OnResult_GetTransportInfo_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_GetTransportSettings(CpAVTransport sender, System.UInt32 InstanceID, Enum_CurrentPlayMode PlayMode, Enum_CurrentRecordQualityMode RecQualityMode, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_GetTransportSettings_Event = new WeakEvent();
public event Delegate_OnResult_GetTransportSettings OnResult_GetTransportSettings
{
add{OnResult_GetTransportSettings_Event.Register(value);}
remove{OnResult_GetTransportSettings_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_Next(CpAVTransport sender, System.UInt32 InstanceID, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_Next_Event = new WeakEvent();
public event Delegate_OnResult_Next OnResult_Next
{
add{OnResult_Next_Event.Register(value);}
remove{OnResult_Next_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_Pause(CpAVTransport sender, System.UInt32 InstanceID, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_Pause_Event = new WeakEvent();
public event Delegate_OnResult_Pause OnResult_Pause
{
add{OnResult_Pause_Event.Register(value);}
remove{OnResult_Pause_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_Play(CpAVTransport sender, System.UInt32 InstanceID, Enum_TransportPlaySpeed Speed, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_Play_Event = new WeakEvent();
public event Delegate_OnResult_Play OnResult_Play
{
add{OnResult_Play_Event.Register(value);}
remove{OnResult_Play_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_Previous(CpAVTransport sender, System.UInt32 InstanceID, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_Previous_Event = new WeakEvent();
public event Delegate_OnResult_Previous OnResult_Previous
{
add{OnResult_Previous_Event.Register(value);}
remove{OnResult_Previous_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_Seek(CpAVTransport sender, System.UInt32 InstanceID, Enum_A_ARG_TYPE_SeekMode Unit, System.String Target, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_Seek_Event = new WeakEvent();
public event Delegate_OnResult_Seek OnResult_Seek
{
add{OnResult_Seek_Event.Register(value);}
remove{OnResult_Seek_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_SetAVTransportURI(CpAVTransport sender, System.UInt32 InstanceID, System.String CurrentURI, System.String CurrentURIMetaData, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_SetAVTransportURI_Event = new WeakEvent();
public event Delegate_OnResult_SetAVTransportURI OnResult_SetAVTransportURI
{
add{OnResult_SetAVTransportURI_Event.Register(value);}
remove{OnResult_SetAVTransportURI_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_SetPlayMode(CpAVTransport sender, System.UInt32 InstanceID, Enum_CurrentPlayMode NewPlayMode, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_SetPlayMode_Event = new WeakEvent();
public event Delegate_OnResult_SetPlayMode OnResult_SetPlayMode
{
add{OnResult_SetPlayMode_Event.Register(value);}
remove{OnResult_SetPlayMode_Event.UnRegister(value);}
}
public delegate void Delegate_OnResult_Stop(CpAVTransport sender, System.UInt32 InstanceID, UPnPInvokeException e, object _Tag);
private WeakEvent OnResult_Stop_Event = new WeakEvent();
public event Delegate_OnResult_Stop OnResult_Stop
{
add{OnResult_Stop_Event.Register(value);}
remove{OnResult_Stop_Event.UnRegister(value);}
}
public CpAVTransport(UPnPService s)
{
_S = s;
_S.OnSubscribe += new UPnPService.UPnPEventSubscribeHandler(_subscribe_sink);
if(HasStateVariable_LastChange) _S.GetStateVariableObject("LastChange").OnModified += new UPnPStateVariable.ModifiedHandler(LastChange_ModifiedSink);
}
public void Dispose()
{
_S.OnSubscribe -= new UPnPService.UPnPEventSubscribeHandler(_subscribe_sink);
OnSubscribe = null;
if(HasStateVariable_LastChange) _S.GetStateVariableObject("LastChange").OnModified -= new UPnPStateVariable.ModifiedHandler(LastChange_ModifiedSink);
}
public void _subscribe(int Timeout)
{
_S.Subscribe(Timeout, null);
}
protected void _subscribe_sink(UPnPService sender, bool OK)
{
if(OnSubscribe!=null)
{
OnSubscribe(this, OK);
}
}
public void SetUnspecifiedValue(string EnumType, string val)
{
string hash = Thread.CurrentThread.GetHashCode().ToString() + ":" + EnumType;
UnspecifiedTable[hash] = val;
}
public string GetUnspecifiedValue(string EnumType)
{
string hash = Thread.CurrentThread.GetHashCode().ToString() + ":" + EnumType;
if(UnspecifiedTable.ContainsKey(hash)==false)
{
return("");
}
string RetVal = (string)UnspecifiedTable[hash];
return(RetVal);
}
public string[] Values_TransportState
{
get
{
UPnPStateVariable sv = _S.GetStateVariableObject("TransportState");
return(sv.AllowedStringValues);
}
}
public string Enum_TransportState_ToString(Enum_TransportState en)
{
string RetVal = "";
switch(en)
{
case Enum_TransportState.STOPPED:
RetVal = "STOPPED";
break;
case Enum_TransportState.PAUSED_PLAYBACK:
RetVal = "PAUSED_PLAYBACK";
break;
case Enum_TransportState.PAUSED_RECORDING:
RetVal = "PAUSED_RECORDING";
break;
case Enum_TransportState.PLAYING:
RetVal = "PLAYING";
break;
case Enum_TransportState.RECORDING:
RetVal = "RECORDING";
break;
case Enum_TransportState.TRANSITIONING:
RetVal = "TRANSITIONING";
break;
case Enum_TransportState.NO_MEDIA_PRESENT:
RetVal = "NO_MEDIA_PRESENT";
break;
case Enum_TransportState._UNSPECIFIED_:
RetVal = GetUnspecifiedValue("Enum_TransportState");
break;
}
return(RetVal);
}
public enum Enum_TransportState
{
_UNSPECIFIED_,
STOPPED,
PAUSED_PLAYBACK,
PAUSED_RECORDING,
PLAYING,
RECORDING,
TRANSITIONING,
NO_MEDIA_PRESENT,
}
public Enum_TransportState TransportState
{
get
{
Enum_TransportState RetVal = 0;
string v = (string)_S.GetStateVariable("TransportState");
switch(v)
{
case "STOPPED":
RetVal = Enum_TransportState.STOPPED;
break;
case "PAUSED_PLAYBACK":
RetVal = Enum_TransportState.PAUSED_PLAYBACK;
break;
case "PAUSED_RECORDING":
RetVal = Enum_TransportState.PAUSED_RECORDING;
break;
case "PLAYING":
RetVal = Enum_TransportState.PLAYING;
break;
case "RECORDING":
RetVal = Enum_TransportState.RECORDING;
break;
case "TRANSITIONING":
RetVal = Enum_TransportState.TRANSITIONING;
break;
case "NO_MEDIA_PRESENT":
RetVal = Enum_TransportState.NO_MEDIA_PRESENT;
break;
default:
RetVal = Enum_TransportState._UNSPECIFIED_;
SetUnspecifiedValue("Enum_TransportState", v);
break;
}
return(RetVal);
}
}
public string[] Values_RecordMediumWriteStatus
{
get
{
UPnPStateVariable sv = _S.GetStateVariableObject("RecordMediumWriteStatus");
return(sv.AllowedStringValues);
}
}
public string Enum_RecordMediumWriteStatus_ToString(Enum_RecordMediumWriteStatus en)
{
string RetVal = "";
switch(en)
{
case Enum_RecordMediumWriteStatus.WRITABLE:
RetVal = "WRITABLE";
break;
case Enum_RecordMediumWriteStatus.PROTECTED:
RetVal = "PROTECTED";
break;
case Enum_RecordMediumWriteStatus.NOT_WRITABLE:
RetVal = "NOT_WRITABLE";
break;
case Enum_RecordMediumWriteStatus.UNKNOWN:
RetVal = "UNKNOWN";
break;
case Enum_RecordMediumWriteStatus.NOT_IMPLEMENTED:
RetVal = "NOT_IMPLEMENTED";
break;
case Enum_RecordMediumWriteStatus._UNSPECIFIED_:
RetVal = GetUnspecifiedValue("Enum_RecordMediumWriteStatus");
break;
}
return(RetVal);
}
public enum Enum_RecordMediumWriteStatus
{
_UNSPECIFIED_,
WRITABLE,
PROTECTED,
NOT_WRITABLE,
UNKNOWN,
NOT_IMPLEMENTED,
}
public Enum_RecordMediumWriteStatus RecordMediumWriteStatus
{
get
{
Enum_RecordMediumWriteStatus RetVal = 0;
string v = (string)_S.GetStateVariable("RecordMediumWriteStatus");
switch(v)
{
case "WRITABLE":
RetVal = Enum_RecordMediumWriteStatus.WRITABLE;
break;
case "PROTECTED":
RetVal = Enum_RecordMediumWriteStatus.PROTECTED;
break;
case "NOT_WRITABLE":
RetVal = Enum_RecordMediumWriteStatus.NOT_WRITABLE;
break;
case "UNKNOWN":
RetVal = Enum_RecordMediumWriteStatus.UNKNOWN;
break;
case "NOT_IMPLEMENTED":
RetVal = Enum_RecordMediumWriteStatus.NOT_IMPLEMENTED;
break;
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?