📄 party.pwn
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SendClientMessage(playerid, COLOR_ORANGE, " 欢迎参加游泳比赛");
SendClientMessage(playerid, COLOR_YELLOW, "尽可能的快速游到达终点");
SendClientMessage(playerid, COLOR_GREEN, " 新手可能有点困难,小心别淹死了");
SetPlayerPos(playerid,-1642.7905,1308.6926,7.0283);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 参加了一场游泳比赛: ( /swim )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/climb", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 欢迎参加攀爬比赛");
SendClientMessage(playerid, COLOR_YELLOW, "看你是不是熟悉CJ家的环境,迅速的爬到终点吧~");
SendClientMessage(playerid, COLOR_GREEN, " 新手可能有点困难,小心别摔死了");
SetPlayerPos(playerid,2508.8918,-1680.0179,13.5469);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 参加了一场攀爬比赛: ( /climb )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/tiaosan1", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 尽情的跳吧");
SetPlayerPos(playerid,315.7802,986.0253,1958.8705);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去万里高空跳伞了: ( /tiaosan1 )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/tiaosan2", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 尽情的跳吧");
SetPlayerPos(playerid,1543.7806,-1353.4255,329.4741);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去最高的建筑物跳伞了: ( /tiaosan2 )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/tiaoshui", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 尽情的跳吧");
SetPlayerPos(playerid,-574.9454,1808.9727,139.1774);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 46, 1);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去自由跳水了: ( /tiaoshui )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/kart", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 欢迎参加卡丁碰碰车");
SendClientMessage(playerid, COLOR_YELLOW, " 游戏里面分2队,一队驾驶卡丁车,另一对驾驶大型车辆");
SendClientMessage(playerid, COLOR_YELLOW, " 2队互相对抗,想办法把别队的人撞到海里");
SendClientMessage(playerid, COLOR_GREEN, " 禁止同队的人故意互撞,违者重罚");
SetPlayerPos(playerid,-1372.6921,495.2215,24.2969);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去玩卡丁碰碰车了: ( /kart )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/crash", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 欢迎参加绝顶碰碰车");
SendClientMessage(playerid, COLOR_YELLOW, " 没有限制,没有队伍,把所有敌人撞下去");
SetPlayerPos(playerid,37.1487,2236.6135,126.5394);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去玩绝顶碰碰车了: ( /crash )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/bus", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 欢迎来到巴士站");
SendClientMessage(playerid, COLOR_YELLOW, " 在这里,你可以开回巴士去旅游");
SetPlayerPos(playerid,-1976.5338,138.6574,27.6875);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去巴士站了: ( /bus )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/bike", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 欢迎来到自行车特技广场");
SendClientMessage(playerid, COLOR_YELLOW, " 尽情享受自行车和摩托车所带来的特技的刺激");
SetPlayerPos(playerid,1908.3707,-1359.3766,13.5212);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去自行车特技广场了: ( /bike )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/qiuming", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 欢迎来到秋名山角");
SendClientMessage(playerid, COLOR_YELLOW, " 尽情享受漂移所带来的乐趣把~(希望你装了秋名山的MOD)");
SetPlayerPos(playerid,838.7635,-2025.7854,12.8672);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去秋名山了: ( /qiuming )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/plane", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 欢迎来到飞机场");
SendClientMessage(playerid, COLOR_YELLOW, " 尽情的飞行吧,注意不要打扰他人的游戏");
SetPlayerPos(playerid,-1633.1641,-302.2144,13.7764);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去飞机场了: ( /plane )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
//-------------------End Special-----------------
//-------------Tour--------------
if (strcmp(cmdtext, "/lc", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 欢迎来到自由城");
SendClientMessage(playerid, COLOR_YELLOW, " 自由城是以美国纽约为蓝本,第一次出现于1997年发行的GTA1里。");
SendClientMessage(playerid, COLOR_YELLOW, " 然后再次出现在2001年出品的GTA3三部曲中的GTA3:Liberty City里。");
SendClientMessage(playerid, COLOR_YELLOW, " 现在,4年过去了,我们惊喜的发现在San Andreas里还能找到自由城的影子。");
SendClientMessage(playerid, COLOR_GREEN, " 旅游提醒:小心别掉下去了,很多地方是空的.分景点/lc1 [进入室内] /lc2 [天堂之门]");
SetPlayerPos(playerid,-764.6535,484.9818,1371.8054);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去了自由城玩: ( /lc )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 1);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/lc1", true)==0)
{
SetPlayerPos(playerid,-785.5422,489.0175,1376.1953);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 1);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/lc2", true)==0)
{
SetPlayerPos(playerid,-771.3633,569.1937,1364.7690);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 1);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/stunt", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 欢迎来到Stunt摩托车特技广场");
SendClientMessage(playerid, COLOR_YELLOW, " Stunt是摩托车特技广场,这是游戏中的一个场景");
SendClientMessage(playerid, COLOR_GREEN, " 旅游提醒:用摩托车,尽情享受特技的乐趣~");
SetPlayerPos(playerid,-1401.0398,1622.8689,1052);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去了摩托车特技广场玩: ( /stunt )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 14);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/al", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 欢迎来到诅咒之湖");
SendClientMessage(playerid, COLOR_YELLOW, " 诅咒之湖 在这个河水中围坝形成的棕色的湖里,所有车辆沉入水下都会隐形而看不见");
SendClientMessage(playerid, COLOR_YELLOW, " 而湖边的这一块石头,在晚上会和周围的地面一起发光,令人感到恐怖");
SendClientMessage(playerid, COLOR_YELLOW, " 传闻玩家玩单机起大雾的晚上,会看到某种......");
SendClientMessage(playerid, COLOR_GREEN, " 旅游提醒:无~");
SetPlayerPos(playerid,-805.2427,-1921.8385,6.8263);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去了诅咒之湖玩: ( /al )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/bs", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 欢迎来到漆黑之石");
SendClientMessage(playerid, COLOR_YELLOW, " 漆黑之石 不同寻常的黑色的大石头");
SendClientMessage(playerid, COLOR_YELLOW, " 看起来像陨石,实际上只不过是块蕴含大量金属的石头群,但是附近的白石头又代表着什么呢?");
SendClientMessage(playerid, COLOR_YELLOW, " 传闻接触到的女性可以获得神秘力量");
SendClientMessage(playerid, COLOR_GREEN, " 旅游提醒:无~");
SetPlayerPos(playerid,-1828.8009,-2316.1633,43.1823);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s 去了漆黑之石玩: ( /bs )", name);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerColor(playerid,0x33AA33AA);
return 1;
}
if (strcmp(cmdtext, "/csd", true)==0)
{
SendClientMessage(playerid, COLOR_ORANGE, " 欢迎来到采石场底部");
SendClientMessage(playerid, COLOR_YELLOW, " 这里是GTA:SA中CJ能到的海拔最低的地方.");
SendClientMessage(playerid, COLOR_YELLOW, " CJ曾经帮助Wooize在这里抢夺过炸药");
SendClientMessage(playerid, COLOR_GREEN, " 旅游提醒:试试用摩托车沿着机器爬上去~");
SetPlayerPos(playerid,606.3942,867.9045,-40.1619);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 43, 10000);
new name[256];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
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