📄 headset.c
字号:
return error_failed(conn, msg, "Failed"); } hs->ring_timer = g_timeout_add(RING_INTERVAL, ring_timer_cb, device);done: send_message_and_unref(conn, reply); return DBUS_HANDLER_RESULT_HANDLED;}static DBusHandlerResult hs_cancel_ringing(DBusConnection *conn, DBusMessage *msg, void *data){ struct device *device = data; struct headset *hs = device->headset; DBusMessage *reply = NULL; if (hs->state < HEADSET_STATE_CONNECTED) return error_not_connected(conn, msg); reply = dbus_message_new_method_return(msg); if (!reply) return DBUS_HANDLER_RESULT_NEED_MEMORY; if (!hs->ring_timer) { debug("Got CancelRinging method call but ringing is not in progress"); goto done; } g_source_remove(hs->ring_timer); hs->ring_timer = 0;done: send_message_and_unref(conn, reply); return DBUS_HANDLER_RESULT_HANDLED;}static DBusHandlerResult hs_play(DBusConnection *conn, DBusMessage *msg, void *data){ struct device *device = data; struct headset *hs = device->headset; struct pending_connect *c; int err; if (hs->state < HEADSET_STATE_CONNECTED) return error_not_connected(conn, msg); if (hs->state >= HEADSET_STATE_PLAY_IN_PROGRESS) return error_already_connected(conn, msg); c = g_try_new0(struct pending_connect, 1); if (!c) return DBUS_HANDLER_RESULT_NEED_MEMORY; c->msg = msg ? dbus_message_ref(msg) : NULL; err = sco_connect(device, c); if (err < 0) { pending_connect_free(c); return error_failed(conn, msg, strerror(-err)); } return DBUS_HANDLER_RESULT_HANDLED;}static DBusHandlerResult hs_get_speaker_gain(DBusConnection *conn, DBusMessage *msg, void *data){ struct device *device = data; struct headset *hs = device->headset; DBusMessage *reply; dbus_uint16_t gain; if (hs->state < HEADSET_STATE_CONNECTED || hs->sp_gain < 0) return error_not_available(conn, msg); reply = dbus_message_new_method_return(msg); if (!reply) return DBUS_HANDLER_RESULT_NEED_MEMORY; gain = (dbus_uint16_t) hs->sp_gain; dbus_message_append_args(reply, DBUS_TYPE_UINT16, &gain, DBUS_TYPE_INVALID); send_message_and_unref(conn, reply); return DBUS_HANDLER_RESULT_HANDLED;}static DBusHandlerResult hs_get_mic_gain(DBusConnection *conn, DBusMessage *msg, void *data){ struct device *device = data; struct headset *hs = device->headset; DBusMessage *reply; dbus_uint16_t gain; if (hs->state < HEADSET_STATE_CONNECTED || hs->mic_gain < 0) return error_not_available(conn, msg); reply = dbus_message_new_method_return(msg); if (!reply) return DBUS_HANDLER_RESULT_NEED_MEMORY; gain = (dbus_uint16_t) hs->mic_gain; dbus_message_append_args(reply, DBUS_TYPE_UINT16, &gain, DBUS_TYPE_INVALID); send_message_and_unref(conn, reply); return DBUS_HANDLER_RESULT_HANDLED;}static DBusHandlerResult hs_set_gain(DBusConnection *conn, DBusMessage *msg, void *data, char type){ struct device *device = data; struct headset *hs = device->headset; DBusMessage *reply; DBusError derr; dbus_uint16_t gain; int err; if (hs->state < HEADSET_STATE_CONNECTED) return error_not_connected(conn, msg); dbus_error_init(&derr); dbus_message_get_args(msg, &derr, DBUS_TYPE_UINT16, &gain, DBUS_TYPE_INVALID); if (dbus_error_is_set(&derr)) { error_invalid_arguments(conn, msg, derr.message); dbus_error_free(&derr); return DBUS_HANDLER_RESULT_HANDLED; } if (gain > 15) return error_invalid_arguments(conn, msg, "Must be less than or equal to 15"); reply = dbus_message_new_method_return(msg); if (!reply) return DBUS_HANDLER_RESULT_NEED_MEMORY; if (hs->state != HEADSET_STATE_PLAYING) goto done; err = headset_send(device->headset, "\r\n+VG%c=%u\r\n", type, gain); if (err) { dbus_message_unref(reply); return error_failed(conn, msg, "Unable to send to headset"); }done: if (type == HEADSET_GAIN_SPEAKER) { hs->sp_gain = gain; dbus_connection_emit_signal(conn, device->path, AUDIO_HEADSET_INTERFACE, "SpeakerGainChanged", DBUS_TYPE_UINT16, &gain, DBUS_TYPE_INVALID); } else { hs->mic_gain = gain; dbus_connection_emit_signal(conn, device->path, AUDIO_HEADSET_INTERFACE, "MicrophoneGainChanged", DBUS_TYPE_UINT16, &gain, DBUS_TYPE_INVALID); } send_message_and_unref(conn, reply); return DBUS_HANDLER_RESULT_HANDLED;}static DBusHandlerResult hs_set_speaker_gain(DBusConnection *conn, DBusMessage *msg, void *data){ return hs_set_gain(conn, msg, data, HEADSET_GAIN_SPEAKER);}static DBusHandlerResult hs_set_mic_gain(DBusConnection *conn, DBusMessage *msg, void *data){ return hs_set_gain(conn, msg, data, HEADSET_GAIN_MICROPHONE);}static DBusMethodVTable headset_methods[] = { { "Connect", hs_connect, "", "" }, { "Disconnect", hs_disconnect, "", "" }, { "IsConnected", hs_is_connected, "", "b" }, { "IndicateCall", hs_ring, "", "" }, { "CancelCall", hs_cancel_ringing, "", "" }, { "Play", hs_play, "", "" }, { "Stop", hs_stop, "", "" }, { "IsPlaying", hs_is_playing, "", "b" }, { "GetSpeakerGain", hs_get_speaker_gain, "", "q" }, { "GetMicrophoneGain", hs_get_mic_gain, "", "q" }, { "SetSpeakerGain", hs_set_speaker_gain, "q", "" }, { "SetMicrophoneGain", hs_set_mic_gain, "q", "" }, { NULL, NULL, NULL, NULL }};static DBusSignalVTable headset_signals[] = { { "Connected", "" }, { "Disconnected", "" }, { "AnswerRequested", "" }, { "Stopped", "" }, { "Playing", "" }, { "SpeakerGainChanged", "q" }, { "MicrophoneGainChanged", "q" }, { NULL, NULL }};static void headset_set_channel(struct headset *headset, sdp_record_t *record){ int ch; sdp_list_t *protos; if (sdp_get_access_protos(record, &protos) < 0) { error("Unable to get access protos from headset record"); return; } ch = sdp_get_proto_port(protos, RFCOMM_UUID); sdp_list_foreach(protos, (sdp_list_func_t) sdp_list_free, NULL); sdp_list_free(protos, NULL); if (ch > 0) { headset->rfcomm_ch = ch; debug("Discovered Headset service on RFCOMM channel %d", ch); } else error("Unable to get RFCOMM channel from Headset record");}void headset_update(struct device *dev, sdp_record_t *record, uint16_t svc){ struct headset *headset = dev->headset; switch (svc) { case HANDSFREE_SVCLASS_ID: if (headset->hfp_handle && (headset->hfp_handle != record->handle)) { error("More than one HFP record found on device"); return; } headset->hfp_handle = record->handle; break; case HEADSET_SVCLASS_ID: if (headset->hsp_handle && (headset->hsp_handle != record->handle)) { error("More than one HSP record found on device"); return; } headset->hsp_handle = record->handle; /* Ignore this record if we already have access to HFP */ if (headset->hfp_handle) return; break; default: debug("Invalid record passed to headset_update"); return; } headset_set_channel(headset, record);}struct headset *headset_init(struct device *dev, int enable_hfp, sdp_record_t *record, uint16_t svc){ struct headset *hs; hs = g_new0(struct headset, 1); hs->rfcomm_ch = -1; hs->sp_gain = -1; hs->mic_gain = -1; hs->enable_hfp = enable_hfp; if (!record) goto register_iface; switch (svc) { case HANDSFREE_SVCLASS_ID: hs->hfp_handle = record->handle; break; case HEADSET_SVCLASS_ID: hs->hsp_handle = record->handle; break; default: debug("Invalid record passed to headset_init"); g_free(hs); return NULL; } headset_set_channel(hs, record);register_iface: if (!dbus_connection_register_interface(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, headset_methods, headset_signals, NULL)) { g_free(hs); return NULL; } return hs;}void headset_free(struct device *dev){ struct headset *hs = dev->headset; if (hs->sco) { g_io_channel_close(hs->sco); g_io_channel_unref(hs->sco); } if (hs->rfcomm) { g_io_channel_close(hs->rfcomm); g_io_channel_unref(hs->rfcomm); } g_free(hs); dev->headset = NULL;}gboolean headset_cancel_stream(struct device *dev, unsigned int id){ struct headset *hs = dev->headset; GSList *l; struct pending_connect *pending = NULL; for (l = hs->pending; l != NULL; l = l->next) { struct pending_connect *tmp = l->data; if (tmp->id == id) { pending = tmp; break; } } if (!pending) return FALSE; hs->pending = g_slist_remove(hs->pending, pending); pending_connect_free(pending); if (!hs->pending) headset_set_state(dev, HEADSET_STATE_DISCONNECTED); return TRUE;}unsigned int headset_request_stream(struct device *dev, headset_stream_cb_t cb, void *user_data){ struct headset *hs = dev->headset; struct pending_connect *c; static unsigned int cb_id = 0; int err; c = g_new0(struct pending_connect, 1); c->cb = cb; c->cb_data = user_data; c->id = ++cb_id; if (hs->rfcomm && hs->sco) { hs->pending = g_slist_append(hs->pending, c); g_idle_add((GSourceFunc) finalize_stream_setup, dev); return c->id; } if (hs->rfcomm == NULL) err = rfcomm_connect(dev, c); else if (hs->sco == NULL) err = sco_connect(dev, c); if (err < 0) goto error; return c->id;error: pending_connect_free(c); return 0;}headset_type_t headset_get_type(struct device *dev){ struct headset *hs = dev->headset; return hs->type;}void headset_set_type(struct device *dev, headset_type_t type){ struct headset *hs = dev->headset; hs->type = type;}int headset_connect_rfcomm(struct device *dev, int sock){ struct headset *hs = dev->headset; hs->rfcomm = g_io_channel_unix_new(sock); return hs->rfcomm ? 0 : -EINVAL;}int headset_close_rfcomm(struct device *dev){ struct headset *hs = dev->headset; if (hs->ring_timer) { g_source_remove(hs->ring_timer); hs->ring_timer = 0; } if (hs->rfcomm) { g_io_channel_close(hs->rfcomm); g_io_channel_unref(hs->rfcomm); hs->rfcomm = NULL; } hs->data_start = 0; hs->data_length = 0; return 0;}void headset_set_state(struct device *dev, headset_state_t state){ struct headset *hs = dev->headset; if (hs->state == state) return; switch(state) { case HEADSET_STATE_DISCONNECTED: close_sco(dev); headset_close_rfcomm(dev); dbus_connection_emit_signal(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, "Disconnected", DBUS_TYPE_INVALID); break; case HEADSET_STATE_CONNECT_IN_PROGRESS: break; case HEADSET_STATE_CONNECTED: close_sco(dev); if (hs->state < state) { g_io_add_watch(hs->rfcomm, G_IO_IN | G_IO_HUP | G_IO_ERR | G_IO_NVAL, (GIOFunc) rfcomm_io_cb, dev); dbus_connection_emit_signal(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, "Connected", DBUS_TYPE_INVALID); } else if (hs->state == HEADSET_STATE_PLAYING) { dbus_connection_emit_signal(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, "Stopped", DBUS_TYPE_INVALID); } break; case HEADSET_STATE_PLAY_IN_PROGRESS: break; case HEADSET_STATE_PLAYING: hs->sco_id = g_io_add_watch(hs->sco, G_IO_ERR | G_IO_HUP | G_IO_NVAL, (GIOFunc) sco_cb, dev); dbus_connection_emit_signal(dev->conn, dev->path, AUDIO_HEADSET_INTERFACE, "Playing", DBUS_TYPE_INVALID); if (hs->sp_gain >= 0) headset_send(hs, "\r\n+VGS=%u\r\n", hs->sp_gain); if (hs->mic_gain >= 0) headset_send(hs, "\r\n+VGM=%u\r\n", hs->mic_gain); break; } debug("State changed %s: %s -> %s", dev->path, str_state[hs->state], str_state[state]); hs->state = state;}headset_state_t headset_get_state(struct device *dev){ struct headset *hs = dev->headset; return hs->state;}int headset_get_channel(struct device *dev){ struct headset *hs = dev->headset; return hs->rfcomm_ch;}gboolean headset_is_active(struct device *dev){ struct headset *hs = dev->headset; if (hs->state != HEADSET_STATE_DISCONNECTED) return TRUE; return FALSE;}gboolean headset_lock(struct device *dev, headset_lock_t lock){ struct headset *hs = dev->headset; if (hs->lock & lock) return FALSE; hs->lock |= lock; return TRUE;}gboolean headset_unlock(struct device *dev, headset_lock_t lock){ struct headset *hs = dev->headset; if (!(hs->lock & lock)) return FALSE; hs->lock &= ~lock; if (!hs->lock && hs->state > HEADSET_STATE_DISCONNECTED) headset_set_state(dev, HEADSET_STATE_DISCONNECTED); return TRUE;}gboolean headset_suspend(struct device *dev, void *data){ return TRUE;}gboolean headset_play(struct device *dev, void *data){ return TRUE;}int headset_get_sco_fd(struct device *dev){ struct headset *hs = dev->headset; if (!hs->sco) return -1; return g_io_channel_unix_get_fd(hs->sco);}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -