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📄 aaadlg.cpp

📁 简单的示波器程序
💻 CPP
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// aaaDlg.cpp : implementation file
//

#include "stdafx.h"
#include "aaa.h"
#include "aaaDlg.h"

#include "math.h"
#include "caculate.h"//调用已经编写好的头文件

#include "Display.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAaaDlg dialog

CAaaDlg::CAaaDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CAaaDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CAaaDlg)

	m_wavestyle=-1;//什么?初始化

		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CAaaDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAaaDlg)

	DDX_Control(pDX, IDC_SHOW, m_display);//作用?调用数据显示?
	//DDX_Radio(pDX, IDC_SIN, m_wavestyle);
   
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAaaDlg, CDialog)
	//{{AFX_MSG_MAP(CAaaDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_SIN, OnSin)
	ON_BN_CLICKED(IDC_RECTANGLE, OnRectangle)
	ON_BN_CLICKED(IDC_TRIANGLE, OnTriangle)
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_RAND, OnRand)
	ON_WM_CTLCOLOR()
	ON_WM_CANCELMODE()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAaaDlg message handlers

BOOL CAaaDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
    m_bk.Create(this,IDC_SHS);

	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CAaaDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CAaaDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CAaaDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}


void CAaaDlg::OnButton1() 
{
	// TODO: Add your control notification handler code here
    if (m_wavestyle==-1)
	
		MessageBox("请选择波形!");
	
	else
	{
		if (m_move)
		{
			m_move=false;
			m_display.m_move=false;
            SetDlgItemText(IDC_BUTTON1,"示波");
		}
		else
		{
			m_move=true;
			m_display.m_move=true;
			SetDlgItemText(IDC_BUTTON1,"暂停");
		}
	}
   	
}
void CAaaDlg::OnSin() 
{
	// TODO: Add your control notification handler code here
	m_wavestyle=0;
	num=524;
    sample=3;
	sinwn(num,sample,y);
	m_display.num=num;
	m_display.datatoscreen(y);

	
}

void CAaaDlg::OnRectangle() 
{
	// TODO: Add your control notification handler code here
	m_wavestyle=1;
	int firstPos=0;
	num=524;
	float amp=1.0;//??
	int freqSingle=16;//最后修改试试变化
	int freqSample=1048;
	int phase=0;
	float ofset=0;
	SquareWave(firstPos,num,amp,freqSingle,freqSample,phase,ofset,y);
	m_display.num=num;
	m_display.datatoscreen(y);
	
}

void CAaaDlg::OnTriangle() 
{
	// TODO: Add your control notification handler code here
	m_wavestyle=2;
	int firstPos=0;
	num=524;
	float amp=1.0;//??
	int freqSingle=16;//最后修改试试变化
	int freqSample=1048;
	int phase=0;
	float ofset=0;
    TriangleWave(firstPos,num,amp,freqSingle,freqSample,phase,ofset,y);
	m_display.num=num;
	m_display.datatoscreen(y);
}



void CAaaDlg::OnRand() 
{
	// TODO: Add your control notification handler code here
	m_wavestyle=3;
	int firstPos=0;
	num=524;
	float amp=1.0;//??
	int freqSingle=16;//最后修改试试变化
	int freqSample=1048;
	int phase=0;
	float ofset=0;
    RandWave(firstPos,num,amp,freqSingle,freqSample,phase,ofset,y);
	m_display.num=num;
	m_display.datatoscreen(y);
	
}

HBRUSH CAaaDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) 
{
	HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
	
	// TODO: Change any attributes of the DC here
	
	if(pWnd->GetDlgCtrlID()==IDC_SIN)
	{
		pDC->SetTextColor(RGB(255,0,0));
		pDC->SetBkMode(TRANSPARENT);
	}
	if(pWnd->GetDlgCtrlID()==IDC_RECTANGLE)
	{
		pDC->SetTextColor(RGB(255,125,23));
		pDC->SetBkMode(TRANSPARENT);
	}
    if(pWnd->GetDlgCtrlID()==IDC_TRIANGLE)
	{
		pDC->SetTextColor(RGB(255,125,220));
		pDC->SetBkMode(TRANSPARENT);
	}
	if(pWnd->GetDlgCtrlID()==IDC_RAND)
	{
		pDC->SetTextColor(RGB(125,86,220));
		pDC->SetBkMode(TRANSPARENT);
	}
    
	// TODO: Return a different brush if the default is not desired
	return hbr;	
}

void CAaaDlg::OnCancelMode() 
{
	CDialog::OnCancelMode();
	
	// TODO: Add your message handler code here
	
}

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