📄 example2dlg.cpp
字号:
// Example2Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "Example2.h"
#include "Example2Dlg.h"
#include "matlib.h"
#include "huatu.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CExample2Dlg dialog
CExample2Dlg::CExample2Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CExample2Dlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CExample2Dlg)
m_edit1 = 0.0f;
m_edit2 = 0.0f;
m_edit3 = _T("");
m_edit4 = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CExample2Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CExample2Dlg)
DDX_Text(pDX, IDC_EDIT1, m_edit1);
DDX_Text(pDX, IDC_EDIT2, m_edit2);
DDX_Text(pDX, IDC_EDIT3, m_edit3);
DDX_Text(pDX, IDC_EDIT4, m_edit4);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CExample2Dlg, CDialog)
//{{AFX_MSG_MAP(CExample2Dlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CExample2Dlg message handlers
BOOL CExample2Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CExample2Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CExample2Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CExample2Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CExample2Dlg::OnButton1()
{double a1,a2;
Mm P1,P2;//定义矩阵变量 Mm用来定义矩阵变量
UpdateData(TRUE);//刷新输入数据
initM(MATCOM_VERSION);//初始化matcom库函数
a1=m_edit1; //将edit控件中的数据传给函数输入变量
a2=m_edit2;
CWnd *p1=NULL;
p1=(CWnd *)GetDlgItem(IDC_PIC); //得到用于显示图像Static text控件的ID
Mm plothandle=winaxes(p1->m_hWnd); //将Static text的句柄设置赋给画图句柄
huatu(a1,a2,i_o,P1,P2);//调用函数huatu()
//VC调用matcom编译后的函数格式为 :函数名(输入参数1,输入参数1...,i_o,输出参数1,输出参数2,...)
//其中i_o相当于分号
m_edit3.Format("%f",P1.r(1,1));//将随机产生的值在edit控件中显示
m_edit4.Format("%f",P2.r(1,1));//矩阵变量P2取值方式与matlab中的方式相同,P2.r(2,4)表示P2第二行第四列的数
UpdateData(FALSE);//刷新显示
exitM();//结束库函数的调用
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -